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Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Funskool Games, Estrela, Franz Schmidt, Super Impulse, Manhattan Agencies, Parker Spiele, Tomy, Altap, Winning Solutions (WS Game Company), Korea Boardgames, Smeets & Schippers, Kod Kod, Inspiration tv network, Edwards Dunlop And Company Limited, JinLiLai, Barnes & Noble, Kuvataide, Remoundo, Åhlén & Åkerlund, Miro Company, Metrotoy, MIKA, The Op Games, Alga, PanGraf, Winning Moves Games (USA), Globetrade, Carlit, Aurimagic, NeoTroy Games, Nýja leikfangagerðin, Hanayama, Brohm-Parker-Spiele, Schmidt Spiele, MB Juegos, Damm / Egmont, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Hasbro, Schtelber, Clipper, General Mills, Tomy Company, Ltd. (Takara Tomy), Tilsit, A. F. Tompson & Son Ltd., Zontik Games, Toltoys, Kasco Industries, Nilco S.A., Klee, The Swan Press Limited, Johannesburg, Parker Brothers, Leaping Dog, (Self-Published), Epoch Co., Ltd., Borras Plana S.A., Waddingtons, Majora, (Unknown), deSka, John Sands Pty Ltd, Editrice Giochi, John Waddington Ltd.
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Trading, Income, Auction / Bidding, Lose a Turn, Set Collection, Loans, Auction: English, Player Elimination, Roll / Spin and Move, Track Movement, Ownership
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Funskool Games, Estrela, Franz Schmidt, Super Impulse, Manhattan Agencies, Parker Spiele, Tomy, Altap, Winning Solutions (WS Game Company), Korea Boardgames, Smeets & Schippers, Kod Kod, Inspiration tv network, Edwards Dunlop And Company Limited, JinLiLai, Barnes & Noble, Kuvataide, Remoundo, Åhlén & Åkerlund, Miro Company, Metrotoy, MIKA, The Op Games, Alga, PanGraf, Winning Moves Games (USA), Globetrade, Carlit, Aurimagic, NeoTroy Games, Nýja leikfangagerðin, Hanayama, Brohm-Parker-Spiele, Schmidt Spiele, MB Juegos, Damm / Egmont, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Hasbro, Schtelber, Clipper, General Mills, Tomy Company, Ltd. (Takara Tomy), Tilsit, A. F. Tompson & Son Ltd., Zontik Games, Toltoys, Kasco Industries, Nilco S.A., Klee, The Swan Press Limited, Johannesburg, Parker Brothers, Leaping Dog, (Self-Published), Epoch Co., Ltd., Borras Plana S.A., Waddingtons, Majora, (Unknown), deSka, John Sands Pty Ltd, Editrice Giochi, John Waddington Ltd.
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Trading, Income, Auction / Bidding, Lose a Turn, Set Collection, Loans, Auction: English, Player Elimination, Roll / Spin and Move, Track Movement, Ownership
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Mercado
O jogo também foi publicado com estes nomes:
Banco Imobiliário ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 50th Anniversary Edition ,
Beuru Mabeul ,
Monopoli: Edizione Europea ,
Monopoly 60 ,
Monopoly: Lietuva ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: 85th Anniversary Edition ,
Monopol de Luxe ,
מונופול ,
Monopoly: South African Edition ,
Μονοπώλιο ,
Ålborg på spil ,
Monopoly: Edizione Nostalgia ,
Monopoly: 70th Anniversary Edition ,
Monopoly: 25th Anniversary ,
Banco Imobiliário: Luxo ,
Monopoli ,
모노폴리 ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Philadelphia Edition ,
Mr. Paploo Millioner ,
Monopoly: Premier 70th Anniversary Edition ,
Монополия ,
Monopoly ,
Monopol ,
Orkdalspillet ,
Monopoly (Madrid/Barcelona) ,
Monopolio ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Deluxe Monopoly ,
Monopoly: 1935 Retro ,
Monopoly houten editie ,
World's Smallest Monopoly ,
Cờ Tỷ Phú ,
Monopoly: Swedish ,
Sandnesspillet ,
Monopoly: Standard Tunisian ,
Compact Monopoly ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Νοσταλγία ,
大富翁/强手棋 ,
Banco Imobiliário Mundo ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly Heute 2006 ,
Millionær ,
Banco Imobiliário Brasil ,
Kleppspelet ,
Monopoly: 1935 Deluxe ,
Monopoly: Swiss Edition ,
מונופול קלאסי ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Deluxe Anniversary Edition ,
Metropoli ,
모노폴리 클래식 ,
Millionaire ,
모노폴리 넘버 원 ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopol De Luxe ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Nostalgia Tin BoxEdition ,
Cờ Phú Ông ,
La Gran Capital ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Stavangerspillet ,
Monopoly: Token Madness ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
モノポリー ,
Москва ,
Monopoly: KeyChain Edition ,
Monopoly: The Original ,
Gute Reise Monopoly ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118