Can't Stop (1980)
Speeltijd: 30
Min. Leeftijd: 9
Spelers: 2 - 4
Uitgever: Asmodee, Clipper, Gonggan27, Playte, Fractal Juegos, Eagle-Gryphon Games, Ediciones de Mente, Miro Company, Vennerød Forlag AS, Ravensburger, OPEN'N PLAY, Maldito Games, Parker Brothers, Popcorn Games, Oya, New Games Order, LLC, Editrice Giochi, Swan Panasia Co., Ltd., Palitoy Ltd., franjos Spieleverlag, Borras Plana S.A., förlAgo AB, Face2Face Games
Ontwerpers: Sid Sackson
Kunstenaars: Klemens Franz, Kim Hong-Do, Heiko Günther, Atelier Wilinski, Gabriel Laulunen (II), Klaus Wilinski, Ronan Le Maître, Monroy Gómez Verónica, Wanjin Gill, Walter Pepperle
Mechanismen: Dice Rolling, Race, Push Your Luck
Min. Leeftijd: 9
Spelers: 2 - 4
Uitgever: Asmodee, Clipper, Gonggan27, Playte, Fractal Juegos, Eagle-Gryphon Games, Ediciones de Mente, Miro Company, Vennerød Forlag AS, Ravensburger, OPEN'N PLAY, Maldito Games, Parker Brothers, Popcorn Games, Oya, New Games Order, LLC, Editrice Giochi, Swan Panasia Co., Ltd., Palitoy Ltd., franjos Spieleverlag, Borras Plana S.A., förlAgo AB, Face2Face Games
Ontwerpers: Sid Sackson
Kunstenaars: Klemens Franz, Kim Hong-Do, Heiko Günther, Atelier Wilinski, Gabriel Laulunen (II), Klaus Wilinski, Ronan Le Maître, Monroy Gómez Verónica, Wanjin Gill, Walter Pepperle
Mechanismen: Dice Rolling, Race, Push Your Luck
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In this Sid Sackson classic, players must press their luck with dice and choose combinations
tactically to close out three columns. The board has one column for each possible total of two six-sided
dice, but the number of spaces in each column varies: the more probable a total, the more spaces in that
column and the more rolls it takes to complete. On their turn, a player rolls four dice and arranges them in
duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for
7 & 9. The player places or advances progress markers in the open column(s) associated with their
chosen totals, then chooses whether to roll again or end their turn and replace the progress markers with
markers of their color. A player can only advance three different columns in a turn and cannot advance a
column which any player has closed out by reaching the end space; if a roll doesn’t result in any
legal plays, the turn ends with that turn’s progress lost.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
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Het spel werd ook onder deze namen uitgebracht:
¡No puedo parar! ,
캔트 스탑 ,
Can't Stop: L-Board ,
欲罷不能 ,
BASTA ,
Can't Stop ,
Can't Stop: Sain-Am Peak ,
Todo o Nada ,
Can't Stop! ,
Sans Arrêt ,
キャント・ストップ ,
캔트스탑 "엘보드"
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ag.gameitem.lastUpdated: 2025-04-24 14:40:01.833