Tyrants of the Underdark (2016)
Tiempo de Juego: 60
Edad Mínima: 14
Jugadores: 2 - 4
Editor: Kronos Games (Krogam), Wizards of the Coast, Heidelberger Spieleverlag, Gale Force Nine, LLC
Diseñadores: Peter Lee, Rodney Thompson, Andrew Veen
Artistas: Daren Bader, Claudio Pozas, Adam Paquette, Olga Drebas, Tyler Jacobson, Rob Alexander, Richard Whitters, Bryan Syme, Arnie Swekel, William O'Connor, Kieran Yanner, Stephen Tappin, Craig J. Spearing, Tomasz Jedruszek, Ilich Henriquez, Guido Kuip, Ryan Pancoast, Todd Harris, Jason Engle, Jason Juta, Sławomir Maniak, Raymond Swanland, Damien Mammoliti, Marco Nelor, Marc Sasso, Aaron J. Riley, Howard Lyon, Jesper Ejsing, Matias Tapia, Ben Wootten, Francis Tsai, Emily Fiegenschuh, Héctor Ortiz, McLean Kendree, Jim Nelson, Steve Ellis (I), Jacob Masbruch, Marcel Mercado, Katie Dillon, Klaus Pillon (I), Eric Belisle, Tyler Walpole, Vance Kovacs, Sam Burley, Milivoj Ceran, Ralph Horsley, John-Paul Balmet, Julie Dillon, Carlos Nunez de Castro Torres, Wayne England, Eva Widermann, Alex Aparin, Lars Grant-West, Conceptopolis, James Zhang, Brian Hagan, Rick Hershey
Mecánicas: Zone of Control, Connections, Area Majority / Influence, Take That, Delayed Purchase, Variable Set-up, Deck, Bag, and Pool Building
Edad Mínima: 14
Jugadores: 2 - 4
Editor: Kronos Games (Krogam), Wizards of the Coast, Heidelberger Spieleverlag, Gale Force Nine, LLC
Diseñadores: Peter Lee, Rodney Thompson, Andrew Veen
Artistas: Daren Bader, Claudio Pozas, Adam Paquette, Olga Drebas, Tyler Jacobson, Rob Alexander, Richard Whitters, Bryan Syme, Arnie Swekel, William O'Connor, Kieran Yanner, Stephen Tappin, Craig J. Spearing, Tomasz Jedruszek, Ilich Henriquez, Guido Kuip, Ryan Pancoast, Todd Harris, Jason Engle, Jason Juta, Sławomir Maniak, Raymond Swanland, Damien Mammoliti, Marco Nelor, Marc Sasso, Aaron J. Riley, Howard Lyon, Jesper Ejsing, Matias Tapia, Ben Wootten, Francis Tsai, Emily Fiegenschuh, Héctor Ortiz, McLean Kendree, Jim Nelson, Steve Ellis (I), Jacob Masbruch, Marcel Mercado, Katie Dillon, Klaus Pillon (I), Eric Belisle, Tyler Walpole, Vance Kovacs, Sam Burley, Milivoj Ceran, Ralph Horsley, John-Paul Balmet, Julie Dillon, Carlos Nunez de Castro Torres, Wayne England, Eva Widermann, Alex Aparin, Lars Grant-West, Conceptopolis, James Zhang, Brian Hagan, Rick Hershey
Mecánicas: Zone of Control, Connections, Area Majority / Influence, Take That, Delayed Purchase, Variable Set-up, Deck, Bag, and Pool Building
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816