Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Winning Moves Games (USA), Alga, John Waddington Ltd., Tomy Company, Ltd. (Takara Tomy), Funskool Games, Borras Plana S.A., Altap, Estrela, Barnes & Noble, Brohm-Parker-Spiele, Clipper, John Sands Pty Ltd, Leaping Dog, Franz Schmidt, Kasco Industries, The Op Games, Åhlén & Åkerlund, Majora, Toltoys, Globetrade, Schmidt Spiele, Super Impulse, Nilco S.A., NeoTroy Games, ASS Altenburger Spielkarten, Carlit, Aurimagic, PanGraf, (Unknown), Korea Boardgames, Manhattan Agencies, Hanayama, Parker Brothers, Smeets & Schippers, Tilsit, Zontik Games, Epoch Co., Ltd., Waddingtons, (Self-Published), Schtelber, MIKA, Hasbro, Parker Spiele, MB Juegos, Oy Fenno-Alga Ab, Tomy, Edwards Dunlop And Company Limited, Kuvataide, Metrotoy, Miro Company, Damm / Egmont, Nýja leikfangagerðin, deSka, Kod Kod, Winning Solutions (WS Game Company), JinLiLai, General Mills, Klee, Inspiration tv network, Editrice Giochi, A. F. Tompson & Son Ltd., The Swan Press Limited, Johannesburg, Remoundo
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Auction: English, Set Collection, Track Movement, Auction / Bidding, Player Elimination, Income, Loans, Lose a Turn, Ownership, Trading, Roll / Spin and Move
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Winning Moves Games (USA), Alga, John Waddington Ltd., Tomy Company, Ltd. (Takara Tomy), Funskool Games, Borras Plana S.A., Altap, Estrela, Barnes & Noble, Brohm-Parker-Spiele, Clipper, John Sands Pty Ltd, Leaping Dog, Franz Schmidt, Kasco Industries, The Op Games, Åhlén & Åkerlund, Majora, Toltoys, Globetrade, Schmidt Spiele, Super Impulse, Nilco S.A., NeoTroy Games, ASS Altenburger Spielkarten, Carlit, Aurimagic, PanGraf, (Unknown), Korea Boardgames, Manhattan Agencies, Hanayama, Parker Brothers, Smeets & Schippers, Tilsit, Zontik Games, Epoch Co., Ltd., Waddingtons, (Self-Published), Schtelber, MIKA, Hasbro, Parker Spiele, MB Juegos, Oy Fenno-Alga Ab, Tomy, Edwards Dunlop And Company Limited, Kuvataide, Metrotoy, Miro Company, Damm / Egmont, Nýja leikfangagerðin, deSka, Kod Kod, Winning Solutions (WS Game Company), JinLiLai, General Mills, Klee, Inspiration tv network, Editrice Giochi, A. F. Tompson & Son Ltd., The Swan Press Limited, Johannesburg, Remoundo
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Auction: English, Set Collection, Track Movement, Auction / Bidding, Player Elimination, Income, Loans, Lose a Turn, Ownership, Trading, Roll / Spin and Move
Mostrar Descrição Mostrar Comentários Tendência de Preço
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Atualmente não temos dados de preço para este jogo.
Este jogo não está sendo negociado no mercado atualmente:
Este jogo não está listado no mercado atualmente. Se você quer vender o seu, adicione-o ao mercado.
Mercado
O jogo também foi publicado com estes nomes:
מונופול ,
Monopoly: Token Madness ,
Monopoly 60 ,
Monopoly: Nostalgia Tin BoxEdition ,
Banco Imobiliário Brasil ,
Banco Imobiliário: Luxo ,
Monopolio ,
Monopoly: Swedish ,
Cờ Phú Ông ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: 85th Anniversary Edition ,
Deluxe Monopoly ,
Millionær ,
Monopoly (Madrid/Barcelona) ,
La Gran Capital ,
Monopoly: Standard Tunisian ,
Banco Imobiliário Mundo ,
Orkdalspillet ,
מונופול קלאסי ,
모노폴리 ,
Monopoly ,
Monopol de Luxe ,
Монополия ,
Monopoly: Lietuva ,
Metropoli ,
Monopoly: 25th Anniversary ,
Monopol De Luxe ,
Mr. Paploo Millioner ,
Monopoly: Philadelphia Edition ,
Banco Imobiliário ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 1935 Retro ,
Kleppspelet ,
Monopoly: Premier 70th Anniversary Edition ,
Ålborg på spil ,
モノポリー ,
Monopoli ,
Compact Monopoly ,
Monopoly: Edizione Nostalgia ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly Edición Limitada (caja de madera) ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
모노폴리 넘버 원 ,
모노폴리 클래식 ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Swiss Edition ,
大富翁/强手棋 ,
Monopoly Heute 2006 ,
Monopoly houten editie ,
Москва ,
Cờ Tỷ Phú ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 1935 Deluxe ,
World's Smallest Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Νοσταλγία ,
Stavangerspillet ,
Μονοπώλιο ,
Monopoly: South African Edition ,
Monopoly: KeyChain Edition ,
Monopoly: The Original ,
Monopoli: Edizione Europea ,
Monopoly: Nostalgia Wooden Box ,
Millionaire ,
Sandnesspillet ,
Monopol ,
Gute Reise Monopoly ,
Monopoly Θησαυροι της Ελλαδας ,
Beuru Mabeul ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Greek Nostalgia Wooden Edition
Jogos Relacionados
ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118