Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Nilco S.A., JinLiLai, Korea Boardgames, John Sands Pty Ltd, Winning Solutions (WS Game Company), Nýja leikfangagerðin, Hasbro, Altap, Brohm-Parker-Spiele, Super Impulse, Parker Brothers, Damm / Egmont, Manhattan Agencies, Åhlén & Åkerlund, Miro Company, General Mills, Clipper, Majora, Franz Schmidt, Smeets & Schippers, MB Juegos, ASS Altenburger Spielkarten, Winning Moves Games (USA), Estrela, The Swan Press Limited, Johannesburg, Inspiration tv network, Kod Kod, Schtelber, Borras Plana S.A., PanGraf, Editrice Giochi, Aurimagic, Epoch Co., Ltd., Toltoys, Parker Spiele, Zontik Games, Waddingtons, Schmidt Spiele, MIKA, Edwards Dunlop And Company Limited, (Unknown), Oy Fenno-Alga Ab, A. F. Tompson & Son Ltd., Remoundo, Alga, Tomy, Kuvataide, John Waddington Ltd., Hanayama, Funskool Games, Klee, Barnes & Noble, Carlit, deSka, Kasco Industries, Leaping Dog, (Self-Published), Tilsit, NeoTroy Games, Metrotoy, Globetrade, The Op Games, Tomy Company, Ltd. (Takara Tomy)
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Charles Darrow, Edison Girard
Mecánicas: Auction: English, Roll / Spin and Move, Income, Auction / Bidding, Track Movement, Ownership, Set Collection, Trading, Player Elimination, Lose a Turn, Loans
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Nilco S.A., JinLiLai, Korea Boardgames, John Sands Pty Ltd, Winning Solutions (WS Game Company), Nýja leikfangagerðin, Hasbro, Altap, Brohm-Parker-Spiele, Super Impulse, Parker Brothers, Damm / Egmont, Manhattan Agencies, Åhlén & Åkerlund, Miro Company, General Mills, Clipper, Majora, Franz Schmidt, Smeets & Schippers, MB Juegos, ASS Altenburger Spielkarten, Winning Moves Games (USA), Estrela, The Swan Press Limited, Johannesburg, Inspiration tv network, Kod Kod, Schtelber, Borras Plana S.A., PanGraf, Editrice Giochi, Aurimagic, Epoch Co., Ltd., Toltoys, Parker Spiele, Zontik Games, Waddingtons, Schmidt Spiele, MIKA, Edwards Dunlop And Company Limited, (Unknown), Oy Fenno-Alga Ab, A. F. Tompson & Son Ltd., Remoundo, Alga, Tomy, Kuvataide, John Waddington Ltd., Hanayama, Funskool Games, Klee, Barnes & Noble, Carlit, deSka, Kasco Industries, Leaping Dog, (Self-Published), Tilsit, NeoTroy Games, Metrotoy, Globetrade, The Op Games, Tomy Company, Ltd. (Takara Tomy)
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Charles Darrow, Edison Girard
Mecánicas: Auction: English, Roll / Spin and Move, Income, Auction / Bidding, Track Movement, Ownership, Set Collection, Trading, Player Elimination, Lose a Turn, Loans
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Monopoly: The Original ,
Monopoly: Edizione Nostalgia ,
Москва ,
Monopoly ,
Monopoly: Lietuva ,
Orkdalspillet ,
Monopoly: 70th Anniversary Edition ,
Beuru Mabeul ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Millionær ,
大富翁/强手棋 ,
Monopoly: Standard Tunisian ,
Monopoly: Νοσταλγία ,
La Gran Capital ,
Monopoly: South African Edition ,
모노폴리 넘버 원 ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopol ,
Monopoly Edición Limitada (caja de madera) ,
Banco Imobiliário ,
Монополия ,
Cờ Tỷ Phú ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoli ,
Monopoli: Edizione Europea ,
Monopoly 60 ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Compact Monopoly ,
Monopoly: Greek Nostalgia Wooden Edition ,
Banco Imobiliário: Luxo ,
Banco Imobiliário Brasil ,
Monopoly: 65th Anniversary 1935-2000 ,
모노폴리 ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 25th Anniversary ,
Monopoly Heute 2006 ,
Kleppspelet ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Swiss Edition ,
Monopol de Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Sandnesspillet ,
Deluxe Monopoly ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Philadelphia Edition ,
World's Smallest Monopoly ,
Monopoly: Token Madness ,
Monopoly houten editie ,
モノポリー ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Swedish ,
Μονοπώλιο ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Deluxe Anniversary Edition ,
Cờ Phú Ông ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly (Madrid/Barcelona) ,
Monopol De Luxe ,
Metropoli ,
Mr. Paploo Millioner ,
Banco Imobiliário Mundo ,
Monopoly: 1935 Deluxe ,
Monopoly: 1935 Retro ,
Stavangerspillet ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly Θησαυροι της Ελλαδας ,
Ålborg på spil ,
Millionaire ,
Monopoly: 70ste verjaardagseditie ,
Monopolio ,
Monopoly: KeyChain Edition ,
모노폴리 클래식 ,
Gute Reise Monopoly ,
מונופול קלאסי ,
מונופול
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118