Monopoly (1935)
Playtime: 180
Min. Age: 8
Players: 2 - 8
Publisher: Nilco S.A., John Waddington Ltd., Zontik Games, Damm / Egmont, A. F. Tompson & Son Ltd., Kuvataide, Waddingtons, JinLiLai, Tomy, The Swan Press Limited, Johannesburg, Manhattan Agencies, Majora, deSka, Winning Solutions (WS Game Company), Nýja leikfangagerðin, Borras Plana S.A., Remoundo, Inspiration tv network, Brohm-Parker-Spiele, Epoch Co., Ltd., Estrela, Editrice Giochi, Toltoys, Leaping Dog, MB Juegos, Hanayama, Klee, Åhlén & Åkerlund, Funskool Games, Kasco Industries, Winning Moves Games (USA), Altap, Aurimagic, Globetrade, ASS Altenburger Spielkarten, NeoTroy Games, Tilsit, Oy Fenno-Alga Ab, MIKA, (Self-Published), Parker Brothers, Schtelber, (Unknown), John Sands Pty Ltd, Super Impulse, Metrotoy, Clipper, Carlit, PanGraf, Barnes & Noble, Edwards Dunlop And Company Limited, Tomy Company, Ltd. (Takara Tomy), Korea Boardgames, Franz Schmidt, Miro Company, The Op Games, General Mills, Smeets & Schippers, Schmidt Spiele, Alga, Parker Spiele, Hasbro, Kod Kod
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artists: (Uncredited), Edison Girard, Charles Darrow
Mechanics: Auction: English, Ownership, Roll / Spin and Move, Track Movement, Auction / Bidding, Lose a Turn, Player Elimination, Set Collection, Trading, Income, Loans
Min. Age: 8
Players: 2 - 8
Publisher: Nilco S.A., John Waddington Ltd., Zontik Games, Damm / Egmont, A. F. Tompson & Son Ltd., Kuvataide, Waddingtons, JinLiLai, Tomy, The Swan Press Limited, Johannesburg, Manhattan Agencies, Majora, deSka, Winning Solutions (WS Game Company), Nýja leikfangagerðin, Borras Plana S.A., Remoundo, Inspiration tv network, Brohm-Parker-Spiele, Epoch Co., Ltd., Estrela, Editrice Giochi, Toltoys, Leaping Dog, MB Juegos, Hanayama, Klee, Åhlén & Åkerlund, Funskool Games, Kasco Industries, Winning Moves Games (USA), Altap, Aurimagic, Globetrade, ASS Altenburger Spielkarten, NeoTroy Games, Tilsit, Oy Fenno-Alga Ab, MIKA, (Self-Published), Parker Brothers, Schtelber, (Unknown), John Sands Pty Ltd, Super Impulse, Metrotoy, Clipper, Carlit, PanGraf, Barnes & Noble, Edwards Dunlop And Company Limited, Tomy Company, Ltd. (Takara Tomy), Korea Boardgames, Franz Schmidt, Miro Company, The Op Games, General Mills, Smeets & Schippers, Schmidt Spiele, Alga, Parker Spiele, Hasbro, Kod Kod
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artists: (Uncredited), Edison Girard, Charles Darrow
Mechanics: Auction: English, Ownership, Roll / Spin and Move, Track Movement, Auction / Bidding, Lose a Turn, Player Elimination, Set Collection, Trading, Income, Loans
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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The game was also published under these names:
Banco Imobiliário ,
Mr. Paploo Millioner ,
Monopoly: Lietuva ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: KeyChain Edition ,
Sandnesspillet ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoli ,
Μονοπώλιο ,
Cờ Tỷ Phú ,
La Gran Capital ,
Monopoly 60 ,
모노폴리 넘버 원 ,
Metropoli ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: South African Edition ,
Gute Reise Monopoly ,
Monopoly: 1935 Retro ,
Monopoly: Swedish ,
מונופול ,
Monopoly (Madrid/Barcelona) ,
World's Smallest Monopoly ,
Monopoly: Nostalgia Wooden Box ,
Stavangerspillet ,
Монополия ,
Monopoly: Token Madness ,
Monopoly: Premier 70th Anniversary Edition ,
Beuru Mabeul ,
Deluxe Monopoly ,
Orkdalspillet ,
Monopoly: 1935 Deluxe ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Νοσταλγία ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Kleppspelet ,
Monopoly ,
Monopoly: 70ste verjaardagseditie ,
Ålborg på spil ,
Monopoly: 25th Anniversary ,
Monopoly: Nostalgia Tin BoxEdition ,
Compact Monopoly ,
Banco Imobiliário Brasil ,
모노폴리 클래식 ,
Millionær ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: General Mills Collector's Edition ,
Monopol De Luxe ,
Cờ Phú Ông ,
Monopoly: Standard Tunisian ,
大富翁/强手棋 ,
Москва ,
모노폴리 ,
Monopoly: The Original ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Philadelphia Edition ,
Monopoli: Edizione Europea ,
モノポリー ,
Monopoly houten editie ,
Millionaire ,
Monopoly Heute 2006 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Banco Imobiliário Mundo ,
Monopol de Luxe ,
Monopoly: Edizione Nostalgia ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Swiss Edition ,
Monopolio ,
Banco Imobiliário: Luxo ,
מונופול קלאסי ,
Monopol
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118