Tyrants of the Underdark (2016)
Playtime: 60
Min. Age: 14
Players: 2 - 4
Publisher: Heidelberger Spieleverlag, Wizards of the Coast, Gale Force Nine, LLC, Kronos Games (Krogam)
Designers: Andrew Veen, Rodney Thompson, Peter Lee
Artists: Eric Belisle, William O'Connor, Vance Kovacs, Ryan Pancoast, Todd Harris, Klaus Pillon (I), Adam Paquette, Ben Wootten, Kieran Yanner, Claudio Pozas, Tyler Walpole, Sam Burley, Matias Tapia, Stephen Tappin, Conceptopolis, Jesper Ejsing, Jason Engle, Lars Grant-West, John-Paul Balmet, Julie Dillon, Brian Hagan, Craig J. Spearing, Héctor Ortiz, Steve Ellis (I), Ilich Henriquez, Howard Lyon, Jim Nelson, Aaron J. Riley, Sławomir Maniak, Richard Whitters, Marc Sasso, Eva Widermann, Francis Tsai, Carlos Nunez de Castro Torres, Daren Bader, McLean Kendree, Jason Juta, Raymond Swanland, Jacob Masbruch, Rick Hershey, Marco Nelor, Wayne England, Bryan Syme, Rob Alexander, Arnie Swekel, Damien Mammoliti, Milivoj Ceran, Alex Aparin, Guido Kuip, Emily Fiegenschuh, Tyler Jacobson, Tomasz Jedruszek, James Zhang, Marcel Mercado, Katie Dillon, Olga Drebas, Ralph Horsley
Mechanics: Deck, Bag, and Pool Building, Connections, Delayed Purchase, Zone of Control, Area Majority / Influence, Variable Set-up, Take That
Min. Age: 14
Players: 2 - 4
Publisher: Heidelberger Spieleverlag, Wizards of the Coast, Gale Force Nine, LLC, Kronos Games (Krogam)
Designers: Andrew Veen, Rodney Thompson, Peter Lee
Artists: Eric Belisle, William O'Connor, Vance Kovacs, Ryan Pancoast, Todd Harris, Klaus Pillon (I), Adam Paquette, Ben Wootten, Kieran Yanner, Claudio Pozas, Tyler Walpole, Sam Burley, Matias Tapia, Stephen Tappin, Conceptopolis, Jesper Ejsing, Jason Engle, Lars Grant-West, John-Paul Balmet, Julie Dillon, Brian Hagan, Craig J. Spearing, Héctor Ortiz, Steve Ellis (I), Ilich Henriquez, Howard Lyon, Jim Nelson, Aaron J. Riley, Sławomir Maniak, Richard Whitters, Marc Sasso, Eva Widermann, Francis Tsai, Carlos Nunez de Castro Torres, Daren Bader, McLean Kendree, Jason Juta, Raymond Swanland, Jacob Masbruch, Rick Hershey, Marco Nelor, Wayne England, Bryan Syme, Rob Alexander, Arnie Swekel, Damien Mammoliti, Milivoj Ceran, Alex Aparin, Guido Kuip, Emily Fiegenschuh, Tyler Jacobson, Tomasz Jedruszek, James Zhang, Marcel Mercado, Katie Dillon, Olga Drebas, Ralph Horsley
Mechanics: Deck, Bag, and Pool Building, Connections, Delayed Purchase, Zone of Control, Area Majority / Influence, Variable Set-up, Take That
Show Description Show Comments Price Trend
Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
We currently have no price data for this game.
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Related Games
ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816