Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Nilco S.A., Hanayama, Remoundo, Hasbro, (Self-Published), Epoch Co., Ltd., Miro Company, Waddingtons, Metrotoy, Aurimagic, Borras Plana S.A., Brohm-Parker-Spiele, Nýja leikfangagerðin, Alga, Edwards Dunlop And Company Limited, Funskool Games, A. F. Tompson & Son Ltd., Franz Schmidt, Carlit, Majora, John Waddington Ltd., Klee, Parker Spiele, JinLiLai, Tilsit, Clipper, The Swan Press Limited, Johannesburg, MIKA, Super Impulse, Åhlén & Åkerlund, Leaping Dog, Winning Moves Games (USA), Kuvataide, Inspiration tv network, Kod Kod, Kasco Industries, Zontik Games, NeoTroy Games, Barnes & Noble, Parker Brothers, Altap, Manhattan Agencies, PanGraf, Damm / Egmont, Smeets & Schippers, Globetrade, Estrela, Editrice Giochi, Korea Boardgames, General Mills, John Sands Pty Ltd, ASS Altenburger Spielkarten, MB Juegos, The Op Games, deSka, Winning Solutions (WS Game Company), Oy Fenno-Alga Ab, Toltoys, (Unknown), Tomy, Tomy Company, Ltd. (Takara Tomy), Schtelber, Schmidt Spiele
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: Charles Darrow, (Uncredited), Edison Girard
Mechaniken: Ownership, Auction / Bidding, Auction: English, Loans, Player Elimination, Trading, Lose a Turn, Track Movement, Roll / Spin and Move, Income, Set Collection
Min. Alter: 8
Spieler: 2 - 8
Verlag: Nilco S.A., Hanayama, Remoundo, Hasbro, (Self-Published), Epoch Co., Ltd., Miro Company, Waddingtons, Metrotoy, Aurimagic, Borras Plana S.A., Brohm-Parker-Spiele, Nýja leikfangagerðin, Alga, Edwards Dunlop And Company Limited, Funskool Games, A. F. Tompson & Son Ltd., Franz Schmidt, Carlit, Majora, John Waddington Ltd., Klee, Parker Spiele, JinLiLai, Tilsit, Clipper, The Swan Press Limited, Johannesburg, MIKA, Super Impulse, Åhlén & Åkerlund, Leaping Dog, Winning Moves Games (USA), Kuvataide, Inspiration tv network, Kod Kod, Kasco Industries, Zontik Games, NeoTroy Games, Barnes & Noble, Parker Brothers, Altap, Manhattan Agencies, PanGraf, Damm / Egmont, Smeets & Schippers, Globetrade, Estrela, Editrice Giochi, Korea Boardgames, General Mills, John Sands Pty Ltd, ASS Altenburger Spielkarten, MB Juegos, The Op Games, deSka, Winning Solutions (WS Game Company), Oy Fenno-Alga Ab, Toltoys, (Unknown), Tomy, Tomy Company, Ltd. (Takara Tomy), Schtelber, Schmidt Spiele
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: Charles Darrow, (Uncredited), Edison Girard
Mechaniken: Ownership, Auction / Bidding, Auction: English, Loans, Player Elimination, Trading, Lose a Turn, Track Movement, Roll / Spin and Move, Income, Set Collection
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Monopoly 60 ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Swedish ,
Μονοπώλιο ,
Orkdalspillet ,
Москва ,
Monopoly: 1935 Retro ,
Metropoli ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Νοσταλγία ,
Monopoly: 1935 Deluxe ,
מונופול קלאסי ,
Ålborg på spil ,
Deluxe Monopoly ,
Cờ Phú Ông ,
Monopoly: Standard Tunisian ,
Monopol De Luxe ,
Монополия ,
Monopoly Heute 2006 ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly ,
Monopoly: Premier 70th Anniversary Edition ,
모노폴리 ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 70th Anniversary Edition ,
World's Smallest Monopoly ,
Monopoly houten editie ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: The Original ,
Compact Monopoly ,
La Gran Capital ,
Banco Imobiliário Brasil ,
Banco Imobiliário: Luxo ,
Monopol de Luxe ,
Monopoly: Nostalgia Wooden Box ,
Monopol ,
מונופול ,
Banco Imobiliário Mundo ,
Monopoly: Token Madness ,
Monopoly: Das berühmte Gesellschaftsspiel ,
모노폴리 클래식 ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 65th Anniversary 1935-2000 ,
モノポリー ,
Beuru Mabeul ,
Kleppspelet ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: Edizione Nostalgia ,
Sandnesspillet ,
Monopoly (Madrid/Barcelona) ,
Mr. Paploo Millioner ,
Stavangerspillet ,
Cờ Tỷ Phú ,
Monopoly: Philadelphia Edition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: KeyChain Edition ,
Millionaire ,
Monopoli ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Gute Reise Monopoly ,
Monopoli: Edizione Europea ,
Monopolio ,
Monopoly: Lietuva ,
Monopoly: Swiss Edition ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Millionær ,
Banco Imobiliário ,
Monopoly: South African Edition ,
Monopoly: 25th Anniversary ,
모노폴리 넘버 원 ,
大富翁/强手棋
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118