Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: The Op Games, Hasbro, (Unknown), Brohm-Parker-Spiele, Nýja leikfangagerðin, Edwards Dunlop And Company Limited, Aurimagic, John Waddington Ltd., Barnes & Noble, Inspiration tv network, JinLiLai, Tomy, Hanayama, Alga, Globetrade, Toltoys, Oy Fenno-Alga Ab, Kod Kod, Estrela, Waddingtons, Kasco Industries, A. F. Tompson & Son Ltd., Majora, Altap, Kuvataide, Winning Solutions (WS Game Company), MB Juegos, (Self-Published), Parker Spiele, Winning Moves Games (USA), Smeets & Schippers, ASS Altenburger Spielkarten, Funskool Games, Klee, Remoundo, Tomy Company, Ltd. (Takara Tomy), Clipper, Åhlén & Åkerlund, Korea Boardgames, Parker Brothers, Damm / Egmont, Leaping Dog, Miro Company, Epoch Co., Ltd., Schmidt Spiele, NeoTroy Games, deSka, Manhattan Agencies, John Sands Pty Ltd, Nilco S.A., The Swan Press Limited, Johannesburg, Franz Schmidt, Carlit, General Mills, Schtelber, Editrice Giochi, PanGraf, Zontik Games, Borras Plana S.A., Metrotoy, MIKA, Tilsit, Super Impulse
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecánicas: Player Elimination, Trading, Auction / Bidding, Ownership, Set Collection, Income, Roll / Spin and Move, Auction: English, Track Movement, Lose a Turn, Loans
Edad Mínima: 8
Jugadores: 2 - 8
Editor: The Op Games, Hasbro, (Unknown), Brohm-Parker-Spiele, Nýja leikfangagerðin, Edwards Dunlop And Company Limited, Aurimagic, John Waddington Ltd., Barnes & Noble, Inspiration tv network, JinLiLai, Tomy, Hanayama, Alga, Globetrade, Toltoys, Oy Fenno-Alga Ab, Kod Kod, Estrela, Waddingtons, Kasco Industries, A. F. Tompson & Son Ltd., Majora, Altap, Kuvataide, Winning Solutions (WS Game Company), MB Juegos, (Self-Published), Parker Spiele, Winning Moves Games (USA), Smeets & Schippers, ASS Altenburger Spielkarten, Funskool Games, Klee, Remoundo, Tomy Company, Ltd. (Takara Tomy), Clipper, Åhlén & Åkerlund, Korea Boardgames, Parker Brothers, Damm / Egmont, Leaping Dog, Miro Company, Epoch Co., Ltd., Schmidt Spiele, NeoTroy Games, deSka, Manhattan Agencies, John Sands Pty Ltd, Nilco S.A., The Swan Press Limited, Johannesburg, Franz Schmidt, Carlit, General Mills, Schtelber, Editrice Giochi, PanGraf, Zontik Games, Borras Plana S.A., Metrotoy, MIKA, Tilsit, Super Impulse
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecánicas: Player Elimination, Trading, Auction / Bidding, Ownership, Set Collection, Income, Roll / Spin and Move, Auction: English, Track Movement, Lose a Turn, Loans
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Kleppspelet ,
Monopoly: Token Madness ,
Monopoly: Nostalgia Tin BoxEdition ,
Banco Imobiliário Brasil ,
Monopoli: Edizione Europea ,
Monopoly: Swiss Edition ,
Monopoly: KeyChain Edition ,
大富翁/强手棋 ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 80th anniversary edition 1935–2015 ,
모노폴리 넘버 원 ,
Monopoly: 25th Anniversary ,
Monopoly: Νοσταλγία ,
Monopol ,
Millionær ,
Monopoly houten editie ,
Banco Imobiliário Mundo ,
Banco Imobiliário ,
Cờ Tỷ Phú ,
Monopoly: 1935 Retro ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Philadelphia Edition ,
Stavangerspillet ,
Μονοπώλιο ,
Monopoly ,
Monopoly: General Mills Collector's Edition ,
Compact Monopoly ,
Monopoly: Lietuva ,
Monopoly: Standard Tunisian ,
Ålborg på spil ,
Monopoly: Swedish ,
Deluxe Monopoly ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
מונופול ,
Metropoli ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
모노폴리 클래식 ,
Gute Reise Monopoly ,
Monopoly: Deluxe Anniversary Edition ,
Banco Imobiliário: Luxo ,
Orkdalspillet ,
Mr. Paploo Millioner ,
Sandnesspillet ,
モノポリー ,
Monopoly: The Original ,
Monopoly: 70ste verjaardagseditie ,
Monopoly Heute 2006 ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Edizione Nostalgia ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoli ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: South African Edition ,
Monopoly: Premier 70th Anniversary Edition ,
Monopol De Luxe ,
Monopolio ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 70th Anniversary Edition ,
Beuru Mabeul ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: 1935 Deluxe ,
Millionaire ,
모노폴리 ,
Cờ Phú Ông ,
Москва ,
Монополия ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
מונופול קלאסי ,
Monopoly 60 ,
Monopoly Θησαυροι της Ελλαδας ,
Monopol de Luxe ,
Monopoly: 50th Anniversary Edition ,
World's Smallest Monopoly ,
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118