Monopoly (1935)
Czas gry: 180
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Parker Spiele, MB Juegos, Majora, Tomy Company, Ltd. (Takara Tomy), Winning Moves Games (USA), The Op Games, Parker Brothers, Klee, NeoTroy Games, (Unknown), Hanayama, Epoch Co., Ltd., (Self-Published), Funskool Games, The Swan Press Limited, Johannesburg, Korea Boardgames, Barnes & Noble, Leaping Dog, Tilsit, Metrotoy, John Waddington Ltd., Tomy, Nýja leikfangagerðin, Kod Kod, Oy Fenno-Alga Ab, General Mills, Altap, Zontik Games, Kuvataide, MIKA, Carlit, Brohm-Parker-Spiele, Kasco Industries, Miro Company, John Sands Pty Ltd, Damm / Egmont, Åhlén & Åkerlund, Edwards Dunlop And Company Limited, PanGraf, Clipper, Manhattan Agencies, ASS Altenburger Spielkarten, Hasbro, Toltoys, JinLiLai, Globetrade, Schmidt Spiele, Aurimagic, Estrela, Smeets & Schippers, Alga, A. F. Tompson & Son Ltd., Waddingtons, Nilco S.A., Editrice Giochi, Borras Plana S.A., Super Impulse, Remoundo, Franz Schmidt, deSka, Inspiration tv network, Schtelber, Winning Solutions (WS Game Company)
Projektanci: Charles Darrow, Elizabeth J. Magie (Phillips)
Artyści: (Uncredited), Edison Girard, Charles Darrow
Mechaniki: Lose a Turn, Trading, Ownership, Auction / Bidding, Player Elimination, Auction: English, Income, Roll / Spin and Move, Track Movement, Loans, Set Collection
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Parker Spiele, MB Juegos, Majora, Tomy Company, Ltd. (Takara Tomy), Winning Moves Games (USA), The Op Games, Parker Brothers, Klee, NeoTroy Games, (Unknown), Hanayama, Epoch Co., Ltd., (Self-Published), Funskool Games, The Swan Press Limited, Johannesburg, Korea Boardgames, Barnes & Noble, Leaping Dog, Tilsit, Metrotoy, John Waddington Ltd., Tomy, Nýja leikfangagerðin, Kod Kod, Oy Fenno-Alga Ab, General Mills, Altap, Zontik Games, Kuvataide, MIKA, Carlit, Brohm-Parker-Spiele, Kasco Industries, Miro Company, John Sands Pty Ltd, Damm / Egmont, Åhlén & Åkerlund, Edwards Dunlop And Company Limited, PanGraf, Clipper, Manhattan Agencies, ASS Altenburger Spielkarten, Hasbro, Toltoys, JinLiLai, Globetrade, Schmidt Spiele, Aurimagic, Estrela, Smeets & Schippers, Alga, A. F. Tompson & Son Ltd., Waddingtons, Nilco S.A., Editrice Giochi, Borras Plana S.A., Super Impulse, Remoundo, Franz Schmidt, deSka, Inspiration tv network, Schtelber, Winning Solutions (WS Game Company)
Projektanci: Charles Darrow, Elizabeth J. Magie (Phillips)
Artyści: (Uncredited), Edison Girard, Charles Darrow
Mechaniki: Lose a Turn, Trading, Ownership, Auction / Bidding, Player Elimination, Auction: English, Income, Roll / Spin and Move, Track Movement, Loans, Set Collection
Pokaż opis Pokaż komentarze Trend cen
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku.
Rynek
Gra została również wydana pod następującymi nazwami:
Monopoly: 85th Anniversary Edition ,
Millionær ,
Monopol De Luxe ,
Monopoly houten editie ,
Ålborg på spil ,
Monopoly: South African Edition ,
Monopoly: Token Madness ,
מונופול קלאסי ,
Monopoly: Philadelphia Edition ,
Deluxe Monopoly ,
Millionaire ,
Monopolio ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: Swedish ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Deluxe Anniversary Edition ,
Μονοπώλιο ,
Monopol ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 25th Anniversary ,
モノポリー ,
Banco Imobiliário Brasil ,
Monopoli ,
Monopoly: 70ste verjaardagseditie ,
Sandnesspillet ,
모노폴리 클래식 ,
Banco Imobiliário ,
Monopoly Heute 2006 ,
Compact Monopoly ,
Beuru Mabeul ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Banco Imobiliário Mundo ,
Monopoly: 1935 Retro ,
Monopoly: 80th anniversary edition 1935–2015 ,
모노폴리 ,
Cờ Tỷ Phú ,
Orkdalspillet ,
Monopoly: 70th Anniversary Edition ,
Monopoly: KeyChain Edition ,
World's Smallest Monopoly ,
Monopoly Θησαυροι της Ελλαδας ,
Stavangerspillet ,
Монополия ,
La Gran Capital ,
Banco Imobiliário: Luxo ,
Kleppspelet ,
Monopoly 60 ,
大富翁/强手棋 ,
Monopoly: 1935 Deluxe ,
Monopoly: The Original ,
Monopol de Luxe ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
모노폴리 넘버 원 ,
Mr. Paploo Millioner ,
Москва ,
Monopoly: Νοσταλγία ,
Monopoly (Madrid/Barcelona) ,
Gute Reise Monopoly ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Edizione Nostalgia ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Standard Tunisian ,
Monopoly ,
Monopoly: Greek Nostalgia Wooden Edition ,
Cờ Phú Ông ,
מונופול ,
Monopoly: Lietuva ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Swiss Edition ,
Monopoli: Edizione Europea ,
Metropoli ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: 65th Anniversary 1935-2000
Powiązane gry
ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118