Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: (Unknown), Majora, Miro Company, Smeets & Schippers, Globetrade, Barnes & Noble, Epoch Co., Ltd., Winning Solutions (WS Game Company), Kod Kod, MB Juegos, Zontik Games, Åhlén & Åkerlund, Borras Plana S.A., Tomy Company, Ltd. (Takara Tomy), Schmidt Spiele, Clipper, General Mills, Brohm-Parker-Spiele, Toltoys, Hanayama, Kasco Industries, Nilco S.A., PanGraf, John Waddington Ltd., Aurimagic, Franz Schmidt, Waddingtons, Winning Moves Games (USA), NeoTroy Games, Carlit, Kuvataide, JinLiLai, Korea Boardgames, Tilsit, A. F. Tompson & Son Ltd., (Self-Published), Metrotoy, Hasbro, Inspiration tv network, The Op Games, Parker Brothers, Manhattan Agencies, Funskool Games, MIKA, The Swan Press Limited, Johannesburg, Nýja leikfangagerðin, Leaping Dog, Estrela, Altap, Parker Spiele, Schtelber, deSka, Super Impulse, Remoundo, Damm / Egmont, Edwards Dunlop And Company Limited, Editrice Giochi, Alga, Tomy, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, John Sands Pty Ltd, Klee
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Roll / Spin and Move, Track Movement, Income, Set Collection, Auction: English, Ownership, Player Elimination, Loans, Auction / Bidding, Trading, Lose a Turn
Edad Mínima: 8
Jugadores: 2 - 8
Editor: (Unknown), Majora, Miro Company, Smeets & Schippers, Globetrade, Barnes & Noble, Epoch Co., Ltd., Winning Solutions (WS Game Company), Kod Kod, MB Juegos, Zontik Games, Åhlén & Åkerlund, Borras Plana S.A., Tomy Company, Ltd. (Takara Tomy), Schmidt Spiele, Clipper, General Mills, Brohm-Parker-Spiele, Toltoys, Hanayama, Kasco Industries, Nilco S.A., PanGraf, John Waddington Ltd., Aurimagic, Franz Schmidt, Waddingtons, Winning Moves Games (USA), NeoTroy Games, Carlit, Kuvataide, JinLiLai, Korea Boardgames, Tilsit, A. F. Tompson & Son Ltd., (Self-Published), Metrotoy, Hasbro, Inspiration tv network, The Op Games, Parker Brothers, Manhattan Agencies, Funskool Games, MIKA, The Swan Press Limited, Johannesburg, Nýja leikfangagerðin, Leaping Dog, Estrela, Altap, Parker Spiele, Schtelber, deSka, Super Impulse, Remoundo, Damm / Egmont, Edwards Dunlop And Company Limited, Editrice Giochi, Alga, Tomy, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, John Sands Pty Ltd, Klee
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Roll / Spin and Move, Track Movement, Income, Set Collection, Auction: English, Ownership, Player Elimination, Loans, Auction / Bidding, Trading, Lose a Turn
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Monopoly: Lietuva ,
Monopol ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopolio ,
Cờ Tỷ Phú ,
Stavangerspillet ,
Monopoly: South African Edition ,
Monopoly ,
Monopoly: Standard Tunisian ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: 1935 Deluxe ,
Monopoly: The Original ,
Monopoly: KeyChain Edition ,
Banco Imobiliário: Luxo ,
Cờ Phú Ông ,
מונופול קלאסי ,
Monopoly houten editie ,
Sandnesspillet ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly Heute 2006 ,
La Gran Capital ,
Metropoli ,
Monopoly: General Mills Collector's Edition ,
מונופול ,
Монополия ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopol De Luxe ,
Monopoly: Edizione Nostalgia ,
Monopoly Θησαυροι της Ελλαδας ,
Compact Monopoly ,
모노폴리 클래식 ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 25th Anniversary ,
Monopoly: Swedish ,
모노폴리 넘버 원 ,
Banco Imobiliário ,
Monopoly: Swiss Edition ,
Monopoli ,
Monopoli: Edizione Europea ,
모노폴리 ,
Deluxe Monopoly ,
Kleppspelet ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
World's Smallest Monopoly ,
Banco Imobiliário Brasil ,
大富翁/强手棋 ,
Ålborg på spil ,
Monopoly: Token Madness ,
Millionaire ,
Monopol de Luxe ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Nostalgia Tin BoxEdition ,
Μονοπώλιο ,
Москва ,
Mr. Paploo Millioner ,
Banco Imobiliário Mundo ,
モノポリー ,
Monopoly: Nostalgia Wooden Box ,
Monopoly 60 ,
Monopoly: 1935 Retro ,
Beuru Mabeul ,
Monopoly: 70th Anniversary Edition ,
Orkdalspillet ,
Monopoly: Deluxe Anniversary Edition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Philadelphia Edition ,
Monopoly: Νοσταλγία ,
Millionær ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 85th Anniversary Edition ,
Gute Reise Monopoly ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly Edición Limitada (caja de madera)
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118