Tyrants of the Underdark (2016)
Speeltijd: 60
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Heidelberger Spieleverlag, Kronos Games (Krogam), Wizards of the Coast, Gale Force Nine, LLC
Ontwerpers: Andrew Veen, Rodney Thompson, Peter Lee
Kunstenaars: William O'Connor, Kieran Yanner, Richard Whitters, Craig J. Spearing, Ben Wootten, Eric Belisle, Katie Dillon, Alex Aparin, Vance Kovacs, Julie Dillon, Raymond Swanland, Todd Harris, Conceptopolis, Emily Fiegenschuh, Marc Sasso, Sam Burley, Wayne England, Jesper Ejsing, Daren Bader, Rob Alexander, Matias Tapia, Tyler Jacobson, Sławomir Maniak, James Zhang, McLean Kendree, Arnie Swekel, Howard Lyon, Guido Kuip, Jacob Masbruch, Ralph Horsley, Eva Widermann, Jason Engle, Klaus Pillon (I), Stephen Tappin, Ryan Pancoast, Olga Drebas, Damien Mammoliti, Aaron J. Riley, Bryan Syme, Marcel Mercado, Jim Nelson, Marco Nelor, Adam Paquette, Steve Ellis (I), John-Paul Balmet, Claudio Pozas, Brian Hagan, Rick Hershey, Héctor Ortiz, Ilich Henriquez, Jason Juta, Carlos Nunez de Castro Torres, Tomasz Jedruszek, Tyler Walpole, Milivoj Ceran, Lars Grant-West, Francis Tsai
Mecânicas: Deck, Bag, and Pool Building, Area Majority / Influence, Zone of Control, Delayed Purchase, Connections, Variable Set-up, Take That
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Heidelberger Spieleverlag, Kronos Games (Krogam), Wizards of the Coast, Gale Force Nine, LLC
Ontwerpers: Andrew Veen, Rodney Thompson, Peter Lee
Kunstenaars: William O'Connor, Kieran Yanner, Richard Whitters, Craig J. Spearing, Ben Wootten, Eric Belisle, Katie Dillon, Alex Aparin, Vance Kovacs, Julie Dillon, Raymond Swanland, Todd Harris, Conceptopolis, Emily Fiegenschuh, Marc Sasso, Sam Burley, Wayne England, Jesper Ejsing, Daren Bader, Rob Alexander, Matias Tapia, Tyler Jacobson, Sławomir Maniak, James Zhang, McLean Kendree, Arnie Swekel, Howard Lyon, Guido Kuip, Jacob Masbruch, Ralph Horsley, Eva Widermann, Jason Engle, Klaus Pillon (I), Stephen Tappin, Ryan Pancoast, Olga Drebas, Damien Mammoliti, Aaron J. Riley, Bryan Syme, Marcel Mercado, Jim Nelson, Marco Nelor, Adam Paquette, Steve Ellis (I), John-Paul Balmet, Claudio Pozas, Brian Hagan, Rick Hershey, Héctor Ortiz, Ilich Henriquez, Jason Juta, Carlos Nunez de Castro Torres, Tomasz Jedruszek, Tyler Walpole, Milivoj Ceran, Lars Grant-West, Francis Tsai
Mecânicas: Deck, Bag, and Pool Building, Area Majority / Influence, Zone of Control, Delayed Purchase, Connections, Variable Set-up, Take That
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816