Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Hasbro, ASS Altenburger Spielkarten, Parker Spiele, (Unknown), Editrice Giochi, Schmidt Spiele, Carlit, Parker Brothers, Clipper, John Waddington Ltd., Alga, PanGraf, Oy Fenno-Alga Ab, Altap, Smeets & Schippers, Barnes & Noble, Franz Schmidt, Zontik Games, Schtelber, Majora, Kasco Industries, Leaping Dog, The Swan Press Limited, Johannesburg, Toltoys, Manhattan Agencies, Epoch Co., Ltd., Super Impulse, General Mills, Edwards Dunlop And Company Limited, (Self-Published), Damm / Egmont, Nilco S.A., Funskool Games, Metrotoy, Klee, A. F. Tompson & Son Ltd., Winning Moves Games (USA), Kuvataide, Nýja leikfangagerðin, Brohm-Parker-Spiele, Miro Company, Globetrade, Inspiration tv network, Waddingtons, Hanayama, JinLiLai, Tomy Company, Ltd. (Takara Tomy), Remoundo, Borras Plana S.A., Tomy, NeoTroy Games, Kod Kod, Åhlén & Åkerlund, The Op Games, Estrela, Korea Boardgames, John Sands Pty Ltd, MB Juegos, MIKA, Aurimagic, deSka, Tilsit, Winning Solutions (WS Game Company)
Diseñadores: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Loans, Trading, Player Elimination, Roll / Spin and Move, Set Collection, Track Movement, Ownership, Auction / Bidding, Auction: English, Lose a Turn, Income
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Hasbro, ASS Altenburger Spielkarten, Parker Spiele, (Unknown), Editrice Giochi, Schmidt Spiele, Carlit, Parker Brothers, Clipper, John Waddington Ltd., Alga, PanGraf, Oy Fenno-Alga Ab, Altap, Smeets & Schippers, Barnes & Noble, Franz Schmidt, Zontik Games, Schtelber, Majora, Kasco Industries, Leaping Dog, The Swan Press Limited, Johannesburg, Toltoys, Manhattan Agencies, Epoch Co., Ltd., Super Impulse, General Mills, Edwards Dunlop And Company Limited, (Self-Published), Damm / Egmont, Nilco S.A., Funskool Games, Metrotoy, Klee, A. F. Tompson & Son Ltd., Winning Moves Games (USA), Kuvataide, Nýja leikfangagerðin, Brohm-Parker-Spiele, Miro Company, Globetrade, Inspiration tv network, Waddingtons, Hanayama, JinLiLai, Tomy Company, Ltd. (Takara Tomy), Remoundo, Borras Plana S.A., Tomy, NeoTroy Games, Kod Kod, Åhlén & Åkerlund, The Op Games, Estrela, Korea Boardgames, John Sands Pty Ltd, MB Juegos, MIKA, Aurimagic, deSka, Tilsit, Winning Solutions (WS Game Company)
Diseñadores: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Loans, Trading, Player Elimination, Roll / Spin and Move, Set Collection, Track Movement, Ownership, Auction / Bidding, Auction: English, Lose a Turn, Income
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Monopoly 60 ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Millionaire ,
Monopoly Heute 2006 ,
Banco Imobiliário Brasil ,
Monopoly: 80th anniversary edition 1935–2015 ,
Stavangerspillet ,
Monopoly Θησαυροι της Ελλαδας ,
Ålborg på spil ,
Cờ Phú Ông ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoli: Edizione Europea ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Nostalgia Wooden Box ,
Monopol de Luxe ,
Monopoly: The Original ,
Beuru Mabeul ,
Monopoly: Philadelphia Edition ,
Monopoly: 1935 Retro ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 1935 Deluxe ,
Metropoli ,
Monopoly houten editie ,
Monopoly: 85th Anniversary Edition ,
Mr. Paploo Millioner ,
Monopolio ,
Banco Imobiliário: Luxo ,
모노폴리 클래식 ,
Monopoly: Edizione Nostalgia ,
Banco Imobiliário ,
Monopoly: 65th Anniversary 1935-2000 ,
Compact Monopoly ,
Monopoly (Madrid/Barcelona) ,
La Gran Capital ,
모노폴리 넘버 원 ,
Monopoly: South African Edition ,
Monopoly: 50th Anniversary Edition ,
모노폴리 ,
Μονοπώλιο ,
Millionær ,
Monopoly: Swiss Edition ,
מונופול ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Lietuva ,
Монополия ,
Orkdalspillet ,
Sandnesspillet ,
モノポリー ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly Edición Limitada (caja de madera) ,
Monopol ,
Monopoly: Standard Tunisian ,
Monopoly: Deluxe Anniversary Edition ,
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Kleppspelet ,
מונופול קלאסי ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Νοσταλγία ,
大富翁/强手棋 ,
Москва ,
Deluxe Monopoly ,
Monopoly: 25th Anniversary ,
Monopoly: Swedish ,
Monopol De Luxe ,
Cờ Tỷ Phú ,
Monopoli ,
Gute Reise Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Premier 70th Anniversary Edition ,
World's Smallest Monopoly ,
Monopoly: Token Madness ,
Banco Imobiliário Mundo ,
Monopoly: KeyChain Edition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118