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Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: NeoTroy Games, Majora, Tilsit, Smeets & Schippers, PanGraf, Nilco S.A., Leaping Dog, Manhattan Agencies, Remoundo, Edwards Dunlop And Company Limited, Schtelber, General Mills, Globetrade, Kasco Industries, (Unknown), Super Impulse, Tomy Company, Ltd. (Takara Tomy), deSka, JinLiLai, Brohm-Parker-Spiele, Inspiration tv network, Korea Boardgames, Estrela, Klee, Winning Solutions (WS Game Company), Funskool Games, Schmidt Spiele, Altap, John Waddington Ltd., Tomy, Epoch Co., Ltd., Parker Spiele, Kuvataide, (Self-Published), The Op Games, John Sands Pty Ltd, The Swan Press Limited, Johannesburg, ASS Altenburger Spielkarten, Clipper, Metrotoy, Borras Plana S.A., MIKA, Hanayama, Zontik Games, Miro Company, A. F. Tompson & Son Ltd., Damm / Egmont, Nýja leikfangagerðin, Åhlén & Åkerlund, Kod Kod, Parker Brothers, Hasbro, Waddingtons, Oy Fenno-Alga Ab, Alga, Carlit, Barnes & Noble, Winning Moves Games (USA), Editrice Giochi, Aurimagic, Toltoys, Franz Schmidt, MB Juegos
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Artisti: (Uncredited), Charles Darrow, Edison Girard
Meccaniche: Lose a Turn, Roll / Spin and Move, Auction / Bidding, Player Elimination, Loans, Track Movement, Ownership, Auction: English, Income, Set Collection, Trading
Età Min.: 8
Giocatori: 2 - 8
Editore: NeoTroy Games, Majora, Tilsit, Smeets & Schippers, PanGraf, Nilco S.A., Leaping Dog, Manhattan Agencies, Remoundo, Edwards Dunlop And Company Limited, Schtelber, General Mills, Globetrade, Kasco Industries, (Unknown), Super Impulse, Tomy Company, Ltd. (Takara Tomy), deSka, JinLiLai, Brohm-Parker-Spiele, Inspiration tv network, Korea Boardgames, Estrela, Klee, Winning Solutions (WS Game Company), Funskool Games, Schmidt Spiele, Altap, John Waddington Ltd., Tomy, Epoch Co., Ltd., Parker Spiele, Kuvataide, (Self-Published), The Op Games, John Sands Pty Ltd, The Swan Press Limited, Johannesburg, ASS Altenburger Spielkarten, Clipper, Metrotoy, Borras Plana S.A., MIKA, Hanayama, Zontik Games, Miro Company, A. F. Tompson & Son Ltd., Damm / Egmont, Nýja leikfangagerðin, Åhlén & Åkerlund, Kod Kod, Parker Brothers, Hasbro, Waddingtons, Oy Fenno-Alga Ab, Alga, Carlit, Barnes & Noble, Winning Moves Games (USA), Editrice Giochi, Aurimagic, Toltoys, Franz Schmidt, MB Juegos
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Artisti: (Uncredited), Charles Darrow, Edison Girard
Meccaniche: Lose a Turn, Roll / Spin and Move, Auction / Bidding, Player Elimination, Loans, Track Movement, Ownership, Auction: English, Income, Set Collection, Trading
Mostra Descrizione Mostra Commenti Andamento Prezzi
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
Compact Monopoly ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Νοσταλγία ,
Monopoly: Edizione Nostalgia ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: The Original ,
Monopoly ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly houten editie ,
Monopol De Luxe ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopol ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Metropoli ,
Cờ Phú Ông ,
Banco Imobiliário Mundo ,
Monopoli ,
Monopoly (Madrid/Barcelona) ,
Sandnesspillet ,
Monopoly: Lietuva ,
Banco Imobiliário: Luxo ,
Millionær ,
Banco Imobiliário ,
Banco Imobiliário Brasil ,
Monopoly: 1935 Deluxe ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoli: Edizione Europea ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Token Madness ,
Monopoly: Nostalgia Tin BoxEdition ,
Deluxe Monopoly ,
Москва ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopol de Luxe ,
Gute Reise Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 1935 Retro ,
Monopoly: Nostalgia Wooden Box ,
Ålborg på spil ,
Cờ Tỷ Phú ,
World's Smallest Monopoly ,
Monopoly: Philadelphia Edition ,
Beuru Mabeul ,
Monopoly: Swiss Edition ,
Monopoly: 70ste verjaardagseditie ,
Monopolio ,
Monopoly 60 ,
모노폴리 넘버 원 ,
モノポリー ,
모노폴리 클래식 ,
Monopoly: Standard Tunisian ,
Monopoly: KeyChain Edition ,
大富翁/强手棋 ,
Monopoly: General Mills Collector's Edition ,
Monopoly Θησαυροι της Ελλαδας ,
Millionaire ,
מונופול ,
Kleppspelet ,
Monopoly: 25th Anniversary ,
Monopoly: South African Edition ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Swedish ,
Monopoly: 85th Anniversary Edition ,
מונופול קלאסי ,
La Gran Capital ,
Monopoly Heute 2006 ,
Orkdalspillet ,
Монополия ,
Mr. Paploo Millioner ,
Stavangerspillet ,
모노폴리 ,
Μονοπώλιο
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118