Tyrants of the Underdark (2016)

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Tempo de Jogo: 60
Idade Mín.: 14
Jogadores: 2 - 4
Editora: Heidelberger Spieleverlag, Gale Force Nine, LLC, Kronos Games (Krogam), Wizards of the Coast
Designers: Andrew Veen, Peter Lee, Rodney Thompson
Artistas: Tomasz Jedruszek, Vance Kovacs, Todd Harris, Jacob Masbruch, Damien Mammoliti, John-Paul Balmet, Adam Paquette, Ryan Pancoast, Jason Juta, Tyler Jacobson, Ilich Henriquez, Brian Hagan, James Zhang, Katie Dillon, William O'Connor, McLean Kendree, Wayne England, Olga Drebas, Matias Tapia, Julie Dillon, Tyler Walpole, Kieran Yanner, Lars Grant-West, Klaus Pillon (I), Stephen Tappin, Sławomir Maniak, Alex Aparin, Richard Whitters, Craig J. Spearing, Howard Lyon, Marc Sasso, Eva Widermann, Emily Fiegenschuh, Daren Bader, Guido Kuip, Marco Nelor, Eric Belisle, Steve Ellis (I), Carlos Nunez de Castro Torres, Bryan Syme, Milivoj Ceran, Jesper Ejsing, Jason Engle, Jim Nelson, Héctor Ortiz, Raymond Swanland, Ralph Horsley, Claudio Pozas, Sam Burley, Conceptopolis, Arnie Swekel, Aaron J. Riley, Marcel Mercado, Rick Hershey, Ben Wootten, Francis Tsai, Rob Alexander
Mecânicas: Area Majority / Influence, Zone of Control, Take That, Deck, Bag, and Pool Building, Variable Set-up, Connections, Delayed Purchase

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816