Can't Stop (1980)
Tiempo de Juego: 30
Edad Mínima: 9
Jugadores: 2 - 4
Editor: Parker Brothers, Fractal Juegos, Playte, Gonggan27, Miro Company, Popcorn Games, Asmodee, Vennerød Forlag AS, Face2Face Games, Oya, Ravensburger, förlAgo AB, Ediciones de Mente, Eagle-Gryphon Games, Maldito Games, Swan Panasia Co., Ltd., New Games Order, LLC, franjos Spieleverlag, OPEN'N PLAY, Editrice Giochi, Clipper, Palitoy Ltd., Borras Plana S.A.
Diseñadores: Sid Sackson
Artistas: Walter Pepperle, Kim Hong-Do, Klemens Franz, Monroy Gómez Verónica, Wanjin Gill, Atelier Wilinski, Gabriel Laulunen (II), Klaus Wilinski, Heiko Günther, Ronan Le Maître
Mecánicas: Push Your Luck, Dice Rolling, Race
Edad Mínima: 9
Jugadores: 2 - 4
Editor: Parker Brothers, Fractal Juegos, Playte, Gonggan27, Miro Company, Popcorn Games, Asmodee, Vennerød Forlag AS, Face2Face Games, Oya, Ravensburger, förlAgo AB, Ediciones de Mente, Eagle-Gryphon Games, Maldito Games, Swan Panasia Co., Ltd., New Games Order, LLC, franjos Spieleverlag, OPEN'N PLAY, Editrice Giochi, Clipper, Palitoy Ltd., Borras Plana S.A.
Diseñadores: Sid Sackson
Artistas: Walter Pepperle, Kim Hong-Do, Klemens Franz, Monroy Gómez Verónica, Wanjin Gill, Atelier Wilinski, Gabriel Laulunen (II), Klaus Wilinski, Heiko Günther, Ronan Le Maître
Mecánicas: Push Your Luck, Dice Rolling, Race
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In this Sid Sackson classic, players must press their luck with dice and choose combinations
tactically to close out three columns. The board has one column for each possible total of two six-sided
dice, but the number of spaces in each column varies: the more probable a total, the more spaces in that
column and the more rolls it takes to complete. On their turn, a player rolls four dice and arranges them in
duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for
7 & 9. The player places or advances progress markers in the open column(s) associated with their
chosen totals, then chooses whether to roll again or end their turn and replace the progress markers with
markers of their color. A player can only advance three different columns in a turn and cannot advance a
column which any player has closed out by reaching the end space; if a roll doesn’t result in any
legal plays, the turn ends with that turn’s progress lost.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
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El juego también se publicó con estos nombres:
Can't Stop! ,
キャント・ストップ ,
캔트스탑 "엘보드" ,
BASTA ,
Can't Stop: L-Board ,
Can't Stop: Sain-Am Peak ,
Can't Stop ,
Sans Arrêt ,
¡No puedo parar! ,
欲罷不能 ,
Todo o Nada ,
캔트 스탑
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ag.gameitem.lastUpdated: 2025-04-24 14:40:01.833