Monopoly (1935)
Temps de jeu: 180
Age min.: 8
Joueurs: 2 - 8
Editeur: Inspiration tv network, Estrela, John Waddington Ltd., Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Hasbro, ASS Altenburger Spielkarten, Parker Spiele, Kuvataide, NeoTroy Games, deSka, Funskool Games, Smeets & Schippers, John Sands Pty Ltd, Remoundo, MIKA, Clipper, Globetrade, Alga, Klee, A. F. Tompson & Son Ltd., Åhlén & Åkerlund, Parker Brothers, Editrice Giochi, Aurimagic, Franz Schmidt, Brohm-Parker-Spiele, Leaping Dog, Schtelber, Winning Moves Games (USA), MB Juegos, Epoch Co., Ltd., Manhattan Agencies, Tilsit, Nilco S.A., Nýja leikfangagerðin, Borras Plana S.A., Altap, JinLiLai, (Unknown), Majora, PanGraf, Barnes & Noble, Schmidt Spiele, Carlit, Tomy Company, Ltd. (Takara Tomy), Kod Kod, Super Impulse, Tomy, Damm / Egmont, The Op Games, Toltoys, Kasco Industries, The Swan Press Limited, Johannesburg, Miro Company, Waddingtons, Oy Fenno-Alga Ab, General Mills, (Self-Published), Zontik Games, Metrotoy, Hanayama, Korea Boardgames
Concepteurs: Elizabeth J. Magie (Phillips), Charles Darrow
Artistes: (Uncredited), Charles Darrow, Edison Girard
Mécaniques: Set Collection, Player Elimination, Trading, Loans, Auction: English, Lose a Turn, Ownership, Auction / Bidding, Track Movement, Roll / Spin and Move, Income
Age min.: 8
Joueurs: 2 - 8
Editeur: Inspiration tv network, Estrela, John Waddington Ltd., Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Hasbro, ASS Altenburger Spielkarten, Parker Spiele, Kuvataide, NeoTroy Games, deSka, Funskool Games, Smeets & Schippers, John Sands Pty Ltd, Remoundo, MIKA, Clipper, Globetrade, Alga, Klee, A. F. Tompson & Son Ltd., Åhlén & Åkerlund, Parker Brothers, Editrice Giochi, Aurimagic, Franz Schmidt, Brohm-Parker-Spiele, Leaping Dog, Schtelber, Winning Moves Games (USA), MB Juegos, Epoch Co., Ltd., Manhattan Agencies, Tilsit, Nilco S.A., Nýja leikfangagerðin, Borras Plana S.A., Altap, JinLiLai, (Unknown), Majora, PanGraf, Barnes & Noble, Schmidt Spiele, Carlit, Tomy Company, Ltd. (Takara Tomy), Kod Kod, Super Impulse, Tomy, Damm / Egmont, The Op Games, Toltoys, Kasco Industries, The Swan Press Limited, Johannesburg, Miro Company, Waddingtons, Oy Fenno-Alga Ab, General Mills, (Self-Published), Zontik Games, Metrotoy, Hanayama, Korea Boardgames
Concepteurs: Elizabeth J. Magie (Phillips), Charles Darrow
Artistes: (Uncredited), Charles Darrow, Edison Girard
Mécaniques: Set Collection, Player Elimination, Trading, Loans, Auction: English, Lose a Turn, Ownership, Auction / Bidding, Track Movement, Roll / Spin and Move, Income
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Le jeu a également été publié sous ces noms:
Monopoly: Premier 70th Anniversary Edition ,
Millionaire ,
Monopoly: Edizione Nostalgia ,
Banco Imobiliário Brasil ,
Monopoly: 65th Anniversary 1935-2000 ,
Монополия ,
大富翁/强手棋 ,
Monopol ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: 50th Anniversary Edition ,
Cờ Phú Ông ,
모노폴리 넘버 원 ,
Kleppspelet ,
Monopoly: Philadelphia Edition ,
Monopoly: 1935 Retro ,
Monopoly: South African Edition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Sandnesspillet ,
Москва ,
모노폴리 클래식 ,
Monopoly ,
Monopoly: Deluxe Anniversary Edition ,
Stavangerspillet ,
Millionær ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Νοσταλγία ,
모노폴리 ,
Compact Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Lietuva ,
Monopol de Luxe ,
Banco Imobiliário: Luxo ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: General Mills Collector's Edition ,
Monopoli ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Gute Reise Monopoly ,
Monopoly: Token Madness ,
Monopoly houten editie ,
Μονοπώλιο ,
Monopoly 60 ,
מונופול קלאסי ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Nostalgia Wooden Box ,
Monopoli: Edizione Europea ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Standard Tunisian ,
Ålborg på spil ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Swiss Edition ,
Monopoly: 70ste verjaardagseditie ,
La Gran Capital ,
Monopoly: 1935 Deluxe ,
Deluxe Monopoly ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 85th Anniversary Edition ,
Metropoli ,
Monopoly: KeyChain Edition ,
Beuru Mabeul ,
Monopolio ,
Mr. Paploo Millioner ,
Cờ Tỷ Phú ,
Monopoly: Swedish ,
Monopoly Heute 2006 ,
World's Smallest Monopoly ,
מונופול ,
Monopoly: The Original ,
モノポリー ,
Banco Imobiliário ,
Monopoly: 25th Anniversary ,
Banco Imobiliário Mundo ,
Monopol De Luxe ,
Monopoly (Madrid/Barcelona) ,
Orkdalspillet ,
Monopoly: Nostalgia Tin BoxEdition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118