Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Alga, Winning Moves Games (USA), Manhattan Agencies, MB Juegos, Funskool Games, MIKA, Winning Solutions (WS Game Company), Aurimagic, Altap, Nýja leikfangagerðin, Leaping Dog, Toltoys, Barnes & Noble, Kuvataide, PanGraf, Parker Brothers, Miro Company, Nilco S.A., Edwards Dunlop And Company Limited, Hanayama, A. F. Tompson & Son Ltd., Tomy, Epoch Co., Ltd., Brohm-Parker-Spiele, Hasbro, Schmidt Spiele, Kod Kod, Tomy Company, Ltd. (Takara Tomy), Borras Plana S.A., John Waddington Ltd., Smeets & Schippers, JinLiLai, Editrice Giochi, (Self-Published), NeoTroy Games, Kasco Industries, Franz Schmidt, Waddingtons, Majora, Oy Fenno-Alga Ab, General Mills, John Sands Pty Ltd, The Op Games, Klee, Clipper, Tilsit, Åhlén & Åkerlund, deSka, (Unknown), Damm / Egmont, Estrela, Metrotoy, Zontik Games, Korea Boardgames, Globetrade, Inspiration tv network, Remoundo, Parker Spiele, Carlit, The Swan Press Limited, Johannesburg, ASS Altenburger Spielkarten, Schtelber, Super Impulse
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecânicas: Track Movement, Auction: English, Player Elimination, Set Collection, Ownership, Lose a Turn, Trading, Income, Auction / Bidding, Loans, Roll / Spin and Move
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Alga, Winning Moves Games (USA), Manhattan Agencies, MB Juegos, Funskool Games, MIKA, Winning Solutions (WS Game Company), Aurimagic, Altap, Nýja leikfangagerðin, Leaping Dog, Toltoys, Barnes & Noble, Kuvataide, PanGraf, Parker Brothers, Miro Company, Nilco S.A., Edwards Dunlop And Company Limited, Hanayama, A. F. Tompson & Son Ltd., Tomy, Epoch Co., Ltd., Brohm-Parker-Spiele, Hasbro, Schmidt Spiele, Kod Kod, Tomy Company, Ltd. (Takara Tomy), Borras Plana S.A., John Waddington Ltd., Smeets & Schippers, JinLiLai, Editrice Giochi, (Self-Published), NeoTroy Games, Kasco Industries, Franz Schmidt, Waddingtons, Majora, Oy Fenno-Alga Ab, General Mills, John Sands Pty Ltd, The Op Games, Klee, Clipper, Tilsit, Åhlén & Åkerlund, deSka, (Unknown), Damm / Egmont, Estrela, Metrotoy, Zontik Games, Korea Boardgames, Globetrade, Inspiration tv network, Remoundo, Parker Spiele, Carlit, The Swan Press Limited, Johannesburg, ASS Altenburger Spielkarten, Schtelber, Super Impulse
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecânicas: Track Movement, Auction: English, Player Elimination, Set Collection, Ownership, Lose a Turn, Trading, Income, Auction / Bidding, Loans, Roll / Spin and Move
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Mercado
O jogo também foi publicado com estes nomes:
Kleppspelet ,
大富翁/强手棋 ,
Monopoly: Token Madness ,
Monopol de Luxe ,
Monopoly: 25th Anniversary ,
Millionær ,
Monopoly: Das berühmte Gesellschaftsspiel ,
モノポリー ,
Gute Reise Monopoly ,
Monopoly houten editie ,
Stavangerspillet ,
Banco Imobiliário Brasil ,
Orkdalspillet ,
Monopoly: Standard Tunisian ,
La Gran Capital ,
Monopoly: 50th Anniversary Edition ,
Cờ Tỷ Phú ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Deluxe Anniversary Edition ,
Monopolio ,
Москва ,
Monopol De Luxe ,
Monopoly Heute 2006 ,
Monopoly 60 ,
Monopoly: Swedish ,
Cờ Phú Ông ,
Monopoly: 80th anniversary edition 1935–2015 ,
מונופול קלאסי ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: Philadelphia Edition ,
Banco Imobiliário ,
Banco Imobiliário Mundo ,
Monopoly: 1935 Retro ,
World's Smallest Monopoly ,
Monopoly: Lietuva ,
Millionaire ,
מונופול ,
Monopoly: Swiss Edition ,
Monopoly (Madrid/Barcelona) ,
Monopoly: The Original ,
Monopoly: South African Edition ,
Monopoly Θησαυροι της Ελλαδας ,
Sandnesspillet ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 85th Anniversary Edition ,
Monopoly: KeyChain Edition ,
Monopoly ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: 1935 Deluxe ,
Beuru Mabeul ,
Monopoly: Nostalgia Tin BoxEdition ,
Монополия ,
Banco Imobiliário: Luxo ,
모노폴리 넘버 원 ,
Monopoli: Edizione Europea ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Ålborg på spil ,
Monopoly: 70th Anniversary Edition ,
Mr. Paploo Millioner ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoli ,
모노폴리 ,
모노폴리 클래식 ,
Monopol ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: General Mills Collector's Edition ,
Monopoly Edición Limitada (caja de madera) ,
Compact Monopoly ,
Monopoly: Nostalgia Wooden Box ,
Μονοπώλιο ,
Metropoli ,
Monopoly: Νοσταλγία ,
Deluxe Monopoly ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Edizione Nostalgia
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118