Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Editrice Giochi, Brohm-Parker-Spiele, Super Impulse, Altap, Remoundo, Miro Company, Oy Fenno-Alga Ab, Kuvataide, Clipper, Franz Schmidt, Klee, Winning Solutions (WS Game Company), Zontik Games, Kasco Industries, Nýja leikfangagerðin, Korea Boardgames, Leaping Dog, Hanayama, Damm / Egmont, Epoch Co., Ltd., Aurimagic, General Mills, Majora, ASS Altenburger Spielkarten, Smeets & Schippers, The Swan Press Limited, Johannesburg, A. F. Tompson & Son Ltd., Schmidt Spiele, Tomy, Estrela, MIKA, Tilsit, Globetrade, Inspiration tv network, PanGraf, Toltoys, Carlit, Manhattan Agencies, JinLiLai, Metrotoy, Hasbro, The Op Games, Edwards Dunlop And Company Limited, MB Juegos, Winning Moves Games (USA), Tomy Company, Ltd. (Takara Tomy), Barnes & Noble, NeoTroy Games, deSka, Alga, John Sands Pty Ltd, Borras Plana S.A., Schtelber, Funskool Games, Parker Brothers, Kod Kod, Parker Spiele, Åhlén & Åkerlund, Waddingtons, (Unknown), Nilco S.A., (Self-Published), John Waddington Ltd.
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, (Uncredited), Charles Darrow
Mecânicas: Track Movement, Loans, Auction: English, Set Collection, Roll / Spin and Move, Player Elimination, Lose a Turn, Income, Ownership, Trading, Auction / Bidding
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Editrice Giochi, Brohm-Parker-Spiele, Super Impulse, Altap, Remoundo, Miro Company, Oy Fenno-Alga Ab, Kuvataide, Clipper, Franz Schmidt, Klee, Winning Solutions (WS Game Company), Zontik Games, Kasco Industries, Nýja leikfangagerðin, Korea Boardgames, Leaping Dog, Hanayama, Damm / Egmont, Epoch Co., Ltd., Aurimagic, General Mills, Majora, ASS Altenburger Spielkarten, Smeets & Schippers, The Swan Press Limited, Johannesburg, A. F. Tompson & Son Ltd., Schmidt Spiele, Tomy, Estrela, MIKA, Tilsit, Globetrade, Inspiration tv network, PanGraf, Toltoys, Carlit, Manhattan Agencies, JinLiLai, Metrotoy, Hasbro, The Op Games, Edwards Dunlop And Company Limited, MB Juegos, Winning Moves Games (USA), Tomy Company, Ltd. (Takara Tomy), Barnes & Noble, NeoTroy Games, deSka, Alga, John Sands Pty Ltd, Borras Plana S.A., Schtelber, Funskool Games, Parker Brothers, Kod Kod, Parker Spiele, Åhlén & Åkerlund, Waddingtons, (Unknown), Nilco S.A., (Self-Published), John Waddington Ltd.
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, (Uncredited), Charles Darrow
Mecânicas: Track Movement, Loans, Auction: English, Set Collection, Roll / Spin and Move, Player Elimination, Lose a Turn, Income, Ownership, Trading, Auction / Bidding
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Banco Imobiliário Mundo ,
Monopoly: The Original ,
Compact Monopoly ,
מונופול קלאסי ,
La Gran Capital ,
מונופול ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 70th Anniversary Edition ,
Monopoly: 1935 Retro ,
Μονοπώλιο ,
Monopoly: Philadelphia Edition ,
Monopoly: South African Edition ,
Monopoly: Token Madness ,
Monopolio ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly 60 ,
Monopoly: Nostalgia Wooden Box ,
Monopol de Luxe ,
모노폴리 넘버 원 ,
Gute Reise Monopoly ,
Monopoly: Greek Nostalgia Wooden Edition ,
Stavangerspillet ,
Banco Imobiliário Brasil ,
Metropoli ,
大富翁/强手棋 ,
Monopoly: 85th Anniversary Edition ,
모노폴리 ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Sandnesspillet ,
Orkdalspillet ,
World's Smallest Monopoly ,
Beuru Mabeul ,
모노폴리 클래식 ,
Monopoly: Standard Tunisian ,
Millionær ,
Kleppspelet ,
Mr. Paploo Millioner ,
Monopoly Heute 2006 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopol ,
Monopol De Luxe ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly houten editie ,
Monopoly ,
Монополия ,
Millionaire ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 80th anniversary edition 1935–2015 ,
モノポリー ,
Monopoly: General Mills Collector's Edition ,
Ålborg på spil ,
Banco Imobiliário ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Swiss Edition ,
Monopoly: Νοσταλγία ,
Monopoly: Lietuva ,
Monopoly: Swedish ,
Monopoly: 50th Anniversary Edition ,
Monopoli ,
Cờ Phú Ông ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoli: Edizione Europea ,
Deluxe Monopoly ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 70ste verjaardagseditie ,
Cờ Tỷ Phú ,
Москва ,
Monopoly: 1935 Deluxe ,
Monopoly: KeyChain Edition ,
Monopoly: Nostalgia Tin BoxEdition ,
Banco Imobiliário: Luxo ,
Monopoly: Edizione Nostalgia ,
Monopoly: 25th Anniversary ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118