Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Miro Company, Aurimagic, PanGraf, Åhlén & Åkerlund, Kuvataide, John Sands Pty Ltd, Kasco Industries, Tomy Company, Ltd. (Takara Tomy), A. F. Tompson & Son Ltd., Manhattan Agencies, Remoundo, Smeets & Schippers, Borras Plana S.A., Tomy, MIKA, Winning Moves Games (USA), Metrotoy, Nýja leikfangagerðin, Estrela, NeoTroy Games, Super Impulse, Winning Solutions (WS Game Company), Oy Fenno-Alga Ab, Nilco S.A., General Mills, John Waddington Ltd., Epoch Co., Ltd., Parker Brothers, Hasbro, Editrice Giochi, Tilsit, Kod Kod, Alga, deSka, Barnes & Noble, ASS Altenburger Spielkarten, Hanayama, Funskool Games, (Self-Published), Klee, Schtelber, Inspiration tv network, Altap, Parker Spiele, Clipper, Majora, The Swan Press Limited, Johannesburg, Damm / Egmont, (Unknown), MB Juegos, Korea Boardgames, Toltoys, JinLiLai, Carlit, Leaping Dog, Brohm-Parker-Spiele, Edwards Dunlop And Company Limited, The Op Games, Franz Schmidt, Waddingtons, Zontik Games, Schmidt Spiele, Globetrade
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: (Uncredited), Edison Girard, Charles Darrow
Mechaniken: Auction: English, Track Movement, Auction / Bidding, Roll / Spin and Move, Set Collection, Income, Player Elimination, Trading, Loans, Lose a Turn, Ownership
Min. Alter: 8
Spieler: 2 - 8
Verlag: Miro Company, Aurimagic, PanGraf, Åhlén & Åkerlund, Kuvataide, John Sands Pty Ltd, Kasco Industries, Tomy Company, Ltd. (Takara Tomy), A. F. Tompson & Son Ltd., Manhattan Agencies, Remoundo, Smeets & Schippers, Borras Plana S.A., Tomy, MIKA, Winning Moves Games (USA), Metrotoy, Nýja leikfangagerðin, Estrela, NeoTroy Games, Super Impulse, Winning Solutions (WS Game Company), Oy Fenno-Alga Ab, Nilco S.A., General Mills, John Waddington Ltd., Epoch Co., Ltd., Parker Brothers, Hasbro, Editrice Giochi, Tilsit, Kod Kod, Alga, deSka, Barnes & Noble, ASS Altenburger Spielkarten, Hanayama, Funskool Games, (Self-Published), Klee, Schtelber, Inspiration tv network, Altap, Parker Spiele, Clipper, Majora, The Swan Press Limited, Johannesburg, Damm / Egmont, (Unknown), MB Juegos, Korea Boardgames, Toltoys, JinLiLai, Carlit, Leaping Dog, Brohm-Parker-Spiele, Edwards Dunlop And Company Limited, The Op Games, Franz Schmidt, Waddingtons, Zontik Games, Schmidt Spiele, Globetrade
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: (Uncredited), Edison Girard, Charles Darrow
Mechaniken: Auction: English, Track Movement, Auction / Bidding, Roll / Spin and Move, Set Collection, Income, Player Elimination, Trading, Loans, Lose a Turn, Ownership
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Wir haben derzeit keine Preisdaten für dieses Spiel.
Dieses Spiel wird derzeit nicht auf dem Marktplatz gehandelt:
Dieses Spiel ist derzeit nicht auf dem Marktplatz gelistet. Wenn Du Deines verkaufen möchten, füge es bitte dem Marktplatz hinzu.
Marktplatz
Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Monopoly: 70ste verjaardagseditie ,
Monopoly: Philadelphia Edition ,
Monopoly: Deluxe Anniversary Edition ,
モノポリー ,
Metropoli ,
מונופול קלאסי ,
La Gran Capital ,
Monopoly houten editie ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly Heute 2006 ,
Millionær ,
모노폴리 클래식 ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Standard Tunisian ,
Ålborg på spil ,
모노폴리 넘버 원 ,
Millionaire ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Νοσταλγία ,
Monopoly: Lietuva ,
Banco Imobiliário ,
Cờ Tỷ Phú ,
Monopoly: Swiss Edition ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Sandnesspillet ,
Banco Imobiliário Brasil ,
Orkdalspillet ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Μονοπώλιο ,
Monopoly: Token Madness ,
Monopol De Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Banco Imobiliário Mundo ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 85th Anniversary Edition ,
大富翁/强手棋 ,
Monopoly ,
Cờ Phú Ông ,
Monopoly: South African Edition ,
모노폴리 ,
Monopoli ,
Monopoly: Nostalgia Wooden Box ,
Gute Reise Monopoly ,
Москва ,
Monopoly: Edizione Nostalgia ,
Monopoly: 1935 Retro ,
מונופול ,
Beuru Mabeul ,
Mr. Paploo Millioner ,
Monopoly: Greek Nostalgia Wooden Edition ,
Compact Monopoly ,
Monopoly: Swedish ,
Monopoli: Edizione Europea ,
Monopol ,
Stavangerspillet ,
Monopolio ,
Monopoly: 1935 Deluxe ,
Deluxe Monopoly ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: 25th Anniversary ,
World's Smallest Monopoly ,
Монополия ,
Monopoly: 70th Anniversary Edition ,
Kleppspelet ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: The Original ,
Monopol de Luxe ,
Banco Imobiliário: Luxo ,
Monopoly 60 ,
Monopoly: KeyChain Edition ,
Monopoly Edición Limitada (caja de madera)
Ähnliche Spiele
ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118