Monopoly (1935)
Playtime: 180
Min. Age: 8
Players: 2 - 8
Publisher: John Waddington Ltd., MIKA, Brohm-Parker-Spiele, Toltoys, A. F. Tompson & Son Ltd., PanGraf, Kuvataide, Oy Fenno-Alga Ab, Metrotoy, (Self-Published), JinLiLai, Nýja leikfangagerðin, Clipper, Tomy Company, Ltd. (Takara Tomy), Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Hasbro, Damm / Egmont, Altap, Kod Kod, Klee, Majora, John Sands Pty Ltd, Estrela, Smeets & Schippers, Epoch Co., Ltd., Manhattan Agencies, Nilco S.A., Kasco Industries, Editrice Giochi, Waddingtons, ASS Altenburger Spielkarten, Funskool Games, Parker Brothers, Leaping Dog, Schmidt Spiele, Tilsit, Super Impulse, General Mills, Åhlén & Åkerlund, Globetrade, (Unknown), Remoundo, Carlit, Tomy, Aurimagic, Alga, Schtelber, Hanayama, MB Juegos, Winning Moves Games (USA), The Op Games, The Swan Press Limited, Johannesburg, Inspiration tv network, Miro Company, Franz Schmidt, Barnes & Noble, NeoTroy Games, Parker Spiele, Borras Plana S.A., deSka, Korea Boardgames, Zontik Games
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artists: (Uncredited), Edison Girard, Charles Darrow
Mechanics: Auction / Bidding, Lose a Turn, Track Movement, Trading, Auction: English, Ownership, Loans, Income, Player Elimination, Set Collection, Roll / Spin and Move
Min. Age: 8
Players: 2 - 8
Publisher: John Waddington Ltd., MIKA, Brohm-Parker-Spiele, Toltoys, A. F. Tompson & Son Ltd., PanGraf, Kuvataide, Oy Fenno-Alga Ab, Metrotoy, (Self-Published), JinLiLai, Nýja leikfangagerðin, Clipper, Tomy Company, Ltd. (Takara Tomy), Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Hasbro, Damm / Egmont, Altap, Kod Kod, Klee, Majora, John Sands Pty Ltd, Estrela, Smeets & Schippers, Epoch Co., Ltd., Manhattan Agencies, Nilco S.A., Kasco Industries, Editrice Giochi, Waddingtons, ASS Altenburger Spielkarten, Funskool Games, Parker Brothers, Leaping Dog, Schmidt Spiele, Tilsit, Super Impulse, General Mills, Åhlén & Åkerlund, Globetrade, (Unknown), Remoundo, Carlit, Tomy, Aurimagic, Alga, Schtelber, Hanayama, MB Juegos, Winning Moves Games (USA), The Op Games, The Swan Press Limited, Johannesburg, Inspiration tv network, Miro Company, Franz Schmidt, Barnes & Noble, NeoTroy Games, Parker Spiele, Borras Plana S.A., deSka, Korea Boardgames, Zontik Games
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artists: (Uncredited), Edison Girard, Charles Darrow
Mechanics: Auction / Bidding, Lose a Turn, Track Movement, Trading, Auction: English, Ownership, Loans, Income, Player Elimination, Set Collection, Roll / Spin and Move
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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The game was also published under these names:
Монополия ,
Monopoly: Standard Tunisian ,
Ålborg på spil ,
Monopoly 60 ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Swiss Edition ,
Monopoly: Token Madness ,
モノポリー ,
Monopoly: General Mills Collector's Edition ,
Monopoly (Madrid/Barcelona) ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Νοσταλγία ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: South African Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 1935 Retro ,
Banco Imobiliário Mundo ,
Monopoly: Swedish ,
Monopoly: 25th Anniversary ,
모노폴리 넘버 원 ,
Monopoly: Edizione Nostalgia ,
모노폴리 ,
Beuru Mabeul ,
Deluxe Monopoly ,
Mr. Paploo Millioner ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Banco Imobiliário: Luxo ,
Monopol De Luxe ,
Monopoly: Deluxe Anniversary Edition ,
Banco Imobiliário Brasil ,
Cờ Tỷ Phú ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 1935 Deluxe ,
Monopol ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Premier 70th Anniversary Edition ,
מונופול קלאסי ,
Compact Monopoly ,
Monopoli ,
Monopoly: 65th Anniversary 1935-2000 ,
大富翁/强手棋 ,
Monopoly ,
Metropoli ,
La Gran Capital ,
Monopol de Luxe ,
Kleppspelet ,
Monopoly Heute 2006 ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: KeyChain Edition ,
World's Smallest Monopoly ,
모노폴리 클래식 ,
Millionær ,
מונופול ,
Monopoly: Nostalgia Tin BoxEdition ,
Sandnesspillet ,
Cờ Phú Ông ,
Monopolio ,
Monopoly: 70th Anniversary Edition ,
Stavangerspillet ,
Banco Imobiliário ,
Monopoly houten editie ,
Москва ,
Monopoly: Philadelphia Edition ,
Monopoli: Edizione Europea ,
Gute Reise Monopoly ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Lietuva ,
Μονοπώλιο ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: The Original ,
Millionaire ,
Orkdalspillet ,
Monopoly: 85th Anniversary Edition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118