Tyrants of the Underdark (2016)
Speeltijd: 60
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Gale Force Nine, LLC, Kronos Games (Krogam), Wizards of the Coast, Heidelberger Spieleverlag
Ontwerpers: Rodney Thompson, Andrew Veen, Peter Lee
Kunstenaars: James Zhang, Rob Alexander, Matias Tapia, Julie Dillon, William O'Connor, Adam Paquette, Aaron J. Riley, Ilich Henriquez, Rick Hershey, Richard Whitters, Ben Wootten, Eric Belisle, John-Paul Balmet, Tomasz Jedruszek, Jason Juta, Sam Burley, Héctor Ortiz, Katie Dillon, Stephen Tappin, Carlos Nunez de Castro Torres, Brian Hagan, Jesper Ejsing, Marco Nelor, Daren Bader, Todd Harris, Guido Kuip, McLean Kendree, Howard Lyon, Kieran Yanner, Klaus Pillon (I), Ralph Horsley, Bryan Syme, Lars Grant-West, Ryan Pancoast, Raymond Swanland, Jim Nelson, Craig J. Spearing, Steve Ellis (I), Olga Drebas, Jason Engle, Conceptopolis, Tyler Walpole, Tyler Jacobson, Jacob Masbruch, Vance Kovacs, Eva Widermann, Marcel Mercado, Damien Mammoliti, Claudio Pozas, Arnie Swekel, Wayne England, Sławomir Maniak, Alex Aparin, Emily Fiegenschuh, Marc Sasso, Francis Tsai, Milivoj Ceran
Mechanismen: Connections, Variable Set-up, Deck, Bag, and Pool Building, Take That, Delayed Purchase, Zone of Control, Area Majority / Influence
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Gale Force Nine, LLC, Kronos Games (Krogam), Wizards of the Coast, Heidelberger Spieleverlag
Ontwerpers: Rodney Thompson, Andrew Veen, Peter Lee
Kunstenaars: James Zhang, Rob Alexander, Matias Tapia, Julie Dillon, William O'Connor, Adam Paquette, Aaron J. Riley, Ilich Henriquez, Rick Hershey, Richard Whitters, Ben Wootten, Eric Belisle, John-Paul Balmet, Tomasz Jedruszek, Jason Juta, Sam Burley, Héctor Ortiz, Katie Dillon, Stephen Tappin, Carlos Nunez de Castro Torres, Brian Hagan, Jesper Ejsing, Marco Nelor, Daren Bader, Todd Harris, Guido Kuip, McLean Kendree, Howard Lyon, Kieran Yanner, Klaus Pillon (I), Ralph Horsley, Bryan Syme, Lars Grant-West, Ryan Pancoast, Raymond Swanland, Jim Nelson, Craig J. Spearing, Steve Ellis (I), Olga Drebas, Jason Engle, Conceptopolis, Tyler Walpole, Tyler Jacobson, Jacob Masbruch, Vance Kovacs, Eva Widermann, Marcel Mercado, Damien Mammoliti, Claudio Pozas, Arnie Swekel, Wayne England, Sławomir Maniak, Alex Aparin, Emily Fiegenschuh, Marc Sasso, Francis Tsai, Milivoj Ceran
Mechanismen: Connections, Variable Set-up, Deck, Bag, and Pool Building, Take That, Delayed Purchase, Zone of Control, Area Majority / Influence
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816