Monopoly (1935)
Czas gry: 180
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Zontik Games, deSka, Schtelber, Winning Solutions (WS Game Company), Leaping Dog, MIKA, Brohm-Parker-Spiele, Nilco S.A., Super Impulse, Tomy Company, Ltd. (Takara Tomy), Nýja leikfangagerðin, Åhlén & Åkerlund, The Op Games, Inspiration tv network, Korea Boardgames, General Mills, Globetrade, Epoch Co., Ltd., Remoundo, (Unknown), Parker Spiele, John Waddington Ltd., Manhattan Agencies, Tilsit, Altap, Miro Company, JinLiLai, (Self-Published), Estrela, Kuvataide, ASS Altenburger Spielkarten, Barnes & Noble, Aurimagic, Parker Brothers, Hasbro, Clipper, Klee, Toltoys, Waddingtons, Winning Moves Games (USA), Kasco Industries, MB Juegos, NeoTroy Games, Editrice Giochi, Alga, Oy Fenno-Alga Ab, Franz Schmidt, Damm / Egmont, Metrotoy, Tomy, Borras Plana S.A., Funskool Games, Hanayama, John Sands Pty Ltd, Schmidt Spiele, PanGraf, Carlit, Majora, A. F. Tompson & Son Ltd., Smeets & Schippers, Edwards Dunlop And Company Limited, The Swan Press Limited, Johannesburg, Kod Kod
Projektanci: Elizabeth J. Magie (Phillips), Charles Darrow
Artyści: Edison Girard, Charles Darrow, (Uncredited)
Mechaniki: Player Elimination, Roll / Spin and Move, Trading, Track Movement, Auction: English, Ownership, Loans, Lose a Turn, Set Collection, Income, Auction / Bidding
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Zontik Games, deSka, Schtelber, Winning Solutions (WS Game Company), Leaping Dog, MIKA, Brohm-Parker-Spiele, Nilco S.A., Super Impulse, Tomy Company, Ltd. (Takara Tomy), Nýja leikfangagerðin, Åhlén & Åkerlund, The Op Games, Inspiration tv network, Korea Boardgames, General Mills, Globetrade, Epoch Co., Ltd., Remoundo, (Unknown), Parker Spiele, John Waddington Ltd., Manhattan Agencies, Tilsit, Altap, Miro Company, JinLiLai, (Self-Published), Estrela, Kuvataide, ASS Altenburger Spielkarten, Barnes & Noble, Aurimagic, Parker Brothers, Hasbro, Clipper, Klee, Toltoys, Waddingtons, Winning Moves Games (USA), Kasco Industries, MB Juegos, NeoTroy Games, Editrice Giochi, Alga, Oy Fenno-Alga Ab, Franz Schmidt, Damm / Egmont, Metrotoy, Tomy, Borras Plana S.A., Funskool Games, Hanayama, John Sands Pty Ltd, Schmidt Spiele, PanGraf, Carlit, Majora, A. F. Tompson & Son Ltd., Smeets & Schippers, Edwards Dunlop And Company Limited, The Swan Press Limited, Johannesburg, Kod Kod
Projektanci: Elizabeth J. Magie (Phillips), Charles Darrow
Artyści: Edison Girard, Charles Darrow, (Uncredited)
Mechaniki: Player Elimination, Roll / Spin and Move, Trading, Track Movement, Auction: English, Ownership, Loans, Lose a Turn, Set Collection, Income, Auction / Bidding
Pokaż opis Pokaż komentarze Trend cen
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku.
Rynek
Gra została również wydana pod następującymi nazwami:
Москва ,
Banco Imobiliário Mundo ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Token Madness ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Deluxe Anniversary Edition ,
Monopolio ,
Monopoli ,
World's Smallest Monopoly ,
מונופול ,
Monopoly: 1935 Retro ,
モノポリー ,
Millionaire ,
Monopoly: 80th anniversary edition 1935–2015 ,
Μονοπώλιο ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 70th Anniversary Edition ,
모노폴리 ,
Beuru Mabeul ,
Monopoly 60 ,
Monopoly Heute 2006 ,
Compact Monopoly ,
Monopoly: 85th Anniversary Edition ,
Monopoli: Edizione Europea ,
Monopoly: General Mills Collector's Edition ,
Monopoly: The Original ,
Cờ Tỷ Phú ,
Kleppspelet ,
Monopoly: Νοσταλγία ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly ,
Gute Reise Monopoly ,
Millionær ,
Monopol De Luxe ,
La Gran Capital ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: South African Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: KeyChain Edition ,
Monopol de Luxe ,
Deluxe Monopoly ,
Metropoli ,
Banco Imobiliário ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Монополия ,
Monopoly: 25th Anniversary ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Lietuva ,
Monopoly: Standard Tunisian ,
Mr. Paploo Millioner ,
大富翁/强手棋 ,
Monopol ,
Ålborg på spil ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Swedish ,
Stavangerspillet ,
Cờ Phú Ông ,
Monopoly houten editie ,
Monopoly: Edizione Nostalgia ,
Monopoly: Philadelphia Edition ,
Monopoly: 70ste verjaardagseditie ,
모노폴리 넘버 원 ,
Banco Imobiliário: Luxo ,
Monopoly: Premier 70th Anniversary Edition ,
Banco Imobiliário Brasil ,
Monopoly: 50th Anniversary Edition ,
Orkdalspillet ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Sandnesspillet ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
מונופול קלאסי ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Swiss Edition ,
모노폴리 클래식
Powiązane gry
ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118