Kalah (700)

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Temps de jeu: 10
Age min.: 5
Joueurs: 2
Editeur: Brain Games Germany, Kontrell Industries, Planet Finska, Carrom Art, Elven Games, Adrenaline Brush Ltd, Hartung-Spiele, SPM: Syarikat Permainan Malaysia, Target, Schylling, ASS Altenburger Spielkarten, Cayro, The Games, (Unknown), RCR Terry GmbH, CHH Games, Goki, Spin Master Ltd., King International, Holzinsel, Joen, Creative Crafthouse, Piet Hein A/S, Wood Expressions, Skor-Mor, Domino-Verlag, Lazy Days (I), Müller Ltd. & Co. KG, Jumbo, Top-Game, Piet Hein & Skjøde, Joker, Spear's Games, Geoludie, Speedgame, Learningsmith, The Canadian Group, Queen Games, Cardinal, danspil, Endless Games (I), Estrela, Pressman Toy Corp., Gener8 LLC, Pelikan, L. P. Septímio, Worldwide Games, Inc., IKEA, Games & Graphics Inc., Melissa & Doug, Cylinder Games, Dujardin, Schmidt Spiele, (Public Domain), Brookstone, Intermón Oxfam, DeAgostini, Whitman Golden Ltd., Fratelli Fabbri Editori (Fabbri Editore), Gemini-Games, Great American Trading Company, University Games, Dilemma Games, Origem, Pin International, Brio AB, Natural Wonders, Lagoon Games, PICO PAO / Juegos de la Antigüedad, Plasticart, Top-Toy, Ludens Spirit, Fame Products, Daddy-O Productions, Monkey Pod Games, VEB Plastspielwaren Berlin, Alga, Barnes & Noble, Oficina do Aprendiz, Mitra, Science4You, Pavilion, ABRA, Dal Negro, Plastolus Szarvas, Woodstock Spiele, Toy Place, Starbucks Coffee Company, Bohemia, Square Root Games, Philos, Gerd Koch, Fundex, E. S. Lowe Company Inc., Profound, Yellow Mountain Imports, Ramsons, Classic Games, Maplegrove, Noris Spiele, WWF, Parker Brothers, Juguetes del Puerto, Tactic
Concepteurs: William Julius Champion Jr.
Artistes: Frank Gerwin
Mécaniques: Mancala

The most common rule set in games sold commercially as Mancala is for this game of Kalah. Mancala is actually a whole family of games. Kalah was invented in 1940 by an American, William Champion Jr.. He started selling the game in 1944, patented the rules in the 1950's, and founded the Kalah Game Co. in 1958.

The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called the Kalah. A player owns the six pits closest to them and the Kalah on their right side.

The game is started with four (4) seeds in each pit. A player takes all the seeds from one of their pits, and then they are distributed one by one, counterclockwise, in the pits and the player's own Kalah, but not into the opponent's store (Kalah). If the last seed is dropped into an opponent's pit or a non-empty pit of the player, the move ends without anything being captured. If the last seed falls into the player's Kalah, they must move again. If the last seed is put into an empty pit owned by the player, they capture all contents of the opposite pit together with the capturing piece and puts them in their Kalah. If the opposite pit is empty, nothing is captured. A capture ends the move.

The game ends when one player no longer has any seeds in any of their holes. The remaining pieces are captured by their adversary. The player who has captured the most pieces is declared the winner.

Variants:

Beginners may start with 3 seeds in each pit, but the game can also be played with 5 or 6 seeds in each pit. William Champion Jr. recommended the expert game with 6 in each pit.

In the Philippines Version (called Sungka locally) the game is often played with small shells, there are 7 pits on each side as well as the Home and the game is started with 7 shells in each pit.



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ag.gameitem.lastUpdated: 2025-05-16 15:49:15.577