Tyrants of the Underdark (2016)
Playtime: 60
Min. Age: 14
Players: 2 - 4
Publisher: Gale Force Nine, LLC, Wizards of the Coast, Heidelberger Spieleverlag, Kronos Games (Krogam)
Designers: Peter Lee, Rodney Thompson, Andrew Veen
Artists: Stephen Tappin, Rob Alexander, Guido Kuip, Marco Nelor, Jason Engle, Matias Tapia, Ben Wootten, Tyler Walpole, Richard Whitters, Jacob Masbruch, Héctor Ortiz, Bryan Syme, Alex Aparin, Vance Kovacs, Todd Harris, Francis Tsai, Sławomir Maniak, Conceptopolis, Tomasz Jedruszek, Marcel Mercado, Arnie Swekel, William O'Connor, James Zhang, Rick Hershey, Jim Nelson, Aaron J. Riley, Sam Burley, Ilich Henriquez, Damien Mammoliti, Eric Belisle, Jesper Ejsing, Carlos Nunez de Castro Torres, Olga Drebas, Craig J. Spearing, Emily Fiegenschuh, Howard Lyon, Eva Widermann, John-Paul Balmet, Klaus Pillon (I), Julie Dillon, Daren Bader, Lars Grant-West, Tyler Jacobson, Marc Sasso, Brian Hagan, Jason Juta, Adam Paquette, Steve Ellis (I), Kieran Yanner, Katie Dillon, Claudio Pozas, Ryan Pancoast, Ralph Horsley, Wayne England, McLean Kendree, Milivoj Ceran, Raymond Swanland
Mechanics: Zone of Control, Area Majority / Influence, Delayed Purchase, Deck, Bag, and Pool Building, Connections, Take That, Variable Set-up
Min. Age: 14
Players: 2 - 4
Publisher: Gale Force Nine, LLC, Wizards of the Coast, Heidelberger Spieleverlag, Kronos Games (Krogam)
Designers: Peter Lee, Rodney Thompson, Andrew Veen
Artists: Stephen Tappin, Rob Alexander, Guido Kuip, Marco Nelor, Jason Engle, Matias Tapia, Ben Wootten, Tyler Walpole, Richard Whitters, Jacob Masbruch, Héctor Ortiz, Bryan Syme, Alex Aparin, Vance Kovacs, Todd Harris, Francis Tsai, Sławomir Maniak, Conceptopolis, Tomasz Jedruszek, Marcel Mercado, Arnie Swekel, William O'Connor, James Zhang, Rick Hershey, Jim Nelson, Aaron J. Riley, Sam Burley, Ilich Henriquez, Damien Mammoliti, Eric Belisle, Jesper Ejsing, Carlos Nunez de Castro Torres, Olga Drebas, Craig J. Spearing, Emily Fiegenschuh, Howard Lyon, Eva Widermann, John-Paul Balmet, Klaus Pillon (I), Julie Dillon, Daren Bader, Lars Grant-West, Tyler Jacobson, Marc Sasso, Brian Hagan, Jason Juta, Adam Paquette, Steve Ellis (I), Kieran Yanner, Katie Dillon, Claudio Pozas, Ryan Pancoast, Ralph Horsley, Wayne England, McLean Kendree, Milivoj Ceran, Raymond Swanland
Mechanics: Zone of Control, Area Majority / Influence, Delayed Purchase, Deck, Bag, and Pool Building, Connections, Take That, Variable Set-up
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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The game was also published under these names:
Tiranos da Umbreterna ,
Tyrannen des Unterreichs ,
Les Tyrans de l'Ombreterre ,
Tyrants of the Underdark
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816