Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Metrotoy, The Swan Press Limited, Johannesburg, Kuvataide, Brohm-Parker-Spiele, Kasco Industries, Altap, JinLiLai, Waddingtons, Oy Fenno-Alga Ab, Majora, (Self-Published), Miro Company, Carlit, Clipper, Smeets & Schippers, Hanayama, Barnes & Noble, Schtelber, Kod Kod, Funskool Games, ASS Altenburger Spielkarten, Schmidt Spiele, Borras Plana S.A., Damm / Egmont, deSka, Tilsit, Nýja leikfangagerðin, Parker Spiele, Klee, Winning Moves Games (USA), Estrela, Aurimagic, Inspiration tv network, Alga, The Op Games, General Mills, MIKA, John Sands Pty Ltd, PanGraf, Tomy Company, Ltd. (Takara Tomy), Editrice Giochi, John Waddington Ltd., Hasbro, MB Juegos, Nilco S.A., Tomy, Zontik Games, Manhattan Agencies, Toltoys, Edwards Dunlop And Company Limited, Franz Schmidt, A. F. Tompson & Son Ltd., Super Impulse, Remoundo, NeoTroy Games, Winning Solutions (WS Game Company), Epoch Co., Ltd., Parker Brothers, Leaping Dog, (Unknown), Globetrade, Åhlén & Åkerlund, Korea Boardgames
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, Edison Girard, (Uncredited)
Mecánicas: Auction: English, Roll / Spin and Move, Lose a Turn, Income, Track Movement, Player Elimination, Auction / Bidding, Loans, Ownership, Set Collection, Trading
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Metrotoy, The Swan Press Limited, Johannesburg, Kuvataide, Brohm-Parker-Spiele, Kasco Industries, Altap, JinLiLai, Waddingtons, Oy Fenno-Alga Ab, Majora, (Self-Published), Miro Company, Carlit, Clipper, Smeets & Schippers, Hanayama, Barnes & Noble, Schtelber, Kod Kod, Funskool Games, ASS Altenburger Spielkarten, Schmidt Spiele, Borras Plana S.A., Damm / Egmont, deSka, Tilsit, Nýja leikfangagerðin, Parker Spiele, Klee, Winning Moves Games (USA), Estrela, Aurimagic, Inspiration tv network, Alga, The Op Games, General Mills, MIKA, John Sands Pty Ltd, PanGraf, Tomy Company, Ltd. (Takara Tomy), Editrice Giochi, John Waddington Ltd., Hasbro, MB Juegos, Nilco S.A., Tomy, Zontik Games, Manhattan Agencies, Toltoys, Edwards Dunlop And Company Limited, Franz Schmidt, A. F. Tompson & Son Ltd., Super Impulse, Remoundo, NeoTroy Games, Winning Solutions (WS Game Company), Epoch Co., Ltd., Parker Brothers, Leaping Dog, (Unknown), Globetrade, Åhlén & Åkerlund, Korea Boardgames
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, Edison Girard, (Uncredited)
Mecánicas: Auction: English, Roll / Spin and Move, Lose a Turn, Income, Track Movement, Player Elimination, Auction / Bidding, Loans, Ownership, Set Collection, Trading
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Monopolio ,
Monopoly: Edizione Nostalgia ,
Монополия ,
Ålborg på spil ,
Millionaire ,
Monopoly: 70ste verjaardagseditie ,
Gute Reise Monopoly ,
Monopoly: Philadelphia Edition ,
Beuru Mabeul ,
Banco Imobiliário Brasil ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
모노폴리 넘버 원 ,
Monopoly (Madrid/Barcelona) ,
Monopoly 60 ,
Millionær ,
Cờ Tỷ Phú ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Banco Imobiliário ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Token Madness ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Standard Tunisian ,
Monopoly: Lietuva ,
Orkdalspillet ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Sandnesspillet ,
Monopoli: Edizione Europea ,
Banco Imobiliário Mundo ,
Compact Monopoly ,
Monopol de Luxe ,
Monopoly: 70th Anniversary Edition ,
Deluxe Monopoly ,
Monopoly: 25th Anniversary ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: KeyChain Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Νοσταλγία ,
Μονοπώλιο ,
Monopoly: The Original ,
Banco Imobiliário: Luxo ,
モノポリー ,
모노폴리 클래식 ,
Monopoly houten editie ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly Heute 2006 ,
Mr. Paploo Millioner ,
Metropoli ,
Monopoli ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Swedish ,
מונופול קלאסי ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 1935 Retro ,
World's Smallest Monopoly ,
Cờ Phú Ông ,
大富翁/强手棋 ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: South African Edition ,
Stavangerspillet ,
מונופול ,
La Gran Capital ,
Kleppspelet ,
Monopoly: 1935 Deluxe ,
모노폴리 ,
Monopol ,
Monopoly: General Mills Collector's Edition ,
Monopoly ,
Monopoly: Swiss Edition ,
Москва ,
Monopol De Luxe
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118