Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: (Self-Published), Tomy, Kuvataide, The Swan Press Limited, Johannesburg, Åhlén & Åkerlund, John Waddington Ltd., Klee, Borras Plana S.A., Toltoys, MB Juegos, deSka, Majora, John Sands Pty Ltd, Schtelber, Zontik Games, Winning Solutions (WS Game Company), Barnes & Noble, Metrotoy, Korea Boardgames, Winning Moves Games (USA), Globetrade, Altap, Hasbro, Miro Company, Alga, Funskool Games, Manhattan Agencies, Edwards Dunlop And Company Limited, Kod Kod, Estrela, General Mills, Clipper, Nilco S.A., Brohm-Parker-Spiele, Tomy Company, Ltd. (Takara Tomy), ASS Altenburger Spielkarten, Inspiration tv network, JinLiLai, Parker Brothers, Leaping Dog, PanGraf, Franz Schmidt, NeoTroy Games, Aurimagic, Damm / Egmont, Carlit, The Op Games, Parker Spiele, (Unknown), A. F. Tompson & Son Ltd., Editrice Giochi, Schmidt Spiele, Super Impulse, Tilsit, Hanayama, Waddingtons, Oy Fenno-Alga Ab, Smeets & Schippers, Kasco Industries, Nýja leikfangagerðin, Epoch Co., Ltd., MIKA, Remoundo
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecánicas: Player Elimination, Ownership, Loans, Set Collection, Income, Roll / Spin and Move, Lose a Turn, Track Movement, Trading, Auction / Bidding, Auction: English
Edad Mínima: 8
Jugadores: 2 - 8
Editor: (Self-Published), Tomy, Kuvataide, The Swan Press Limited, Johannesburg, Åhlén & Åkerlund, John Waddington Ltd., Klee, Borras Plana S.A., Toltoys, MB Juegos, deSka, Majora, John Sands Pty Ltd, Schtelber, Zontik Games, Winning Solutions (WS Game Company), Barnes & Noble, Metrotoy, Korea Boardgames, Winning Moves Games (USA), Globetrade, Altap, Hasbro, Miro Company, Alga, Funskool Games, Manhattan Agencies, Edwards Dunlop And Company Limited, Kod Kod, Estrela, General Mills, Clipper, Nilco S.A., Brohm-Parker-Spiele, Tomy Company, Ltd. (Takara Tomy), ASS Altenburger Spielkarten, Inspiration tv network, JinLiLai, Parker Brothers, Leaping Dog, PanGraf, Franz Schmidt, NeoTroy Games, Aurimagic, Damm / Egmont, Carlit, The Op Games, Parker Spiele, (Unknown), A. F. Tompson & Son Ltd., Editrice Giochi, Schmidt Spiele, Super Impulse, Tilsit, Hanayama, Waddingtons, Oy Fenno-Alga Ab, Smeets & Schippers, Kasco Industries, Nýja leikfangagerðin, Epoch Co., Ltd., MIKA, Remoundo
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, Charles Darrow, (Uncredited)
Mecánicas: Player Elimination, Ownership, Loans, Set Collection, Income, Roll / Spin and Move, Lose a Turn, Track Movement, Trading, Auction / Bidding, Auction: English
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Gute Reise Monopoly ,
Monopoli: Edizione Europea ,
Monopoly ,
Monopoly: 50th Anniversary Edition ,
Monopoly: South African Edition ,
모노폴리 클래식 ,
Monopoly: 85th Anniversary Edition ,
モノポリー ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: KeyChain Edition ,
Banco Imobiliário Brasil ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Москва ,
모노폴리 ,
Stavangerspillet ,
Monopol de Luxe ,
Monopoly 60 ,
מונופול קלאסי ,
Monopoly: Νοσταλγία ,
Banco Imobiliário Mundo ,
Monopoly: Edizione Nostalgia ,
Monopol De Luxe ,
Monopoly: Philadelphia Edition ,
Monopoly: Deluxe Anniversary Edition ,
Millionær ,
Monopolio ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: The Original ,
Cờ Tỷ Phú ,
Mr. Paploo Millioner ,
Millionaire ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Swedish ,
大富翁/强手棋 ,
Banco Imobiliário ,
Monopoly: 80th anniversary edition 1935–2015 ,
World's Smallest Monopoly ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly Edición Limitada (caja de madera) ,
Μονοπώλιο ,
מונופול ,
La Gran Capital ,
Kleppspelet ,
Monopoly: Lietuva ,
Monopol ,
Metropoli ,
Cờ Phú Ông ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: Standard Tunisian ,
Banco Imobiliário: Luxo ,
모노폴리 넘버 원 ,
Monopoly: Nostalgia Wooden Box ,
Ålborg på spil ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoli ,
Monopoly: 1935 Retro ,
Monopoly: 70ste verjaardagseditie ,
Deluxe Monopoly ,
Monopoly: 25th Anniversary ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Sandnesspillet ,
Beuru Mabeul ,
Monopoly: Greek Nostalgia Wooden Edition ,
Монополия ,
Monopoly (Madrid/Barcelona) ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Token Madness ,
Monopoly Heute 2006 ,
Orkdalspillet ,
Monopoly houten editie ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Swiss Edition ,
Compact Monopoly ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 60th Anniversary Edition (1935–1995)
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118