Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Tilsit, Majora, Åhlén & Åkerlund, Remoundo, Leaping Dog, Editrice Giochi, Kuvataide, PanGraf, Parker Spiele, Manhattan Agencies, Super Impulse, Metrotoy, Smeets & Schippers, Kod Kod, Winning Solutions (WS Game Company), (Unknown), MB Juegos, Damm / Egmont, A. F. Tompson & Son Ltd., The Swan Press Limited, Johannesburg, John Waddington Ltd., Parker Brothers, Oy Fenno-Alga Ab, Altap, Schtelber, The Op Games, Waddingtons, Barnes & Noble, Estrela, Inspiration tv network, Aurimagic, MIKA, ASS Altenburger Spielkarten, General Mills, Borras Plana S.A., Winning Moves Games (USA), Miro Company, Zontik Games, Epoch Co., Ltd., Carlit, Toltoys, Schmidt Spiele, JinLiLai, Funskool Games, Nýja leikfangagerðin, Brohm-Parker-Spiele, deSka, Tomy Company, Ltd. (Takara Tomy), Globetrade, Franz Schmidt, NeoTroy Games, Clipper, John Sands Pty Ltd, Hanayama, Hasbro, Tomy, Korea Boardgames, Alga, Nilco S.A., (Self-Published), Edwards Dunlop And Company Limited, Kasco Industries, Klee
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecânicas: Set Collection, Ownership, Roll / Spin and Move, Lose a Turn, Auction / Bidding, Auction: English, Track Movement, Trading, Loans, Player Elimination, Income
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Tilsit, Majora, Åhlén & Åkerlund, Remoundo, Leaping Dog, Editrice Giochi, Kuvataide, PanGraf, Parker Spiele, Manhattan Agencies, Super Impulse, Metrotoy, Smeets & Schippers, Kod Kod, Winning Solutions (WS Game Company), (Unknown), MB Juegos, Damm / Egmont, A. F. Tompson & Son Ltd., The Swan Press Limited, Johannesburg, John Waddington Ltd., Parker Brothers, Oy Fenno-Alga Ab, Altap, Schtelber, The Op Games, Waddingtons, Barnes & Noble, Estrela, Inspiration tv network, Aurimagic, MIKA, ASS Altenburger Spielkarten, General Mills, Borras Plana S.A., Winning Moves Games (USA), Miro Company, Zontik Games, Epoch Co., Ltd., Carlit, Toltoys, Schmidt Spiele, JinLiLai, Funskool Games, Nýja leikfangagerðin, Brohm-Parker-Spiele, deSka, Tomy Company, Ltd. (Takara Tomy), Globetrade, Franz Schmidt, NeoTroy Games, Clipper, John Sands Pty Ltd, Hanayama, Hasbro, Tomy, Korea Boardgames, Alga, Nilco S.A., (Self-Published), Edwards Dunlop And Company Limited, Kasco Industries, Klee
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecânicas: Set Collection, Ownership, Roll / Spin and Move, Lose a Turn, Auction / Bidding, Auction: English, Track Movement, Trading, Loans, Player Elimination, Income
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopoly: Premier 70th Anniversary Edition ,
Deluxe Monopoly ,
Monopoly: 1935 Retro ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
大富翁/强手棋 ,
Monopoli: Edizione Europea ,
מונופול ,
Millionær ,
Monopoli ,
Monopoly: Nostalgia Tin BoxEdition ,
Millionaire ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Νοσταλγία ,
Monopol de Luxe ,
Monopoly: Standard Tunisian ,
Monopoly: 85th Anniversary Edition ,
World's Smallest Monopoly ,
Banco Imobiliário Brasil ,
Compact Monopoly ,
Stavangerspillet ,
모노폴리 넘버 원 ,
La Gran Capital ,
Monopoly: South African Edition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
모노폴리 클래식 ,
Beuru Mabeul ,
Monopoly: 70ste verjaardagseditie ,
Cờ Phú Ông ,
Monopoly: Edizione Nostalgia ,
Metropoli ,
Monopoly houten editie ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: The Original ,
Monopol ,
Banco Imobiliário Mundo ,
מונופול קלאסי ,
Orkdalspillet ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Swedish ,
Sandnesspillet ,
Москва ,
Monopoly: Philadelphia Edition ,
Gute Reise Monopoly ,
Monopoly 60 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: KeyChain Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 50th Anniversary Edition ,
モノポリー ,
Banco Imobiliário: Luxo ,
Mr. Paploo Millioner ,
Μονοπώλιο ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: 25th Anniversary ,
Monopoly: Deluxe Anniversary Edition ,
Monopol De Luxe ,
Monopoly: Swiss Edition ,
Monopoly: Token Madness ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Greek Nostalgia Wooden Edition ,
Kleppspelet ,
Monopolio ,
Ålborg på spil ,
Monopoly ,
Monopoly Edición Limitada (caja de madera) ,
Banco Imobiliário ,
Монополия ,
Cờ Tỷ Phú ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Nostalgia Wooden Box ,
Monopoly Heute 2006 ,
모노폴리 ,
Monopoly: 1935 Deluxe ,
Monopoly: General Mills Collector's Edition ,
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118