Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Inspiration tv network, Clipper, Funskool Games, Zontik Games, Leaping Dog, MB Juegos, Franz Schmidt, deSka, (Unknown), Miro Company, Hasbro, Hanayama, Toltoys, Winning Moves Games (USA), Epoch Co., Ltd., Altap, Tomy Company, Ltd. (Takara Tomy), MIKA, Barnes & Noble, Åhlén & Åkerlund, Tomy, Carlit, Parker Brothers, Waddingtons, Korea Boardgames, Alga, Kasco Industries, Oy Fenno-Alga Ab, Remoundo, Metrotoy, Tilsit, Klee, John Waddington Ltd., A. F. Tompson & Son Ltd., Schmidt Spiele, Winning Solutions (WS Game Company), Super Impulse, Schtelber, John Sands Pty Ltd, The Op Games, PanGraf, Nýja leikfangagerðin, The Swan Press Limited, Johannesburg, Manhattan Agencies, Brohm-Parker-Spiele, Aurimagic, ASS Altenburger Spielkarten, Parker Spiele, Nilco S.A., Majora, Borras Plana S.A., Kuvataide, Edwards Dunlop And Company Limited, JinLiLai, Damm / Egmont, Editrice Giochi, Estrela, General Mills, NeoTroy Games, (Self-Published), Globetrade, Smeets & Schippers, Kod Kod
Diseñadores: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Auction: English, Loans, Ownership, Trading, Lose a Turn, Auction / Bidding, Track Movement, Roll / Spin and Move, Income, Set Collection, Player Elimination
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Inspiration tv network, Clipper, Funskool Games, Zontik Games, Leaping Dog, MB Juegos, Franz Schmidt, deSka, (Unknown), Miro Company, Hasbro, Hanayama, Toltoys, Winning Moves Games (USA), Epoch Co., Ltd., Altap, Tomy Company, Ltd. (Takara Tomy), MIKA, Barnes & Noble, Åhlén & Åkerlund, Tomy, Carlit, Parker Brothers, Waddingtons, Korea Boardgames, Alga, Kasco Industries, Oy Fenno-Alga Ab, Remoundo, Metrotoy, Tilsit, Klee, John Waddington Ltd., A. F. Tompson & Son Ltd., Schmidt Spiele, Winning Solutions (WS Game Company), Super Impulse, Schtelber, John Sands Pty Ltd, The Op Games, PanGraf, Nýja leikfangagerðin, The Swan Press Limited, Johannesburg, Manhattan Agencies, Brohm-Parker-Spiele, Aurimagic, ASS Altenburger Spielkarten, Parker Spiele, Nilco S.A., Majora, Borras Plana S.A., Kuvataide, Edwards Dunlop And Company Limited, JinLiLai, Damm / Egmont, Editrice Giochi, Estrela, General Mills, NeoTroy Games, (Self-Published), Globetrade, Smeets & Schippers, Kod Kod
Diseñadores: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Auction: English, Loans, Ownership, Trading, Lose a Turn, Auction / Bidding, Track Movement, Roll / Spin and Move, Income, Set Collection, Player Elimination
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Metropoli ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopol De Luxe ,
Monopoly: The Original ,
Millionaire ,
Monopoly: 65th Anniversary 1935-2000 ,
Ålborg på spil ,
모노폴리 넘버 원 ,
Monopoly ,
Monopoly: 80th anniversary edition 1935–2015 ,
Монополия ,
Monopoly: Lietuva ,
Μονοπώλιο ,
Compact Monopoly ,
Monopoly: 25th Anniversary ,
Monopol ,
Monopoly: Token Madness ,
Monopol de Luxe ,
모노폴리 ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 1935 Retro ,
Monopoly: Deluxe Anniversary Edition ,
Banco Imobiliário ,
La Gran Capital ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: General Mills Collector's Edition ,
Beuru Mabeul ,
大富翁/强手棋 ,
Monopoly 60 ,
Monopoly: Swedish ,
Monopoly: Νοσταλγία ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Edizione Nostalgia ,
Monopoly: KeyChain Edition ,
Monopoly: Philadelphia Edition ,
Stavangerspillet ,
Gute Reise Monopoly ,
Orkdalspillet ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: 85th Anniversary Edition ,
Monopoli ,
Banco Imobiliário Mundo ,
Mr. Paploo Millioner ,
מונופול קלאסי ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 50th Anniversary Edition ,
Banco Imobiliário: Luxo ,
Monopoly Θησαυροι της Ελλαδας ,
Millionær ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Nostalgia Wooden Box ,
Monopoly Heute 2006 ,
Monopoly houten editie ,
World's Smallest Monopoly ,
Cờ Tỷ Phú ,
Banco Imobiliário Brasil ,
מונופול ,
モノポリー ,
Sandnesspillet ,
Monopoly Edición Limitada (caja de madera) ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoli: Edizione Europea ,
Москва ,
모노폴리 클래식 ,
Deluxe Monopoly ,
Monopoly: South African Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: Standard Tunisian ,
Cờ Phú Ông ,
Monopolio ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 70th Anniversary Edition ,
Kleppspelet ,
Monopoly: Swiss Edition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118