Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Winning Solutions (WS Game Company), Tomy Company, Ltd. (Takara Tomy), Barnes & Noble, General Mills, Winning Moves Games (USA), deSka, Inspiration tv network, Kuvataide, Kod Kod, Clipper, Super Impulse, Leaping Dog, Parker Brothers, The Op Games, Korea Boardgames, Klee, Oy Fenno-Alga Ab, Tilsit, John Waddington Ltd., Nýja leikfangagerðin, Miro Company, Globetrade, Edwards Dunlop And Company Limited, Majora, Remoundo, Hasbro, Damm / Egmont, NeoTroy Games, Altap, A. F. Tompson & Son Ltd., ASS Altenburger Spielkarten, Estrela, MIKA, MB Juegos, Editrice Giochi, Schtelber, Schmidt Spiele, Toltoys, Alga, Manhattan Agencies, Metrotoy, Epoch Co., Ltd., Kasco Industries, Åhlén & Åkerlund, Parker Spiele, Nilco S.A., John Sands Pty Ltd, JinLiLai, PanGraf, (Self-Published), Hanayama, The Swan Press Limited, Johannesburg, Funskool Games, Aurimagic, Brohm-Parker-Spiele, Borras Plana S.A., Waddingtons, Smeets & Schippers, Carlit, Zontik Games, Tomy, (Unknown), Franz Schmidt
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Charles Darrow, Edison Girard
Mecânicas: Lose a Turn, Auction: English, Auction / Bidding, Track Movement, Loans, Set Collection, Ownership, Roll / Spin and Move, Income, Player Elimination, Trading
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Winning Solutions (WS Game Company), Tomy Company, Ltd. (Takara Tomy), Barnes & Noble, General Mills, Winning Moves Games (USA), deSka, Inspiration tv network, Kuvataide, Kod Kod, Clipper, Super Impulse, Leaping Dog, Parker Brothers, The Op Games, Korea Boardgames, Klee, Oy Fenno-Alga Ab, Tilsit, John Waddington Ltd., Nýja leikfangagerðin, Miro Company, Globetrade, Edwards Dunlop And Company Limited, Majora, Remoundo, Hasbro, Damm / Egmont, NeoTroy Games, Altap, A. F. Tompson & Son Ltd., ASS Altenburger Spielkarten, Estrela, MIKA, MB Juegos, Editrice Giochi, Schtelber, Schmidt Spiele, Toltoys, Alga, Manhattan Agencies, Metrotoy, Epoch Co., Ltd., Kasco Industries, Åhlén & Åkerlund, Parker Spiele, Nilco S.A., John Sands Pty Ltd, JinLiLai, PanGraf, (Self-Published), Hanayama, The Swan Press Limited, Johannesburg, Funskool Games, Aurimagic, Brohm-Parker-Spiele, Borras Plana S.A., Waddingtons, Smeets & Schippers, Carlit, Zontik Games, Tomy, (Unknown), Franz Schmidt
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Charles Darrow, Edison Girard
Mecânicas: Lose a Turn, Auction: English, Auction / Bidding, Track Movement, Loans, Set Collection, Ownership, Roll / Spin and Move, Income, Player Elimination, Trading
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopoly: Νοσταλγία ,
모노폴리 넘버 원 ,
Москва ,
Monopoly: General Mills Collector's Edition ,
Monopoly houten editie ,
Monopoly Heute 2006 ,
Monopoly 60 ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: 1935 Retro ,
Μονοπώλιο ,
World's Smallest Monopoly ,
모노폴리 ,
Monopoly: 1935 Deluxe ,
Sandnesspillet ,
Monopoly: The Original ,
מונופול ,
Monopoly: 25th Anniversary ,
모노폴리 클래식 ,
Monopoly: 80th anniversary edition 1935–2015 ,
Cờ Tỷ Phú ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: 85th Anniversary Edition ,
Monopoli: Edizione Europea ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopolio ,
Stavangerspillet ,
Monopoly: Swiss Edition ,
מונופול קלאסי ,
Mr. Paploo Millioner ,
モノポリー ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: KeyChain Edition ,
Banco Imobiliário Mundo ,
Banco Imobiliário Brasil ,
Beuru Mabeul ,
Compact Monopoly ,
Monopoly: Lietuva ,
Monopoli ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Millionær ,
Banco Imobiliário: Luxo ,
Monopoly: South African Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly Θησαυροι της Ελλαδας ,
Монополия ,
Metropoli ,
Monopoly: 70th Anniversary Edition ,
Monopoly: 65th Anniversary 1935-2000 ,
Gute Reise Monopoly ,
Monopol de Luxe ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Cờ Phú Ông ,
Monopoly: Philadelphia Edition ,
Monopoly: Standard Tunisian ,
La Gran Capital ,
Monopoly: Swedish ,
Banco Imobiliário ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 50th Anniversary Edition ,
Kleppspelet ,
Monopoly: Token Madness ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Millionaire ,
Monopoly ,
Monopol De Luxe ,
Monopol ,
Orkdalspillet ,
Deluxe Monopoly ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Edizione Nostalgia ,
Monopoly: Deluxe Anniversary Edition ,
Ålborg på spil ,
Monopoly Edición Limitada (caja de madera) ,
大富翁/强手棋
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118