Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Nýja leikfangagerðin, deSka, Hasbro, Metrotoy, Kuvataide, Super Impulse, Schtelber, MIKA, Barnes & Noble, Tilsit, JinLiLai, Winning Solutions (WS Game Company), Alga, Kasco Industries, (Unknown), Tomy, John Sands Pty Ltd, Tomy Company, Ltd. (Takara Tomy), Åhlén & Åkerlund, Manhattan Agencies, Funskool Games, Epoch Co., Ltd., (Self-Published), MB Juegos, Brohm-Parker-Spiele, Winning Moves Games (USA), Parker Brothers, The Swan Press Limited, Johannesburg, Hanayama, Clipper, Nilco S.A., Borras Plana S.A., The Op Games, Carlit, Estrela, Kod Kod, Damm / Egmont, Miro Company, John Waddington Ltd., Editrice Giochi, Oy Fenno-Alga Ab, Majora, Franz Schmidt, Remoundo, Aurimagic, Globetrade, Waddingtons, Parker Spiele, NeoTroy Games, Altap, Edwards Dunlop And Company Limited, Inspiration tv network, Smeets & Schippers, Schmidt Spiele, PanGraf, ASS Altenburger Spielkarten, Leaping Dog, Klee, Zontik Games, A. F. Tompson & Son Ltd., Toltoys, General Mills, Korea Boardgames
Diseñadores: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecánicas: Trading, Auction: English, Income, Roll / Spin and Move, Player Elimination, Track Movement, Set Collection, Loans, Auction / Bidding, Lose a Turn, Ownership
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Nýja leikfangagerðin, deSka, Hasbro, Metrotoy, Kuvataide, Super Impulse, Schtelber, MIKA, Barnes & Noble, Tilsit, JinLiLai, Winning Solutions (WS Game Company), Alga, Kasco Industries, (Unknown), Tomy, John Sands Pty Ltd, Tomy Company, Ltd. (Takara Tomy), Åhlén & Åkerlund, Manhattan Agencies, Funskool Games, Epoch Co., Ltd., (Self-Published), MB Juegos, Brohm-Parker-Spiele, Winning Moves Games (USA), Parker Brothers, The Swan Press Limited, Johannesburg, Hanayama, Clipper, Nilco S.A., Borras Plana S.A., The Op Games, Carlit, Estrela, Kod Kod, Damm / Egmont, Miro Company, John Waddington Ltd., Editrice Giochi, Oy Fenno-Alga Ab, Majora, Franz Schmidt, Remoundo, Aurimagic, Globetrade, Waddingtons, Parker Spiele, NeoTroy Games, Altap, Edwards Dunlop And Company Limited, Inspiration tv network, Smeets & Schippers, Schmidt Spiele, PanGraf, ASS Altenburger Spielkarten, Leaping Dog, Klee, Zontik Games, A. F. Tompson & Son Ltd., Toltoys, General Mills, Korea Boardgames
Diseñadores: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecánicas: Trading, Auction: English, Income, Roll / Spin and Move, Player Elimination, Track Movement, Set Collection, Loans, Auction / Bidding, Lose a Turn, Ownership
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Monopoly ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Lietuva ,
Orkdalspillet ,
Millionaire ,
Monopol de Luxe ,
Beuru Mabeul ,
Compact Monopoly ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly houten editie ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Swiss Edition ,
Banco Imobiliário Brasil ,
Monopoly: General Mills Collector's Edition ,
Monopoly Heute 2006 ,
Monopoly Edición Limitada (caja de madera) ,
Monopoli ,
Μονοπώλιο ,
모노폴리 클래식 ,
Ålborg på spil ,
Монополия ,
Gute Reise Monopoly ,
Kleppspelet ,
Monopoly: South African Edition ,
Monopoly: 50th Anniversary Edition ,
Monopol De Luxe ,
Banco Imobiliário Mundo ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopolio ,
Deluxe Monopoly ,
Monopoly: Philadelphia Edition ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: The Original ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Swedish ,
Москва ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Cờ Phú Ông ,
Monopoli: Edizione Europea ,
Monopoly 60 ,
Banco Imobiliário: Luxo ,
World's Smallest Monopoly ,
Mr. Paploo Millioner ,
Monopol ,
モノポリー ,
모노폴리 ,
Monopoly: KeyChain Edition ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: Νοσταλγία ,
La Gran Capital ,
Monopoly: 1935 Deluxe ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Edizione Nostalgia ,
Stavangerspillet ,
מונופול קלאסי ,
大富翁/强手棋 ,
Millionær ,
מונופול ,
Monopoly: Token Madness ,
모노폴리 넘버 원 ,
Monopoly: 1935 Retro ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 25th Anniversary ,
Monopoly: 65th Anniversary 1935-2000 ,
Banco Imobiliário ,
Metropoli ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Premier 70th Anniversary Edition ,
Cờ Tỷ Phú ,
Sandnesspillet ,
Monopoly: Standard Tunisian
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118