Gaia Project (2017)

Spelafbeelding 419cd83f966ccc9901966f69cf1d3915_thb.png 🔎
Speeltijd: 150
Min. Leeftijd: 12
Spelers: 1 - 4
Uitgever: Cranio Creations, TLAMA games, テンデイズゲームズ(TendaysGames), Z-Man Games, DiceTree Games, Capstone Games, Mandala Jogos, Games Factory, Edge Entertainment, Maldito Games, Game Harbor, Feuerland Spiele, Super Meeple, Portal Games, White Goblin Games, Reflexshop, IGAMES, Hobby World
Ontwerpers: Jens Drögemüller, Helge Ostertag
Kunstenaars: Dennis Lohausen
Mechanismen: Variable Set-up, Modular Board, Victory Points as a Resource, End Game Bonuses, Income, Tags, Network and Route Building, Hexagon Grid, Tech Trees / Tech Tracks, Solo / Solitaire Game, Variable Player Powers, Turn Order: Pass Order

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554