Monopoly (1935)
Czas gry: 180
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Kod Kod, The Op Games, Kuvataide, Schtelber, Zontik Games, Damm / Egmont, Smeets & Schippers, Barnes & Noble, Super Impulse, Borras Plana S.A., Nilco S.A., Winning Solutions (WS Game Company), Metrotoy, A. F. Tompson & Son Ltd., JinLiLai, MIKA, Schmidt Spiele, Parker Brothers, Miro Company, ASS Altenburger Spielkarten, Hasbro, Korea Boardgames, General Mills, John Sands Pty Ltd, Tilsit, Funskool Games, Globetrade, Leaping Dog, Inspiration tv network, Nýja leikfangagerðin, John Waddington Ltd., Toltoys, Brohm-Parker-Spiele, Edwards Dunlop And Company Limited, MB Juegos, Altap, Tomy Company, Ltd. (Takara Tomy), Kasco Industries, Parker Spiele, Winning Moves Games (USA), Aurimagic, Klee, Epoch Co., Ltd., The Swan Press Limited, Johannesburg, Manhattan Agencies, Waddingtons, Åhlén & Åkerlund, Remoundo, NeoTroy Games, Clipper, Majora, Carlit, (Unknown), Oy Fenno-Alga Ab, PanGraf, Editrice Giochi, Estrela, Alga, deSka, Tomy, Franz Schmidt, (Self-Published), Hanayama
Projektanci: Elizabeth J. Magie (Phillips), Charles Darrow
Artyści: Edison Girard, (Uncredited), Charles Darrow
Mechaniki: Ownership, Auction: English, Roll / Spin and Move, Auction / Bidding, Trading, Lose a Turn, Player Elimination, Track Movement, Income, Loans, Set Collection
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Kod Kod, The Op Games, Kuvataide, Schtelber, Zontik Games, Damm / Egmont, Smeets & Schippers, Barnes & Noble, Super Impulse, Borras Plana S.A., Nilco S.A., Winning Solutions (WS Game Company), Metrotoy, A. F. Tompson & Son Ltd., JinLiLai, MIKA, Schmidt Spiele, Parker Brothers, Miro Company, ASS Altenburger Spielkarten, Hasbro, Korea Boardgames, General Mills, John Sands Pty Ltd, Tilsit, Funskool Games, Globetrade, Leaping Dog, Inspiration tv network, Nýja leikfangagerðin, John Waddington Ltd., Toltoys, Brohm-Parker-Spiele, Edwards Dunlop And Company Limited, MB Juegos, Altap, Tomy Company, Ltd. (Takara Tomy), Kasco Industries, Parker Spiele, Winning Moves Games (USA), Aurimagic, Klee, Epoch Co., Ltd., The Swan Press Limited, Johannesburg, Manhattan Agencies, Waddingtons, Åhlén & Åkerlund, Remoundo, NeoTroy Games, Clipper, Majora, Carlit, (Unknown), Oy Fenno-Alga Ab, PanGraf, Editrice Giochi, Estrela, Alga, deSka, Tomy, Franz Schmidt, (Self-Published), Hanayama
Projektanci: Elizabeth J. Magie (Phillips), Charles Darrow
Artyści: Edison Girard, (Uncredited), Charles Darrow
Mechaniki: Ownership, Auction: English, Roll / Spin and Move, Auction / Bidding, Trading, Lose a Turn, Player Elimination, Track Movement, Income, Loans, Set Collection
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku.
Rynek
Gra została również wydana pod następującymi nazwami:
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Standard Tunisian ,
Banco Imobiliário Mundo ,
Monopoly: Lietuva ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Token Madness ,
Stavangerspillet ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Deluxe Anniversary Edition ,
Millionaire ,
Monopol ,
Monopoly: The Original ,
Монополия ,
모노폴리 ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Edizione Nostalgia ,
Monopoly: 25th Anniversary ,
Ålborg på spil ,
La Gran Capital ,
Monopoli ,
Monopoly Θησαυροι της Ελλαδας ,
모노폴리 클래식 ,
מונופול קלאסי ,
Banco Imobiliário: Luxo ,
Metropoli ,
Monopoly: Νοσταλγία ,
Sandnesspillet ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: South African Edition ,
Москва ,
Monopoli: Edizione Europea ,
Monopoly: 1935 Retro ,
Orkdalspillet ,
Monopoly: Nostalgia Wooden Box ,
Monopol de Luxe ,
Monopoly ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly Heute 2006 ,
Monopoly 60 ,
Monopolio ,
Monopoly: Premier 70th Anniversary Edition ,
Cờ Tỷ Phú ,
Monopoly houten editie ,
Monopoly: Swedish ,
모노폴리 넘버 원 ,
Millionær ,
מונופול ,
Gute Reise Monopoly ,
Monopoly: 50th Anniversary Edition ,
Kleppspelet ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Swiss Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 85th Anniversary Edition ,
Banco Imobiliário ,
Monopoly: KeyChain Edition ,
Monopoly: Philadelphia Edition ,
Beuru Mabeul ,
Deluxe Monopoly ,
Compact Monopoly ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: General Mills Collector's Edition ,
モノポリー ,
Monopoly: 1935 Deluxe ,
Monopoly: 70th Anniversary Edition ,
大富翁/强手棋 ,
Mr. Paploo Millioner ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
World's Smallest Monopoly ,
Μονοπώλιο ,
Banco Imobiliário Brasil ,
Cờ Phú Ông ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopol De Luxe
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118