Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Tomy, ASS Altenburger Spielkarten, General Mills, Brohm-Parker-Spiele, Åhlén & Åkerlund, Globetrade, Carlit, A. F. Tompson & Son Ltd., Edwards Dunlop And Company Limited, Schtelber, Hanayama, The Swan Press Limited, Johannesburg, Toltoys, Kasco Industries, Altap, (Unknown), Leaping Dog, Oy Fenno-Alga Ab, Barnes & Noble, Super Impulse, Nilco S.A., Inspiration tv network, Damm / Egmont, Waddingtons, Alga, Nýja leikfangagerðin, Winning Solutions (WS Game Company), Parker Brothers, Aurimagic, JinLiLai, Parker Spiele, Smeets & Schippers, Estrela, Editrice Giochi, Borras Plana S.A., PanGraf, Tilsit, Funskool Games, Manhattan Agencies, NeoTroy Games, Metrotoy, deSka, Tomy Company, Ltd. (Takara Tomy), Winning Moves Games (USA), Kuvataide, Klee, Remoundo, John Waddington Ltd., Kod Kod, MB Juegos, MIKA, (Self-Published), Schmidt Spiele, Epoch Co., Ltd., Miro Company, The Op Games, Korea Boardgames, Clipper, Hasbro, John Sands Pty Ltd, Franz Schmidt, Majora, Zontik Games
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Set Collection, Lose a Turn, Auction / Bidding, Loans, Player Elimination, Track Movement, Ownership, Roll / Spin and Move, Auction: English, Income, Trading
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Tomy, ASS Altenburger Spielkarten, General Mills, Brohm-Parker-Spiele, Åhlén & Åkerlund, Globetrade, Carlit, A. F. Tompson & Son Ltd., Edwards Dunlop And Company Limited, Schtelber, Hanayama, The Swan Press Limited, Johannesburg, Toltoys, Kasco Industries, Altap, (Unknown), Leaping Dog, Oy Fenno-Alga Ab, Barnes & Noble, Super Impulse, Nilco S.A., Inspiration tv network, Damm / Egmont, Waddingtons, Alga, Nýja leikfangagerðin, Winning Solutions (WS Game Company), Parker Brothers, Aurimagic, JinLiLai, Parker Spiele, Smeets & Schippers, Estrela, Editrice Giochi, Borras Plana S.A., PanGraf, Tilsit, Funskool Games, Manhattan Agencies, NeoTroy Games, Metrotoy, deSka, Tomy Company, Ltd. (Takara Tomy), Winning Moves Games (USA), Kuvataide, Klee, Remoundo, John Waddington Ltd., Kod Kod, MB Juegos, MIKA, (Self-Published), Schmidt Spiele, Epoch Co., Ltd., Miro Company, The Op Games, Korea Boardgames, Clipper, Hasbro, John Sands Pty Ltd, Franz Schmidt, Majora, Zontik Games
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Set Collection, Lose a Turn, Auction / Bidding, Loans, Player Elimination, Track Movement, Ownership, Roll / Spin and Move, Auction: English, Income, Trading
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopoly 60 ,
モノポリー ,
Monopoly: 70ste verjaardagseditie ,
מונופול קלאסי ,
Monopoly houten editie ,
Monopol de Luxe ,
Monopolio ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 1935 Retro ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
מונופול ,
Gute Reise Monopoly ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Lietuva ,
Monopoly: Token Madness ,
Ålborg på spil ,
Monopoly: Swedish ,
Cờ Phú Ông ,
Monopoly: 85th Anniversary Edition ,
Monopoly ,
모노폴리 넘버 원 ,
Monopol ,
Monopoly Heute 2006 ,
La Gran Capital ,
Millionaire ,
Banco Imobiliário Brasil ,
Banco Imobiliário Mundo ,
Monopoly: 25th Anniversary ,
Monopoly: Standard Tunisian ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 1935 Deluxe ,
Μονοπώλιο ,
Москва ,
Monopoly: Deluxe Anniversary Edition ,
Deluxe Monopoly ,
World's Smallest Monopoly ,
Монополия ,
Monopoly: Edizione Nostalgia ,
Monopoly (Madrid/Barcelona) ,
Compact Monopoly ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Stavangerspillet ,
Monopoli ,
Orkdalspillet ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Nostalgia Wooden Box ,
Banco Imobiliário ,
Sandnesspillet ,
Monopoly: Swiss Edition ,
Monopoly: Nostalgia Tin BoxEdition ,
모노폴리 ,
Cờ Tỷ Phú ,
Metropoli ,
Banco Imobiliário: Luxo ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: The Original ,
Millionær ,
Monopoly: South African Edition ,
Beuru Mabeul ,
大富翁/强手棋 ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
모노폴리 클래식 ,
Monopol De Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Kleppspelet ,
Monopoly: KeyChain Edition ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Philadelphia Edition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Premier 70th Anniversary Edition ,
Mr. Paploo Millioner ,
Monopoli: Edizione Europea ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Νοσταλγία
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118