Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Oy Fenno-Alga Ab, Estrela, Hanayama, Globetrade, Hasbro, Epoch Co., Ltd., Parker Spiele, Winning Moves Games (USA), Altap, Clipper, MIKA, Metrotoy, The Swan Press Limited, Johannesburg, Aurimagic, Åhlén & Åkerlund, Smeets & Schippers, MB Juegos, Editrice Giochi, Kod Kod, NeoTroy Games, JinLiLai, Kuvataide, Klee, Franz Schmidt, John Sands Pty Ltd, deSka, Leaping Dog, Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Damm / Egmont, Funskool Games, Tomy, Majora, (Unknown), Schtelber, (Self-Published), Remoundo, A. F. Tompson & Son Ltd., Kasco Industries, Carlit, Miro Company, Manhattan Agencies, Waddingtons, ASS Altenburger Spielkarten, Parker Brothers, Barnes & Noble, Inspiration tv network, The Op Games, Zontik Games, Schmidt Spiele, Brohm-Parker-Spiele, John Waddington Ltd., Super Impulse, Korea Boardgames, General Mills, Toltoys, Nilco S.A., Nýja leikfangagerðin, PanGraf, Borras Plana S.A., Alga, Tilsit, Tomy Company, Ltd. (Takara Tomy)
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: (Uncredited), Charles Darrow, Edison Girard
Mechaniken: Ownership, Income, Player Elimination, Track Movement, Lose a Turn, Trading, Loans, Auction: English, Auction / Bidding, Roll / Spin and Move, Set Collection
Min. Alter: 8
Spieler: 2 - 8
Verlag: Oy Fenno-Alga Ab, Estrela, Hanayama, Globetrade, Hasbro, Epoch Co., Ltd., Parker Spiele, Winning Moves Games (USA), Altap, Clipper, MIKA, Metrotoy, The Swan Press Limited, Johannesburg, Aurimagic, Åhlén & Åkerlund, Smeets & Schippers, MB Juegos, Editrice Giochi, Kod Kod, NeoTroy Games, JinLiLai, Kuvataide, Klee, Franz Schmidt, John Sands Pty Ltd, deSka, Leaping Dog, Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Damm / Egmont, Funskool Games, Tomy, Majora, (Unknown), Schtelber, (Self-Published), Remoundo, A. F. Tompson & Son Ltd., Kasco Industries, Carlit, Miro Company, Manhattan Agencies, Waddingtons, ASS Altenburger Spielkarten, Parker Brothers, Barnes & Noble, Inspiration tv network, The Op Games, Zontik Games, Schmidt Spiele, Brohm-Parker-Spiele, John Waddington Ltd., Super Impulse, Korea Boardgames, General Mills, Toltoys, Nilco S.A., Nýja leikfangagerðin, PanGraf, Borras Plana S.A., Alga, Tilsit, Tomy Company, Ltd. (Takara Tomy)
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: (Uncredited), Charles Darrow, Edison Girard
Mechaniken: Ownership, Income, Player Elimination, Track Movement, Lose a Turn, Trading, Loans, Auction: English, Auction / Bidding, Roll / Spin and Move, Set Collection
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Millionaire ,
Monopoly: KeyChain Edition ,
Monopoly: Deluxe Anniversary Edition ,
Ålborg på spil ,
Monopoly houten editie ,
Monopoly: 1935 Deluxe ,
Beuru Mabeul ,
Metropoli ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopol ,
Monopol De Luxe ,
모노폴리 클래식 ,
Monopol de Luxe ,
모노폴리 넘버 원 ,
Compact Monopoly ,
Monopoly: 50th Anniversary Edition ,
Монополия ,
Monopoly: 70ste verjaardagseditie ,
Monopoli: Edizione Europea ,
World's Smallest Monopoly ,
Москва ,
Monopoly: Nostalgia Wooden Box ,
Mr. Paploo Millioner ,
Sandnesspillet ,
Cờ Tỷ Phú ,
Monopoly Heute 2006 ,
Gute Reise Monopoly ,
מונופול קלאסי ,
Monopoly: Philadelphia Edition ,
Millionær ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Standard Tunisian ,
モノポリー ,
Monopoly: The Original ,
Monopoly 60 ,
Monopoly: 65th Anniversary 1935-2000 ,
Stavangerspillet ,
Banco Imobiliário Brasil ,
모노폴리 ,
מונופול ,
Monopoly: Swedish ,
Monopolio ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: Token Madness ,
Monopoly: Νοσταλγία ,
La Gran Capital ,
Cờ Phú Ông ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 70th Anniversary Edition ,
Deluxe Monopoly ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 85th Anniversary Edition ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 1935 Retro ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoli ,
Banco Imobiliário Mundo ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly ,
Banco Imobiliário ,
Monopoly: Lietuva ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: South African Edition ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly Edición Limitada (caja de madera) ,
大富翁/强手棋 ,
Kleppspelet ,
Banco Imobiliário: Luxo ,
Monopoly: Swiss Edition ,
Monopoly: Edizione Nostalgia ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: 25th Anniversary ,
Μονοπώλιο ,
Orkdalspillet ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118