Gaia Project (2017)

Game Image 419cd83f966ccc9901966f69cf1d3915_thb.png Playtime: 150
Min. Age: 12
Players: 1 - 4
Publisher: Hobby World, IGAMES, Edge Entertainment, Super Meeple, Mandala Jogos, Feuerland Spiele, Games Factory, DiceTree Games, Reflexshop, Z-Man Games, Capstone Games, White Goblin Games, Maldito Games, テンデイズゲームズ(TendaysGames), TLAMA games, Cranio Creations, Portal Games, Game Harbor
Designers: Jens Drögemüller, Helge Ostertag
Artists: Dennis Lohausen
Mechanics: End Game Bonuses, Income, Turn Order: Pass Order, Variable Player Powers, Solo / Solitaire Game, Tech Trees / Tech Tracks, Hexagon Grid, Variable Set-up, Victory Points as a Resource, Modular Board, Tags, Network and Route Building

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554