Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Waddingtons, deSka, A. F. Tompson & Son Ltd., Winning Moves Games (USA), MIKA, Altap, Epoch Co., Ltd., Inspiration tv network, Kuvataide, Edwards Dunlop And Company Limited, Nýja leikfangagerðin, John Waddington Ltd., Leaping Dog, Funskool Games, General Mills, Korea Boardgames, Barnes & Noble, Hanayama, Clipper, Miro Company, Editrice Giochi, Damm / Egmont, Super Impulse, Nilco S.A., (Self-Published), Parker Brothers, Zontik Games, Alga, Carlit, Toltoys, Majora, Globetrade, Oy Fenno-Alga Ab, Metrotoy, Schtelber, Parker Spiele, Åhlén & Åkerlund, Smeets & Schippers, Franz Schmidt, PanGraf, Tilsit, Hasbro, Winning Solutions (WS Game Company), ASS Altenburger Spielkarten, Estrela, MB Juegos, Aurimagic, JinLiLai, The Op Games, Schmidt Spiele, Tomy, NeoTroy Games, Klee, Borras Plana S.A., The Swan Press Limited, Johannesburg, Kod Kod, Remoundo, (Unknown), Brohm-Parker-Spiele, John Sands Pty Ltd, Tomy Company, Ltd. (Takara Tomy), Manhattan Agencies, Kasco Industries
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecânicas: Income, Trading, Player Elimination, Auction: English, Auction / Bidding, Loans, Roll / Spin and Move, Track Movement, Lose a Turn, Set Collection, Ownership
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Waddingtons, deSka, A. F. Tompson & Son Ltd., Winning Moves Games (USA), MIKA, Altap, Epoch Co., Ltd., Inspiration tv network, Kuvataide, Edwards Dunlop And Company Limited, Nýja leikfangagerðin, John Waddington Ltd., Leaping Dog, Funskool Games, General Mills, Korea Boardgames, Barnes & Noble, Hanayama, Clipper, Miro Company, Editrice Giochi, Damm / Egmont, Super Impulse, Nilco S.A., (Self-Published), Parker Brothers, Zontik Games, Alga, Carlit, Toltoys, Majora, Globetrade, Oy Fenno-Alga Ab, Metrotoy, Schtelber, Parker Spiele, Åhlén & Åkerlund, Smeets & Schippers, Franz Schmidt, PanGraf, Tilsit, Hasbro, Winning Solutions (WS Game Company), ASS Altenburger Spielkarten, Estrela, MB Juegos, Aurimagic, JinLiLai, The Op Games, Schmidt Spiele, Tomy, NeoTroy Games, Klee, Borras Plana S.A., The Swan Press Limited, Johannesburg, Kod Kod, Remoundo, (Unknown), Brohm-Parker-Spiele, John Sands Pty Ltd, Tomy Company, Ltd. (Takara Tomy), Manhattan Agencies, Kasco Industries
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecânicas: Income, Trading, Player Elimination, Auction: English, Auction / Bidding, Loans, Roll / Spin and Move, Track Movement, Lose a Turn, Set Collection, Ownership
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopoly: 1935 Deluxe ,
大富翁/强手棋 ,
Metropoli ,
Monopoly Heute 2006 ,
Monopol de Luxe ,
Monopoly Θησαυροι της Ελλαδας ,
모노폴리 넘버 원 ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Beuru Mabeul ,
La Gran Capital ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoli: Edizione Europea ,
Monopoly houten editie ,
Banco Imobiliário: Luxo ,
Monopolio ,
Banco Imobiliário ,
Monopoly ,
Москва ,
Sandnesspillet ,
Millionaire ,
Monopoli ,
Monopoly: 25th Anniversary ,
Monopoly: Swedish ,
モノポリー ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Premier 70th Anniversary Edition ,
Cờ Tỷ Phú ,
Cờ Phú Ông ,
Μονοπώλιο ,
모노폴리 ,
Monopoly: KeyChain Edition ,
Monopoly: Swiss Edition ,
Banco Imobiliário Brasil ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 50th Anniversary Edition ,
מונופול קלאסי ,
Monopoly: General Mills Collector's Edition ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Gute Reise Monopoly ,
Millionær ,
Banco Imobiliário Mundo ,
Монополия ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Lietuva ,
Monopoly 60 ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Philadelphia Edition ,
Orkdalspillet ,
Kleppspelet ,
Monopoly: South African Edition ,
Monopoly: Νοσταλγία ,
Monopol De Luxe ,
Stavangerspillet ,
Monopoly: Greek Nostalgia Wooden Edition ,
Compact Monopoly ,
Mr. Paploo Millioner ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Ålborg på spil ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Token Madness ,
Monopoly: Standard Tunisian ,
Monopoly: 70ste verjaardagseditie ,
World's Smallest Monopoly ,
Monopol ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: The Original ,
Deluxe Monopoly ,
מונופול ,
모노폴리 클래식 ,
Monopoly: 70th Anniversary Edition ,
Monopoly: 1935 Retro ,
Monopoly: Edizione Nostalgia
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118