Can't Stop (1980)
Spielzeit: 30
Min. Alter: 9
Spieler: 2 - 4
Verlag: Palitoy Ltd., Ravensburger, Maldito Games, Miro Company, New Games Order, LLC, Parker Brothers, Asmodee, Ediciones de Mente, Swan Panasia Co., Ltd., Vennerød Forlag AS, franjos Spieleverlag, Playte, Clipper, förlAgo AB, Editrice Giochi, Eagle-Gryphon Games, Oya, Fractal Juegos, Gonggan27, OPEN'N PLAY, Popcorn Games, Face2Face Games, Borras Plana S.A.
Designer: Sid Sackson
Künstler: Gabriel Laulunen (II), Monroy Gómez Verónica, Klaus Wilinski, Wanjin Gill, Kim Hong-Do, Walter Pepperle, Atelier Wilinski, Ronan Le Maître, Klemens Franz, Heiko Günther
Mechaniken: Push Your Luck, Dice Rolling, Race
Min. Alter: 9
Spieler: 2 - 4
Verlag: Palitoy Ltd., Ravensburger, Maldito Games, Miro Company, New Games Order, LLC, Parker Brothers, Asmodee, Ediciones de Mente, Swan Panasia Co., Ltd., Vennerød Forlag AS, franjos Spieleverlag, Playte, Clipper, förlAgo AB, Editrice Giochi, Eagle-Gryphon Games, Oya, Fractal Juegos, Gonggan27, OPEN'N PLAY, Popcorn Games, Face2Face Games, Borras Plana S.A.
Designer: Sid Sackson
Künstler: Gabriel Laulunen (II), Monroy Gómez Verónica, Klaus Wilinski, Wanjin Gill, Kim Hong-Do, Walter Pepperle, Atelier Wilinski, Ronan Le Maître, Klemens Franz, Heiko Günther
Mechaniken: Push Your Luck, Dice Rolling, Race
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
In this Sid Sackson classic, players must press their luck with dice and choose combinations
tactically to close out three columns. The board has one column for each possible total of two six-sided
dice, but the number of spaces in each column varies: the more probable a total, the more spaces in that
column and the more rolls it takes to complete. On their turn, a player rolls four dice and arranges them in
duos: 1 4 5 6 can become 1+4 and 5+6 for 5 & 11, 1+5 and 4+6 for 6 & 10, or 1+6 and 4+5 for
7 & 9. The player places or advances progress markers in the open column(s) associated with their
chosen totals, then chooses whether to roll again or end their turn and replace the progress markers with
markers of their color. A player can only advance three different columns in a turn and cannot advance a
column which any player has closed out by reaching the end space; if a roll doesn’t result in any
legal plays, the turn ends with that turn’s progress lost.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
A predecessor from 1974, The Great Races, exists as a paper-and-pencil game.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Sans Arrêt ,
캔트스탑 "엘보드" ,
Can't Stop! ,
欲罷不能 ,
¡No puedo parar! ,
Can't Stop: L-Board ,
캔트 스탑 ,
Can't Stop: Sain-Am Peak ,
Can't Stop ,
キャント・ストップ ,
BASTA ,
Todo o Nada
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ag.gameitem.lastUpdated: 2025-04-24 14:40:01.833