Monopoly (1935)
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2 - 8
Uitgever: JinLiLai, Kasco Industries, The Swan Press Limited, Johannesburg, MB Juegos, Schmidt Spiele, Waddingtons, PanGraf, Alga, Majora, ASS Altenburger Spielkarten, Nilco S.A., Globetrade, Tomy, Editrice Giochi, Nýja leikfangagerðin, Leaping Dog, Tilsit, Oy Fenno-Alga Ab, Toltoys, Winning Moves Games (USA), Kod Kod, Clipper, Super Impulse, Epoch Co., Ltd., The Op Games, Franz Schmidt, (Self-Published), Altap, Funskool Games, John Sands Pty Ltd, Miro Company, Damm / Egmont, A. F. Tompson & Son Ltd., NeoTroy Games, Tomy Company, Ltd. (Takara Tomy), Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Schtelber, Korea Boardgames, deSka, General Mills, Klee, Smeets & Schippers, Inspiration tv network, Borras Plana S.A., Hanayama, (Unknown), Parker Brothers, Remoundo, Metrotoy, Åhlén & Åkerlund, Parker Spiele, Manhattan Agencies, Aurimagic, John Waddington Ltd., Barnes & Noble, Estrela, Kuvataide, Carlit, Zontik Games, Hasbro, MIKA, Brohm-Parker-Spiele
Ontwerpers: Elizabeth J. Magie (Phillips), Charles Darrow
Kunstenaars: Edison Girard, (Uncredited), Charles Darrow
Mechanismen: Auction: English, Auction / Bidding, Ownership, Trading, Roll / Spin and Move, Player Elimination, Lose a Turn, Track Movement, Set Collection, Loans, Income
Min. Leeftijd: 8
Spelers: 2 - 8
Uitgever: JinLiLai, Kasco Industries, The Swan Press Limited, Johannesburg, MB Juegos, Schmidt Spiele, Waddingtons, PanGraf, Alga, Majora, ASS Altenburger Spielkarten, Nilco S.A., Globetrade, Tomy, Editrice Giochi, Nýja leikfangagerðin, Leaping Dog, Tilsit, Oy Fenno-Alga Ab, Toltoys, Winning Moves Games (USA), Kod Kod, Clipper, Super Impulse, Epoch Co., Ltd., The Op Games, Franz Schmidt, (Self-Published), Altap, Funskool Games, John Sands Pty Ltd, Miro Company, Damm / Egmont, A. F. Tompson & Son Ltd., NeoTroy Games, Tomy Company, Ltd. (Takara Tomy), Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Schtelber, Korea Boardgames, deSka, General Mills, Klee, Smeets & Schippers, Inspiration tv network, Borras Plana S.A., Hanayama, (Unknown), Parker Brothers, Remoundo, Metrotoy, Åhlén & Åkerlund, Parker Spiele, Manhattan Agencies, Aurimagic, John Waddington Ltd., Barnes & Noble, Estrela, Kuvataide, Carlit, Zontik Games, Hasbro, MIKA, Brohm-Parker-Spiele
Ontwerpers: Elizabeth J. Magie (Phillips), Charles Darrow
Kunstenaars: Edison Girard, (Uncredited), Charles Darrow
Mechanismen: Auction: English, Auction / Bidding, Ownership, Trading, Roll / Spin and Move, Player Elimination, Lose a Turn, Track Movement, Set Collection, Loans, Income
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Het spel werd ook onder deze namen uitgebracht:
Banco Imobiliário Mundo ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
모노폴리 ,
Banco Imobiliário ,
Monopoly: Lietuva ,
Banco Imobiliário Brasil ,
Monopoly: 1935 Retro ,
Москва ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: KeyChain Edition ,
モノポリー ,
Monopoly: Edizione Nostalgia ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopolio ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Standard Tunisian ,
מונופול ,
모노폴리 클래식 ,
Monopol De Luxe ,
Monopol de Luxe ,
Monopoly: 80th anniversary edition 1935–2015 ,
Millionær ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
מונופול קלאסי ,
Monopoly: Greek Nostalgia Wooden Edition ,
Cờ Tỷ Phú ,
Monopoly: General Mills Collector's Edition ,
Mr. Paploo Millioner ,
Cờ Phú Ông ,
La Gran Capital ,
Stavangerspillet ,
Monopoly: Premier 70th Anniversary Edition ,
Metropoli ,
Monopoly: 50th Anniversary Edition ,
Monopoli ,
Sandnesspillet ,
Gute Reise Monopoly ,
Monopoly: Swedish ,
Monopoly: 70th Anniversary Edition ,
Monopoly: 25th Anniversary ,
Monopoly (Madrid/Barcelona) ,
Monopoly: South African Edition ,
Monopoly: The Original ,
Ålborg på spil ,
Μονοπώλιο ,
Monopoly: Nostalgia Wooden Box ,
Beuru Mabeul ,
Monopoly: Deluxe Anniversary Edition ,
Monopoli: Edizione Europea ,
Banco Imobiliário: Luxo ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Монополия ,
Monopoly Θησαυροι της Ελλαδας ,
모노폴리 넘버 원 ,
Compact Monopoly ,
Monopoly houten editie ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Token Madness ,
Monopol ,
Monopoly: Νοσταλγία ,
Kleppspelet ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Swiss Edition ,
Deluxe Monopoly ,
Monopoly: 65th Anniversary 1935-2000 ,
大富翁/强手棋 ,
Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
World's Smallest Monopoly ,
Monopoly 60 ,
Monopoly: 1935 Deluxe ,
Monopoly: Philadelphia Edition ,
Orkdalspillet ,
Millionaire ,
Monopoly Heute 2006
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118