Gaia Project (2017)

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Temps de jeu: 150
Age min.: 12
Joueurs: 1 - 4
Editeur: Portal Games, Maldito Games, Z-Man Games, Game Harbor, Capstone Games, Super Meeple, Hobby World, Reflexshop, Cranio Creations, DiceTree Games, White Goblin Games, Mandala Jogos, Games Factory, テンデイズゲームズ(TendaysGames), Feuerland Spiele, IGAMES, TLAMA games, Edge Entertainment
Concepteurs: Jens Drögemüller, Helge Ostertag
Artistes: Dennis Lohausen
Mécaniques: Tech Trees / Tech Tracks, Modular Board, Solo / Solitaire Game, Victory Points as a Resource, Network and Route Building, Tags, Income, Hexagon Grid, Variable Player Powers, Turn Order: Pass Order, Variable Set-up, End Game Bonuses

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554