Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Franz Schmidt, Waddingtons, Clipper, Nýja leikfangagerðin, Tomy Company, Ltd. (Takara Tomy), John Waddington Ltd., John Sands Pty Ltd, Zontik Games, PanGraf, Globetrade, NeoTroy Games, Remoundo, Edwards Dunlop And Company Limited, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Aurimagic, Hasbro, Parker Spiele, Schtelber, Borras Plana S.A., Damm / Egmont, Metrotoy, Majora, The Op Games, Schmidt Spiele, Winning Solutions (WS Game Company), Korea Boardgames, Barnes & Noble, Parker Brothers, Smeets & Schippers, Klee, Hanayama, Winning Moves Games (USA), General Mills, Kasco Industries, Kuvataide, JinLiLai, A. F. Tompson & Son Ltd., Editrice Giochi, Alga, Tomy, Kod Kod, Funskool Games, Altap, Åhlén & Åkerlund, Miro Company, Epoch Co., Ltd., The Swan Press Limited, Johannesburg, Nilco S.A., Super Impulse, MIKA, Brohm-Parker-Spiele, Carlit, Estrela, Manhattan Agencies, Toltoys, Leaping Dog, MB Juegos, deSka, Inspiration tv network, Tilsit, (Self-Published), (Unknown)
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Loans, Set Collection, Track Movement, Auction: English, Ownership, Trading, Roll / Spin and Move, Auction / Bidding, Player Elimination, Income, Lose a Turn
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Franz Schmidt, Waddingtons, Clipper, Nýja leikfangagerðin, Tomy Company, Ltd. (Takara Tomy), John Waddington Ltd., John Sands Pty Ltd, Zontik Games, PanGraf, Globetrade, NeoTroy Games, Remoundo, Edwards Dunlop And Company Limited, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Aurimagic, Hasbro, Parker Spiele, Schtelber, Borras Plana S.A., Damm / Egmont, Metrotoy, Majora, The Op Games, Schmidt Spiele, Winning Solutions (WS Game Company), Korea Boardgames, Barnes & Noble, Parker Brothers, Smeets & Schippers, Klee, Hanayama, Winning Moves Games (USA), General Mills, Kasco Industries, Kuvataide, JinLiLai, A. F. Tompson & Son Ltd., Editrice Giochi, Alga, Tomy, Kod Kod, Funskool Games, Altap, Åhlén & Åkerlund, Miro Company, Epoch Co., Ltd., The Swan Press Limited, Johannesburg, Nilco S.A., Super Impulse, MIKA, Brohm-Parker-Spiele, Carlit, Estrela, Manhattan Agencies, Toltoys, Leaping Dog, MB Juegos, deSka, Inspiration tv network, Tilsit, (Self-Published), (Unknown)
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Loans, Set Collection, Track Movement, Auction: English, Ownership, Trading, Roll / Spin and Move, Auction / Bidding, Player Elimination, Income, Lose a Turn
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Μονοπώλιο ,
Banco Imobiliário ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
모노폴리 넘버 원 ,
모노폴리 ,
Москва ,
Banco Imobiliário Mundo ,
Monopoly: South African Edition ,
Monopoly: 85th Anniversary Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: 70th Anniversary Edition ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: General Mills Collector's Edition ,
Монополия ,
Monopoly: Νοσταλγία ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Premier 70th Anniversary Edition ,
Banco Imobiliário Brasil ,
מונופול קלאסי ,
La Gran Capital ,
Monopoly: KeyChain Edition ,
Orkdalspillet ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Standard Tunisian ,
Monopoly (Madrid/Barcelona) ,
Deluxe Monopoly ,
Monopoly: Philadelphia Edition ,
Sandnesspillet ,
Metropoli ,
Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Cờ Tỷ Phú ,
Millionær ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: The Original ,
Ålborg på spil ,
Monopoly: Edizione Nostalgia ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Token Madness ,
모노폴리 클래식 ,
Monopoly: 25th Anniversary ,
Monopoly 60 ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
大富翁/强手棋 ,
モノポリー ,
Cờ Phú Ông ,
Stavangerspillet ,
Monopoly: Swiss Edition ,
Millionaire ,
מונופול ,
Monopoli ,
Monopoly houten editie ,
Monopol ,
Mr. Paploo Millioner ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Greek Nostalgia Wooden Edition ,
Banco Imobiliário: Luxo ,
Beuru Mabeul ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 1935 Retro ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoli: Edizione Europea ,
Kleppspelet ,
Monopol de Luxe ,
Gute Reise Monopoly ,
Monopolio ,
Monopoly: Swedish ,
World's Smallest Monopoly ,
Monopoly Heute 2006 ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopol De Luxe ,
Monopoly: Lietuva ,
Compact Monopoly ,
Monopoly: Nostalgia Tin BoxEdition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118