Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Borras Plana S.A., Barnes & Noble, Miro Company, Franz Schmidt, Smeets & Schippers, Waddingtons, (Self-Published), Zontik Games, Globetrade, Tilsit, A. F. Tompson & Son Ltd., Majora, Klee, Nýja leikfangagerðin, MB Juegos, JinLiLai, Oy Fenno-Alga Ab, MIKA, Parker Spiele, Nilco S.A., Schtelber, Kod Kod, The Swan Press Limited, Johannesburg, Damm / Egmont, Alga, Manhattan Agencies, (Unknown), ASS Altenburger Spielkarten, Clipper, Winning Solutions (WS Game Company), General Mills, Aurimagic, Carlit, Funskool Games, Toltoys, Winning Moves Games (USA), Åhlén & Åkerlund, Remoundo, Super Impulse, PanGraf, Inspiration tv network, Metrotoy, Kuvataide, John Sands Pty Ltd, John Waddington Ltd., Hasbro, Hanayama, NeoTroy Games, Tomy, Schmidt Spiele, Parker Brothers, Tomy Company, Ltd. (Takara Tomy), Korea Boardgames, Epoch Co., Ltd., Edwards Dunlop And Company Limited, Altap, Kasco Industries, Editrice Giochi, Brohm-Parker-Spiele, Leaping Dog, Estrela, deSka, The Op Games
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Set Collection, Track Movement, Auction / Bidding, Auction: English, Roll / Spin and Move, Player Elimination, Trading, Income, Ownership, Loans, Lose a Turn
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Borras Plana S.A., Barnes & Noble, Miro Company, Franz Schmidt, Smeets & Schippers, Waddingtons, (Self-Published), Zontik Games, Globetrade, Tilsit, A. F. Tompson & Son Ltd., Majora, Klee, Nýja leikfangagerðin, MB Juegos, JinLiLai, Oy Fenno-Alga Ab, MIKA, Parker Spiele, Nilco S.A., Schtelber, Kod Kod, The Swan Press Limited, Johannesburg, Damm / Egmont, Alga, Manhattan Agencies, (Unknown), ASS Altenburger Spielkarten, Clipper, Winning Solutions (WS Game Company), General Mills, Aurimagic, Carlit, Funskool Games, Toltoys, Winning Moves Games (USA), Åhlén & Åkerlund, Remoundo, Super Impulse, PanGraf, Inspiration tv network, Metrotoy, Kuvataide, John Sands Pty Ltd, John Waddington Ltd., Hasbro, Hanayama, NeoTroy Games, Tomy, Schmidt Spiele, Parker Brothers, Tomy Company, Ltd. (Takara Tomy), Korea Boardgames, Epoch Co., Ltd., Edwards Dunlop And Company Limited, Altap, Kasco Industries, Editrice Giochi, Brohm-Parker-Spiele, Leaping Dog, Estrela, deSka, The Op Games
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Set Collection, Track Movement, Auction / Bidding, Auction: English, Roll / Spin and Move, Player Elimination, Trading, Income, Ownership, Loans, Lose a Turn
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: 1935 Retro ,
Monopoly: 85th Anniversary Edition ,
Monopoly: 1935 Deluxe ,
Monopoli: Edizione Europea ,
Μονοπώλιο ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Philadelphia Edition ,
Monopoly: Edizione Nostalgia ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Nostalgia Wooden Box ,
Banco Imobiliário Mundo ,
Monopoly: 70th Anniversary Edition ,
Monopoly: General Mills Collector's Edition ,
Monopoly ,
Compact Monopoly ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Νοσταλγία ,
מונופול קלאסי ,
Monopoly: Premier 70th Anniversary Edition ,
Sandnesspillet ,
모노폴리 클래식 ,
Orkdalspillet ,
Monopoly: 50th Anniversary Edition ,
Millionaire ,
Москва ,
Stavangerspillet ,
Kleppspelet ,
Monopoly Heute 2006 ,
モノポリー ,
Gute Reise Monopoly ,
Banco Imobiliário: Luxo ,
Cờ Phú Ông ,
Monopol De Luxe ,
Monopoly: Lietuva ,
Banco Imobiliário ,
Monopol de Luxe ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Swedish ,
Millionær ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Монополия ,
Monopoly: Nostalgia Tin BoxEdition ,
Cờ Tỷ Phú ,
Monopoly: Standard Tunisian ,
Monopoly: Swiss Edition ,
Beuru Mabeul ,
Monopoli ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopol ,
Monopoly: Token Madness ,
Monopoly: 80th anniversary edition 1935–2015 ,
大富翁/强手棋 ,
모노폴리 넘버 원 ,
Monopoly 60 ,
Monopoly Θησαυροι της Ελλαδας ,
Deluxe Monopoly ,
Ålborg på spil ,
Metropoli ,
Monopoly: 70ste verjaardagseditie ,
World's Smallest Monopoly ,
Monopoly: KeyChain Edition ,
Mr. Paploo Millioner ,
Banco Imobiliário Brasil ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: South African Edition ,
מונופול ,
Monopoly houten editie ,
Monopoly: 25th Anniversary ,
모노폴리 ,
La Gran Capital ,
Monopoly: The Original ,
Monopolio ,
Monopoly Edición Limitada (caja de madera)
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118