Kalah (700)
Tempo de Jogo: 10
Idade Mín.: 5
Jogadores: 2
Editora: Dal Negro, Schylling, Dilemma Games, SPM: Syarikat Permainan Malaysia, Schmidt Spiele, Jumbo, Planet Finska, Piet Hein A/S, ASS Altenburger Spielkarten, CHH Games, Pavilion, Science4You, Endless Games (I), Spin Master Ltd., Parker Brothers, Domino-Verlag, IKEA, danspil, Estrela, Noris Spiele, Classic Games, Creative Crafthouse, Juguetes del Puerto, University Games, PICO PAO / Juegos de la Antigüedad, Cayro, The Games, Goki, Daddy-O Productions, Brookstone, Games & Graphics Inc., Spear's Games, Maplegrove, Gener8 LLC, Kontrell Industries, Yellow Mountain Imports, RCR Terry GmbH, Fundex, Joen, Oficina do Aprendiz, Pressman Toy Corp., Ludens Spirit, Worldwide Games, Inc., Gemini-Games, Natural Wonders, Speedgame, Cylinder Games, Müller Ltd. & Co. KG, Piet Hein & Skjøde, Wood Expressions, (Public Domain), DeAgostini, Woodstock Spiele, Toy Place, Gerd Koch, VEB Plastspielwaren Berlin, Joker, L. P. Septímio, Plastolus Szarvas, Square Root Games, Skor-Mor, Queen Games, Top-Toy, Brio AB, The Canadian Group, Top-Game, Holzinsel, Elven Games, WWF, Pelikan, ABRA, (Unknown), Monkey Pod Games, Tactic, Geoludie, Whitman Golden Ltd., Melissa & Doug, Mitra, Learningsmith, Starbucks Coffee Company, Fratelli Fabbri Editori (Fabbri Editore), Ramsons, Brain Games Germany, Alga, E. S. Lowe Company Inc., Profound, Dujardin, Barnes & Noble, Philos, Origem, Target, Carrom Art, Hartung-Spiele, King International, Great American Trading Company, Bohemia, Pin International, Lagoon Games, Fame Products, Plasticart, Lazy Days (I), Intermón Oxfam, Cardinal, Adrenaline Brush Ltd
Designers: William Julius Champion Jr.
Artistas: Frank Gerwin
Mecânicas: Mancala
Idade Mín.: 5
Jogadores: 2
Editora: Dal Negro, Schylling, Dilemma Games, SPM: Syarikat Permainan Malaysia, Schmidt Spiele, Jumbo, Planet Finska, Piet Hein A/S, ASS Altenburger Spielkarten, CHH Games, Pavilion, Science4You, Endless Games (I), Spin Master Ltd., Parker Brothers, Domino-Verlag, IKEA, danspil, Estrela, Noris Spiele, Classic Games, Creative Crafthouse, Juguetes del Puerto, University Games, PICO PAO / Juegos de la Antigüedad, Cayro, The Games, Goki, Daddy-O Productions, Brookstone, Games & Graphics Inc., Spear's Games, Maplegrove, Gener8 LLC, Kontrell Industries, Yellow Mountain Imports, RCR Terry GmbH, Fundex, Joen, Oficina do Aprendiz, Pressman Toy Corp., Ludens Spirit, Worldwide Games, Inc., Gemini-Games, Natural Wonders, Speedgame, Cylinder Games, Müller Ltd. & Co. KG, Piet Hein & Skjøde, Wood Expressions, (Public Domain), DeAgostini, Woodstock Spiele, Toy Place, Gerd Koch, VEB Plastspielwaren Berlin, Joker, L. P. Septímio, Plastolus Szarvas, Square Root Games, Skor-Mor, Queen Games, Top-Toy, Brio AB, The Canadian Group, Top-Game, Holzinsel, Elven Games, WWF, Pelikan, ABRA, (Unknown), Monkey Pod Games, Tactic, Geoludie, Whitman Golden Ltd., Melissa & Doug, Mitra, Learningsmith, Starbucks Coffee Company, Fratelli Fabbri Editori (Fabbri Editore), Ramsons, Brain Games Germany, Alga, E. S. Lowe Company Inc., Profound, Dujardin, Barnes & Noble, Philos, Origem, Target, Carrom Art, Hartung-Spiele, King International, Great American Trading Company, Bohemia, Pin International, Lagoon Games, Fame Products, Plasticart, Lazy Days (I), Intermón Oxfam, Cardinal, Adrenaline Brush Ltd
Designers: William Julius Champion Jr.
Artistas: Frank Gerwin
Mecânicas: Mancala
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The most common rule set in games sold commercially as Mancala is for this game of Kalah. Mancala is actually a whole family of games. Kalah was invented in 1940 by an American, William Champion Jr.. He started selling the game in 1944, patented the rules in the 1950's, and founded the Kalah Game Co. in 1958.
The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called the Kalah. A player owns the six pits closest to them and the Kalah on their right side.
The game is started with four (4) seeds in each pit. A player takes all the seeds from one of their pits, and then they are distributed one by one, counterclockwise, in the pits and the player's own Kalah, but not into the opponent's store (Kalah). If the last seed is dropped into an opponent's pit or a non-empty pit of the player, the move ends without anything being captured. If the last seed falls into the player's Kalah, they must move again. If the last seed is put into an empty pit owned by the player, they capture all contents of the opposite pit together with the capturing piece and puts them in their Kalah. If the opposite pit is empty, nothing is captured. A capture ends the move.
The game ends when one player no longer has any seeds in any of their holes. The remaining pieces are captured by their adversary. The player who has captured the most pieces is declared the winner.
Variants:
Beginners may start with 3 seeds in each pit, but the game can also be played with 5 or 6 seeds in each pit. William Champion Jr. recommended the expert game with 6 in each pit.
In the Philippines Version (called Sungka locally) the game is often played with small shells, there are 7 pits on each side as well as the Home and the game is started with 7 shells in each pit.
The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called the Kalah. A player owns the six pits closest to them and the Kalah on their right side.
The game is started with four (4) seeds in each pit. A player takes all the seeds from one of their pits, and then they are distributed one by one, counterclockwise, in the pits and the player's own Kalah, but not into the opponent's store (Kalah). If the last seed is dropped into an opponent's pit or a non-empty pit of the player, the move ends without anything being captured. If the last seed falls into the player's Kalah, they must move again. If the last seed is put into an empty pit owned by the player, they capture all contents of the opposite pit together with the capturing piece and puts them in their Kalah. If the opposite pit is empty, nothing is captured. A capture ends the move.
The game ends when one player no longer has any seeds in any of their holes. The remaining pieces are captured by their adversary. The player who has captured the most pieces is declared the winner.
Variants:
Beginners may start with 3 seeds in each pit, but the game can also be played with 5 or 6 seeds in each pit. William Champion Jr. recommended the expert game with 6 in each pit.
In the Philippines Version (called Sungka locally) the game is often played with small shells, there are 7 pits on each side as well as the Home and the game is started with 7 shells in each pit.
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ag.gameitem.lastUpdated: 2025-05-16 15:49:15.577