Kalah (700)

Obraz gry 419cd83f96c8ac6b0196c8beed0c0071_thb.jpg 🔎
Czas gry: 10
Min. wiek: 5
Gracze: 2
Wydawca: Carrom Art, Endless Games (I), Games & Graphics Inc., Brookstone, Target, Müller Ltd. & Co. KG, King International, Schylling, Great American Trading Company, Adrenaline Brush Ltd, Mitra, Spear's Games, Melissa & Doug, Holzinsel, Schmidt Spiele, Monkey Pod Games, Learningsmith, Pressman Toy Corp., Woodstock Spiele, Dilemma Games, Wood Expressions, Intermón Oxfam, RCR Terry GmbH, Science4You, Hartung-Spiele, ASS Altenburger Spielkarten, ABRA, Lagoon Games, Oficina do Aprendiz, Ludens Spirit, Joker, Skor-Mor, danspil, Yellow Mountain Imports, Elven Games, Geoludie, Juguetes del Puerto, Profound, WWF, Gerd Koch, Pavilion, Plasticart, Pin International, Top-Game, Dujardin, Toy Place, The Canadian Group, Gener8 LLC, Joen, Origem, Piet Hein A/S, Daddy-O Productions, Barnes & Noble, Bohemia, Estrela, CHH Games, Alga, Worldwide Games, Inc., SPM: Syarikat Permainan Malaysia, L. P. Septímio, Lazy Days (I), Brain Games Germany, Fame Products, VEB Plastspielwaren Berlin, Plastolus Szarvas, (Unknown), Pelikan, Goki, Top-Toy, Planet Finska, Cayro, The Games, Square Root Games, Philos, Creative Crafthouse, Classic Games, PICO PAO / Juegos de la Antigüedad, IKEA, Kontrell Industries, Whitman Golden Ltd., Speedgame, University Games, Dal Negro, Piet Hein & Skjøde, Ramsons, Noris Spiele, E. S. Lowe Company Inc., Natural Wonders, Tactic, Starbucks Coffee Company, Jumbo, Cardinal, Parker Brothers, Cylinder Games, Fratelli Fabbri Editori (Fabbri Editore), Queen Games, Gemini-Games, DeAgostini, Maplegrove, Domino-Verlag, Brio AB, Fundex, Spin Master Ltd., (Public Domain)
Projektanci: William Julius Champion Jr.
Artyści: Frank Gerwin
Mecánicas: Mancala

The most common rule set in games sold commercially as Mancala is for this game of Kalah. Mancala is actually a whole family of games. Kalah was invented in 1940 by an American, William Champion Jr.. He started selling the game in 1944, patented the rules in the 1950's, and founded the Kalah Game Co. in 1958.

The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called the Kalah. A player owns the six pits closest to them and the Kalah on their right side.

The game is started with four (4) seeds in each pit. A player takes all the seeds from one of their pits, and then they are distributed one by one, counterclockwise, in the pits and the player's own Kalah, but not into the opponent's store (Kalah). If the last seed is dropped into an opponent's pit or a non-empty pit of the player, the move ends without anything being captured. If the last seed falls into the player's Kalah, they must move again. If the last seed is put into an empty pit owned by the player, they capture all contents of the opposite pit together with the capturing piece and puts them in their Kalah. If the opposite pit is empty, nothing is captured. A capture ends the move.

The game ends when one player no longer has any seeds in any of their holes. The remaining pieces are captured by their adversary. The player who has captured the most pieces is declared the winner.

Variants:

Beginners may start with 3 seeds in each pit, but the game can also be played with 5 or 6 seeds in each pit. William Champion Jr. recommended the expert game with 6 in each pit.

In the Philippines Version (called Sungka locally) the game is often played with small shells, there are 7 pits on each side as well as the Home and the game is started with 7 shells in each pit.



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ag.gameitem.lastUpdated: 2025-05-16 15:49:15.577