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Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Tilsit, deSka, Hasbro, MB Juegos, Smeets & Schippers, (Unknown), Kod Kod, Zontik Games, Miro Company, Tomy, The Swan Press Limited, Johannesburg, NeoTroy Games, Schmidt Spiele, Parker Brothers, The Op Games, MIKA, Metrotoy, Franz Schmidt, Waddingtons, Funskool Games, JinLiLai, Åhlén & Åkerlund, PanGraf, Oy Fenno-Alga Ab, Aurimagic, Altap, Manhattan Agencies, Leaping Dog, Korea Boardgames, Epoch Co., Ltd., Globetrade, Remoundo, Alga, Brohm-Parker-Spiele, Inspiration tv network, ASS Altenburger Spielkarten, Barnes & Noble, Super Impulse, Winning Moves Games (USA), John Sands Pty Ltd, Toltoys, John Waddington Ltd., Kasco Industries, Schtelber, Hanayama, Kuvataide, Edwards Dunlop And Company Limited, Estrela, Tomy Company, Ltd. (Takara Tomy), Clipper, Damm / Egmont, Carlit, Parker Spiele, Editrice Giochi, Borras Plana S.A., Klee, Nýja leikfangagerðin, Winning Solutions (WS Game Company), General Mills, Majora, (Self-Published), A. F. Tompson & Son Ltd., Nilco S.A.
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: Charles Darrow, Edison Girard, (Uncredited)
Mechaniken: Auction: English, Loans, Ownership, Lose a Turn, Roll / Spin and Move, Trading, Track Movement, Set Collection, Auction / Bidding, Player Elimination, Income
Min. Alter: 8
Spieler: 2 - 8
Verlag: Tilsit, deSka, Hasbro, MB Juegos, Smeets & Schippers, (Unknown), Kod Kod, Zontik Games, Miro Company, Tomy, The Swan Press Limited, Johannesburg, NeoTroy Games, Schmidt Spiele, Parker Brothers, The Op Games, MIKA, Metrotoy, Franz Schmidt, Waddingtons, Funskool Games, JinLiLai, Åhlén & Åkerlund, PanGraf, Oy Fenno-Alga Ab, Aurimagic, Altap, Manhattan Agencies, Leaping Dog, Korea Boardgames, Epoch Co., Ltd., Globetrade, Remoundo, Alga, Brohm-Parker-Spiele, Inspiration tv network, ASS Altenburger Spielkarten, Barnes & Noble, Super Impulse, Winning Moves Games (USA), John Sands Pty Ltd, Toltoys, John Waddington Ltd., Kasco Industries, Schtelber, Hanayama, Kuvataide, Edwards Dunlop And Company Limited, Estrela, Tomy Company, Ltd. (Takara Tomy), Clipper, Damm / Egmont, Carlit, Parker Spiele, Editrice Giochi, Borras Plana S.A., Klee, Nýja leikfangagerðin, Winning Solutions (WS Game Company), General Mills, Majora, (Self-Published), A. F. Tompson & Son Ltd., Nilco S.A.
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: Charles Darrow, Edison Girard, (Uncredited)
Mechaniken: Auction: English, Loans, Ownership, Lose a Turn, Roll / Spin and Move, Trading, Track Movement, Set Collection, Auction / Bidding, Player Elimination, Income
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Monopoly: 1935 Deluxe ,
Monopoly: Standard Tunisian ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly houten editie ,
Монополия ,
Monopol De Luxe ,
モノポリー ,
Monopoly (Madrid/Barcelona) ,
Orkdalspillet ,
Monopoly: Νοσταλγία ,
Kleppspelet ,
Monopoly: 50th Anniversary Edition ,
Ålborg på spil ,
Monopoly: Philadelphia Edition ,
Millionaire ,
Москва ,
מונופול ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopol de Luxe ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Token Madness ,
Monopoly Θησαυροι της Ελλαδας ,
מונופול קלאסי ,
Beuru Mabeul ,
Monopoly: Lietuva ,
Stavangerspillet ,
Monopoly: 70ste verjaardagseditie ,
Millionær ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: 1935 Retro ,
Monopoly: Swiss Edition ,
World's Smallest Monopoly ,
La Gran Capital ,
Monopoli ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Premier 70th Anniversary Edition ,
Mr. Paploo Millioner ,
Cờ Tỷ Phú ,
Banco Imobiliário Mundo ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Edizione Nostalgia ,
Monopoly Heute 2006 ,
Banco Imobiliário: Luxo ,
Monopoly: KeyChain Edition ,
大富翁/强手棋 ,
Μονοπώλιο ,
Deluxe Monopoly ,
Monopoly: 70th Anniversary Edition ,
Monopoly: South African Edition ,
모노폴리 클래식 ,
Monopoly: Swedish ,
Monopol ,
Monopoly: The Original ,
모노폴리 넘버 원 ,
Sandnesspillet ,
Banco Imobiliário ,
Monopolio ,
Cờ Phú Ông ,
Monopoly: 25th Anniversary ,
Banco Imobiliário Brasil ,
Compact Monopoly ,
Monopoly: Nostalgia Wooden Box ,
모노폴리 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly 60 ,
Gute Reise Monopoly ,
Monopoli: Edizione Europea ,
Metropoli ,
Monopoly Edición Limitada (caja de madera)
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118