Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: The Op Games, MB Juegos, Damm / Egmont, Borras Plana S.A., Remoundo, Hanayama, Waddingtons, Funskool Games, Clipper, deSka, JinLiLai, Barnes & Noble, Majora, (Self-Published), Miro Company, Schtelber, Super Impulse, John Waddington Ltd., Carlit, Editrice Giochi, (Unknown), A. F. Tompson & Son Ltd., General Mills, Åhlén & Åkerlund, Globetrade, Manhattan Agencies, Tomy, Leaping Dog, Tilsit, Zontik Games, Klee, Schmidt Spiele, Parker Brothers, Nilco S.A., Parker Spiele, Korea Boardgames, Toltoys, Brohm-Parker-Spiele, The Swan Press Limited, Johannesburg, Kod Kod, Estrela, MIKA, Nýja leikfangagerðin, Metrotoy, John Sands Pty Ltd, Smeets & Schippers, Oy Fenno-Alga Ab, Kuvataide, Franz Schmidt, Altap, Winning Solutions (WS Game Company), Hasbro, Edwards Dunlop And Company Limited, Epoch Co., Ltd., Inspiration tv network, ASS Altenburger Spielkarten, NeoTroy Games, PanGraf, Kasco Industries, Alga, Tomy Company, Ltd. (Takara Tomy), Aurimagic, Winning Moves Games (USA)
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: (Uncredited), Edison Girard, Charles Darrow
Mechaniken: Lose a Turn, Income, Auction / Bidding, Auction: English, Set Collection, Track Movement, Ownership, Loans, Roll / Spin and Move, Trading, Player Elimination
Min. Alter: 8
Spieler: 2 - 8
Verlag: The Op Games, MB Juegos, Damm / Egmont, Borras Plana S.A., Remoundo, Hanayama, Waddingtons, Funskool Games, Clipper, deSka, JinLiLai, Barnes & Noble, Majora, (Self-Published), Miro Company, Schtelber, Super Impulse, John Waddington Ltd., Carlit, Editrice Giochi, (Unknown), A. F. Tompson & Son Ltd., General Mills, Åhlén & Åkerlund, Globetrade, Manhattan Agencies, Tomy, Leaping Dog, Tilsit, Zontik Games, Klee, Schmidt Spiele, Parker Brothers, Nilco S.A., Parker Spiele, Korea Boardgames, Toltoys, Brohm-Parker-Spiele, The Swan Press Limited, Johannesburg, Kod Kod, Estrela, MIKA, Nýja leikfangagerðin, Metrotoy, John Sands Pty Ltd, Smeets & Schippers, Oy Fenno-Alga Ab, Kuvataide, Franz Schmidt, Altap, Winning Solutions (WS Game Company), Hasbro, Edwards Dunlop And Company Limited, Epoch Co., Ltd., Inspiration tv network, ASS Altenburger Spielkarten, NeoTroy Games, PanGraf, Kasco Industries, Alga, Tomy Company, Ltd. (Takara Tomy), Aurimagic, Winning Moves Games (USA)
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: (Uncredited), Edison Girard, Charles Darrow
Mechaniken: Lose a Turn, Income, Auction / Bidding, Auction: English, Set Collection, Track Movement, Ownership, Loans, Roll / Spin and Move, Trading, Player Elimination
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Monopol De Luxe ,
Monopoly houten editie ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Lietuva ,
Москва ,
Banco Imobiliário: Luxo ,
大富翁/强手棋 ,
Metropoli ,
Kleppspelet ,
Monopoly 60 ,
Monopoli ,
World's Smallest Monopoly ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: Swedish ,
מונופול ,
Monopoly Heute 2006 ,
Monopoly: 70th Anniversary Edition ,
Millionaire ,
Cờ Tỷ Phú ,
Monopoly: South African Edition ,
Монополия ,
Monopoly: Edizione Nostalgia ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: Standard Tunisian ,
Μονοπώλιο ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopol ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Nostalgia Wooden Box ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly ,
Stavangerspillet ,
Monopoli: Edizione Europea ,
Monopoly: 1935 Deluxe ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: 25th Anniversary ,
Monopoly Edición Limitada (caja de madera) ,
Monopol de Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Compact Monopoly ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Philadelphia Edition ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 1935 Retro ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Νοσταλγία ,
Monopoly: Swiss Edition ,
Sandnesspillet ,
Gute Reise Monopoly ,
Millionær ,
Banco Imobiliário Brasil ,
Monopoly: The Original ,
Deluxe Monopoly ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Orkdalspillet ,
Monopoly (Madrid/Barcelona) ,
Beuru Mabeul ,
Monopoly: Token Madness ,
Mr. Paploo Millioner ,
Cờ Phú Ông ,
모노폴리 ,
모노폴리 클래식 ,
Monopoly: 85th Anniversary Edition ,
Banco Imobiliário ,
Monopoly: KeyChain Edition ,
Ålborg på spil ,
Banco Imobiliário Mundo ,
モノポリー ,
מונופול קלאסי ,
Monopoly: 65th Anniversary 1935-2000 ,
모노폴리 넘버 원 ,
Monopolio ,
La Gran Capital
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118