Monopoly (1935)
Temps de jeu: 180
Age min.: 8
Joueurs: 2 - 8
Editeur: Oy Fenno-Alga Ab, Metrotoy, John Waddington Ltd., Miro Company, Zontik Games, Toltoys, Altap, Barnes & Noble, Korea Boardgames, Epoch Co., Ltd., Borras Plana S.A., Klee, The Op Games, PanGraf, Nilco S.A., John Sands Pty Ltd, Tomy Company, Ltd. (Takara Tomy), Åhlén & Åkerlund, Schtelber, (Unknown), Alga, Kod Kod, Winning Moves Games (USA), Nýja leikfangagerðin, Carlit, Kuvataide, Tomy, Funskool Games, Inspiration tv network, MIKA, Kasco Industries, Schmidt Spiele, NeoTroy Games, Smeets & Schippers, Editrice Giochi, Tilsit, Leaping Dog, Majora, Parker Brothers, Remoundo, Manhattan Agencies, Brohm-Parker-Spiele, Franz Schmidt, Globetrade, Super Impulse, Hanayama, ASS Altenburger Spielkarten, MB Juegos, Damm / Egmont, Clipper, Parker Spiele, A. F. Tompson & Son Ltd., Winning Solutions (WS Game Company), deSka, (Self-Published), Edwards Dunlop And Company Limited, General Mills, JinLiLai, Waddingtons, Estrela, Aurimagic, The Swan Press Limited, Johannesburg, Hasbro
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: Edison Girard, Charles Darrow, (Uncredited)
Mécaniques: Lose a Turn, Player Elimination, Trading, Track Movement, Set Collection, Income, Roll / Spin and Move, Loans, Auction / Bidding, Ownership, Auction: English
Age min.: 8
Joueurs: 2 - 8
Editeur: Oy Fenno-Alga Ab, Metrotoy, John Waddington Ltd., Miro Company, Zontik Games, Toltoys, Altap, Barnes & Noble, Korea Boardgames, Epoch Co., Ltd., Borras Plana S.A., Klee, The Op Games, PanGraf, Nilco S.A., John Sands Pty Ltd, Tomy Company, Ltd. (Takara Tomy), Åhlén & Åkerlund, Schtelber, (Unknown), Alga, Kod Kod, Winning Moves Games (USA), Nýja leikfangagerðin, Carlit, Kuvataide, Tomy, Funskool Games, Inspiration tv network, MIKA, Kasco Industries, Schmidt Spiele, NeoTroy Games, Smeets & Schippers, Editrice Giochi, Tilsit, Leaping Dog, Majora, Parker Brothers, Remoundo, Manhattan Agencies, Brohm-Parker-Spiele, Franz Schmidt, Globetrade, Super Impulse, Hanayama, ASS Altenburger Spielkarten, MB Juegos, Damm / Egmont, Clipper, Parker Spiele, A. F. Tompson & Son Ltd., Winning Solutions (WS Game Company), deSka, (Self-Published), Edwards Dunlop And Company Limited, General Mills, JinLiLai, Waddingtons, Estrela, Aurimagic, The Swan Press Limited, Johannesburg, Hasbro
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: Edison Girard, Charles Darrow, (Uncredited)
Mécaniques: Lose a Turn, Player Elimination, Trading, Track Movement, Set Collection, Income, Roll / Spin and Move, Loans, Auction / Bidding, Ownership, Auction: English
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Le jeu a également été publié sous ces noms:
大富翁/强手棋 ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Greek Nostalgia Wooden Edition ,
Москва ,
모노폴리 넘버 원 ,
Monopol De Luxe ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 1935 Deluxe ,
Monopoly: Premier 70th Anniversary Edition ,
Sandnesspillet ,
World's Smallest Monopoly ,
Monopoly: 70ste verjaardagseditie ,
Monopoly Heute 2006 ,
La Gran Capital ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Swedish ,
Millionær ,
Banco Imobiliário Mundo ,
Monopoly: 50th Anniversary Edition ,
Monopoly: The Original ,
מונופול קלאסי ,
Monopoly houten editie ,
Monopol ,
Monopoly 60 ,
Monopoly: Lietuva ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Metropoli ,
Monopoly: Swiss Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Edizione Nostalgia ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Compact Monopoly ,
Monopoly: Nostalgia Wooden Box ,
Banco Imobiliário: Luxo ,
Monopoly: Standard Tunisian ,
Stavangerspillet ,
Monopoly: South African Edition ,
Monopoly: 85th Anniversary Edition ,
モノポリー ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly Edición Limitada (caja de madera) ,
Orkdalspillet ,
Cờ Phú Ông ,
Monopoli: Edizione Europea ,
Monopoly Θησαυροι της Ελλαδας ,
Monopol de Luxe ,
Monopoly: General Mills Collector's Edition ,
Ålborg på spil ,
Banco Imobiliário ,
Monopoli ,
Banco Imobiliário Brasil ,
Monopoly: 1935 Retro ,
Monopolio ,
모노폴리 ,
모노폴리 클래식 ,
Gute Reise Monopoly ,
Monopoly: 80th anniversary edition 1935–2015 ,
Millionaire ,
Monopoly: 25th Anniversary ,
Monopoly ,
Mr. Paploo Millioner ,
Beuru Mabeul ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: KeyChain Edition ,
Kleppspelet ,
Monopoly: Token Madness ,
Monopoly: Philadelphia Edition ,
Deluxe Monopoly ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: 65th Anniversary 1935-2000 ,
מונופול ,
Monopoly: Νοσταλγία ,
Монополия ,
Cờ Tỷ Phú ,
Μονοπώλιο
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118