Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: Funskool Games, ASS Altenburger Spielkarten, Manhattan Agencies, Åhlén & Åkerlund, Kasco Industries, MIKA, Clipper, The Op Games, John Sands Pty Ltd, Super Impulse, PanGraf, Alga, General Mills, Tomy Company, Ltd. (Takara Tomy), The Swan Press Limited, Johannesburg, Parker Brothers, Winning Solutions (WS Game Company), Kuvataide, Waddingtons, Carlit, Edwards Dunlop And Company Limited, Schtelber, Korea Boardgames, Barnes & Noble, (Unknown), Miro Company, Tomy, Metrotoy, Epoch Co., Ltd., Tilsit, Toltoys, JinLiLai, Brohm-Parker-Spiele, Klee, NeoTroy Games, Inspiration tv network, Zontik Games, Parker Spiele, deSka, (Self-Published), Aurimagic, Remoundo, Kod Kod, Leaping Dog, Borras Plana S.A., Hasbro, Nýja leikfangagerðin, Editrice Giochi, Estrela, Smeets & Schippers, Altap, Damm / Egmont, MB Juegos, Nilco S.A., Oy Fenno-Alga Ab, Hanayama, Globetrade, A. F. Tompson & Son Ltd., John Waddington Ltd., Schmidt Spiele, Majora, Winning Moves Games (USA), Franz Schmidt
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Charles Darrow, (Uncredited), Edison Girard
Meccaniche: Player Elimination, Trading, Loans, Set Collection, Ownership, Auction: English, Track Movement, Income, Roll / Spin and Move, Lose a Turn, Auction / Bidding
Età Min.: 8
Giocatori: 2 - 8
Editore: Funskool Games, ASS Altenburger Spielkarten, Manhattan Agencies, Åhlén & Åkerlund, Kasco Industries, MIKA, Clipper, The Op Games, John Sands Pty Ltd, Super Impulse, PanGraf, Alga, General Mills, Tomy Company, Ltd. (Takara Tomy), The Swan Press Limited, Johannesburg, Parker Brothers, Winning Solutions (WS Game Company), Kuvataide, Waddingtons, Carlit, Edwards Dunlop And Company Limited, Schtelber, Korea Boardgames, Barnes & Noble, (Unknown), Miro Company, Tomy, Metrotoy, Epoch Co., Ltd., Tilsit, Toltoys, JinLiLai, Brohm-Parker-Spiele, Klee, NeoTroy Games, Inspiration tv network, Zontik Games, Parker Spiele, deSka, (Self-Published), Aurimagic, Remoundo, Kod Kod, Leaping Dog, Borras Plana S.A., Hasbro, Nýja leikfangagerðin, Editrice Giochi, Estrela, Smeets & Schippers, Altap, Damm / Egmont, MB Juegos, Nilco S.A., Oy Fenno-Alga Ab, Hanayama, Globetrade, A. F. Tompson & Son Ltd., John Waddington Ltd., Schmidt Spiele, Majora, Winning Moves Games (USA), Franz Schmidt
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Charles Darrow, (Uncredited), Edison Girard
Meccaniche: Player Elimination, Trading, Loans, Set Collection, Ownership, Auction: English, Track Movement, Income, Roll / Spin and Move, Lose a Turn, Auction / Bidding
Mostra Descrizione Mostra Commenti Andamento Prezzi
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
מונופול ,
Gute Reise Monopoly ,
Monopol ,
מונופול קלאסי ,
Monopoli: Edizione Europea ,
Cờ Tỷ Phú ,
Monopoly: Premier 70th Anniversary Edition ,
Millionær ,
Millionaire ,
Monopolio ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Swiss Edition ,
Monopoly: Swedish ,
Banco Imobiliário Mundo ,
Monopoly: KeyChain Edition ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Mr. Paploo Millioner ,
Monopoly: 65th Anniversary 1935-2000 ,
Монополия ,
Monopoly: Νοσταλγία ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Nostalgia Tin BoxEdition ,
Sandnesspillet ,
Москва ,
Monopoly (Madrid/Barcelona) ,
Monopoly Heute 2006 ,
Monopoly: South African Edition ,
Compact Monopoly ,
Kleppspelet ,
Monopoli ,
Monopoly: Edizione Nostalgia ,
Monopoly: 1935 Deluxe ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Philadelphia Edition ,
Monopol De Luxe ,
Monopoly ,
모노폴리 ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Deluxe Anniversary Edition ,
Cờ Phú Ông ,
Monopoly: Token Madness ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
World's Smallest Monopoly ,
모노폴리 클래식 ,
Monopoly: Lietuva ,
Monopoly: 70th Anniversary Edition ,
Stavangerspillet ,
Monopoly houten editie ,
Orkdalspillet ,
Banco Imobiliário: Luxo ,
Μονοπώλιο ,
Deluxe Monopoly ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Banco Imobiliário Brasil ,
Monopoly 60 ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: The Original ,
Banco Imobiliário ,
Monopoly: 1935 Retro ,
Monopoly: 25th Anniversary ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
모노폴리 넘버 원 ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
モノポリー ,
大富翁/强手棋 ,
La Gran Capital ,
Ålborg på spil ,
Monopoly: Standard Tunisian ,
Beuru Mabeul ,
Metropoli ,
Monopol de Luxe
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118