Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: Barnes & Noble, Clipper, Nýja leikfangagerðin, Hasbro, Inspiration tv network, Epoch Co., Ltd., (Unknown), Altap, Parker Spiele, Brohm-Parker-Spiele, PanGraf, Toltoys, Miro Company, ASS Altenburger Spielkarten, Damm / Egmont, Estrela, The Op Games, Carlit, Funskool Games, Schmidt Spiele, Manhattan Agencies, Franz Schmidt, Hanayama, JinLiLai, Oy Fenno-Alga Ab, Borras Plana S.A., Leaping Dog, John Sands Pty Ltd, Metrotoy, MB Juegos, Parker Brothers, Alga, Majora, Kuvataide, Winning Solutions (WS Game Company), Kod Kod, Schtelber, Tomy Company, Ltd. (Takara Tomy), Tomy, deSka, Remoundo, The Swan Press Limited, Johannesburg, Kasco Industries, MIKA, (Self-Published), Winning Moves Games (USA), Edwards Dunlop And Company Limited, Klee, John Waddington Ltd., Aurimagic, Globetrade, NeoTroy Games, Zontik Games, Åhlén & Åkerlund, Nilco S.A., Waddingtons, General Mills, Super Impulse, Korea Boardgames, Tilsit, Smeets & Schippers, A. F. Tompson & Son Ltd., Editrice Giochi
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Artisti: (Uncredited), Charles Darrow, Edison Girard
Meccaniche: Auction: English, Trading, Income, Player Elimination, Auction / Bidding, Loans, Ownership, Set Collection, Roll / Spin and Move, Lose a Turn, Track Movement
Età Min.: 8
Giocatori: 2 - 8
Editore: Barnes & Noble, Clipper, Nýja leikfangagerðin, Hasbro, Inspiration tv network, Epoch Co., Ltd., (Unknown), Altap, Parker Spiele, Brohm-Parker-Spiele, PanGraf, Toltoys, Miro Company, ASS Altenburger Spielkarten, Damm / Egmont, Estrela, The Op Games, Carlit, Funskool Games, Schmidt Spiele, Manhattan Agencies, Franz Schmidt, Hanayama, JinLiLai, Oy Fenno-Alga Ab, Borras Plana S.A., Leaping Dog, John Sands Pty Ltd, Metrotoy, MB Juegos, Parker Brothers, Alga, Majora, Kuvataide, Winning Solutions (WS Game Company), Kod Kod, Schtelber, Tomy Company, Ltd. (Takara Tomy), Tomy, deSka, Remoundo, The Swan Press Limited, Johannesburg, Kasco Industries, MIKA, (Self-Published), Winning Moves Games (USA), Edwards Dunlop And Company Limited, Klee, John Waddington Ltd., Aurimagic, Globetrade, NeoTroy Games, Zontik Games, Åhlén & Åkerlund, Nilco S.A., Waddingtons, General Mills, Super Impulse, Korea Boardgames, Tilsit, Smeets & Schippers, A. F. Tompson & Son Ltd., Editrice Giochi
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Artisti: (Uncredited), Charles Darrow, Edison Girard
Meccaniche: Auction: English, Trading, Income, Player Elimination, Auction / Bidding, Loans, Ownership, Set Collection, Roll / Spin and Move, Lose a Turn, Track Movement
Mostra Descrizione Mostra Commenti Andamento Prezzi
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
Banco Imobiliário Mundo ,
모노폴리 클래식 ,
Monopoly Heute 2006 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Token Madness ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Philadelphia Edition ,
Monopoli ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: 85th Anniversary Edition ,
모노폴리 ,
Монополия ,
Metropoli ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: KeyChain Edition ,
מונופול קלאסי ,
大富翁/强手棋 ,
Mr. Paploo Millioner ,
Monopoly: 70th Anniversary Edition ,
Monopoly ,
Monopoly: South African Edition ,
Monopoly: 70ste verjaardagseditie ,
Monopol ,
Monopol De Luxe ,
Banco Imobiliário ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: General Mills Collector's Edition ,
Kleppspelet ,
Cờ Tỷ Phú ,
Monopolio ,
Monopoly (Madrid/Barcelona) ,
Monopoly 60 ,
Ålborg på spil ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Νοσταλγία ,
Monopoly: 65th Anniversary 1935-2000 ,
Banco Imobiliário Brasil ,
מונופול ,
Monopoly: Standard Tunisian ,
Monopoly: Lietuva ,
Москва ,
Monopoli: Edizione Europea ,
Monopoly: Greek Nostalgia Wooden Edition ,
Compact Monopoly ,
Monopoly: Premier 70th Anniversary Edition ,
Gute Reise Monopoly ,
Monopoly houten editie ,
Millionær ,
Beuru Mabeul ,
Monopoly: Swiss Edition ,
Orkdalspillet ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Millionaire ,
モノポリー ,
Monopol de Luxe ,
Deluxe Monopoly ,
Monopoly: 25th Anniversary ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Μονοπώλιο ,
Monopoly: 1935 Deluxe ,
La Gran Capital ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
World's Smallest Monopoly ,
Sandnesspillet ,
모노폴리 넘버 원 ,
Monopoly: The Original ,
Monopoly: Edizione Nostalgia ,
Monopoly: Swedish ,
Stavangerspillet ,
Monopoly: 1935 Retro ,
Banco Imobiliário: Luxo ,
Cờ Phú Ông ,
Monopoly: Nostalgia Wooden Box
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118