Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: Aurimagic, MB Juegos, Epoch Co., Ltd., Smeets & Schippers, A. F. Tompson & Son Ltd., Metrotoy, Editrice Giochi, Schmidt Spiele, The Op Games, Miro Company, Kuvataide, Funskool Games, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Schtelber, Majora, Parker Brothers, The Swan Press Limited, Johannesburg, Super Impulse, Zontik Games, (Self-Published), Brohm-Parker-Spiele, Altap, Kasco Industries, Nýja leikfangagerðin, Hasbro, Manhattan Agencies, Parker Spiele, deSka, Damm / Egmont, Toltoys, (Unknown), Estrela, NeoTroy Games, Barnes & Noble, JinLiLai, Globetrade, Leaping Dog, General Mills, Franz Schmidt, Åhlén & Åkerlund, Tilsit, Kod Kod, Tomy, Inspiration tv network, Nilco S.A., Alga, Winning Moves Games (USA), Remoundo, MIKA, John Waddington Ltd., Winning Solutions (WS Game Company), Waddingtons, Clipper, John Sands Pty Ltd, Carlit, PanGraf, Tomy Company, Ltd. (Takara Tomy), Borras Plana S.A., Klee, Hanayama, Korea Boardgames, ASS Altenburger Spielkarten
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Edison Girard, Charles Darrow, (Uncredited)
Meccaniche: Trading, Set Collection, Roll / Spin and Move, Auction: English, Income, Auction / Bidding, Lose a Turn, Track Movement, Loans, Ownership, Player Elimination
Età Min.: 8
Giocatori: 2 - 8
Editore: Aurimagic, MB Juegos, Epoch Co., Ltd., Smeets & Schippers, A. F. Tompson & Son Ltd., Metrotoy, Editrice Giochi, Schmidt Spiele, The Op Games, Miro Company, Kuvataide, Funskool Games, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Schtelber, Majora, Parker Brothers, The Swan Press Limited, Johannesburg, Super Impulse, Zontik Games, (Self-Published), Brohm-Parker-Spiele, Altap, Kasco Industries, Nýja leikfangagerðin, Hasbro, Manhattan Agencies, Parker Spiele, deSka, Damm / Egmont, Toltoys, (Unknown), Estrela, NeoTroy Games, Barnes & Noble, JinLiLai, Globetrade, Leaping Dog, General Mills, Franz Schmidt, Åhlén & Åkerlund, Tilsit, Kod Kod, Tomy, Inspiration tv network, Nilco S.A., Alga, Winning Moves Games (USA), Remoundo, MIKA, John Waddington Ltd., Winning Solutions (WS Game Company), Waddingtons, Clipper, John Sands Pty Ltd, Carlit, PanGraf, Tomy Company, Ltd. (Takara Tomy), Borras Plana S.A., Klee, Hanayama, Korea Boardgames, ASS Altenburger Spielkarten
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Edison Girard, Charles Darrow, (Uncredited)
Meccaniche: Trading, Set Collection, Roll / Spin and Move, Auction: English, Income, Auction / Bidding, Lose a Turn, Track Movement, Loans, Ownership, Player Elimination
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
Monopol De Luxe ,
Banco Imobiliário ,
Monopoly: KeyChain Edition ,
Monopol de Luxe ,
Monopoly: 80th anniversary edition 1935–2015 ,
Stavangerspillet ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Deluxe Anniversary Edition ,
World's Smallest Monopoly ,
Monopoly: 70ste verjaardagseditie ,
Beuru Mabeul ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 1935 Retro ,
Mr. Paploo Millioner ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Banco Imobiliário: Luxo ,
Millionær ,
모노폴리 ,
大富翁/强手棋 ,
Kleppspelet ,
Москва ,
La Gran Capital ,
Monopolio ,
Monopoly: Swedish ,
Monopoly: General Mills Collector's Edition ,
מונופול קלאסי ,
Monopoly 60 ,
Μονοπώλιο ,
Monopoly: Edizione Nostalgia ,
Banco Imobiliário Mundo ,
Monopoly: Nostalgia Wooden Box ,
Sandnesspillet ,
Монополия ,
Gute Reise Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Compact Monopoly ,
Monopoly: Νοσταλγία ,
Orkdalspillet ,
모노폴리 넘버 원 ,
Millionaire ,
Monopoly: Standard Tunisian ,
מונופול ,
Cờ Phú Ông ,
Metropoli ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 65th Anniversary 1935-2000 ,
モノポリー ,
Cờ Tỷ Phú ,
Monopoli: Edizione Europea ,
Monopoly: Premier 70th Anniversary Edition ,
Ålborg på spil ,
Monopoly: Lietuva ,
Monopoly Heute 2006 ,
Banco Imobiliário Brasil ,
모노폴리 클래식 ,
Monopoly: Token Madness ,
Monopol ,
Monopoly (Madrid/Barcelona) ,
Monopoly: The Original ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 25th Anniversary ,
Monopoly houten editie ,
Monopoly: South African Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoli ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Swiss Edition ,
Deluxe Monopoly ,
Monopoly ,
Monopoly: Philadelphia Edition ,
Monopoly: Nostalgia Tin BoxEdition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118